/* FCE Ultra - NES/Famicom Emulator
 *
 * Copyright notice for this file:
 *  Copyright (C) 2001 Aaron Oneal
 *  Copyright (C) 2002 Xodnizel
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
 */

#ifndef __FCEU_TYPES
#define __FCEU_TYPES

//enables a hack designed for debugging dragon warrior 3 which treats BRK as a 3-byte opcode
//#define BRK_3BYTE_HACK

//enables a hack designed for debugging dragon warrior 3 which treats 0F and 1F NL files both as 1F
//#define DW3_NL_0F_1F_HACK

///causes the code fragment argument to be compiled in if the build includes debugging
#ifdef FCEUDEF_DEBUGGER
#define DEBUG(X) X;
#else
#define DEBUG(X)
#endif

#ifdef MSVC
typedef unsigned char uint8;
typedef unsigned short uint16;
typedef unsigned int uint32;
typedef signed char int8;
typedef signed short int16;
typedef signed int int32;
#define dup _dup
#define stat _stat
#define mkdir _mkdir
#define alloca _alloca
#define FCEUX_fstat _fstat
#define W_OK 2
#define R_OK 2
#define X_OK 1
#define F_OK 0
#define PATH_MAX 260
#else

//mingw32 doesnt prototype this for some reason
#ifdef __MINGW32__
#define alloca __builtin_alloca
#endif

#include <inttypes.h>
typedef int8_t int8;
typedef int16_t int16;
typedef int32_t int32;

typedef uint8_t uint8;
typedef uint16_t uint16;
typedef uint32_t uint32;

#define FCEUX_fstat fstat
#endif

#ifdef __GNUC__
 typedef unsigned long long uint64;
 typedef uint64 u64;
 typedef long long int64;
 #define INLINE inline
 #define GINLINE inline
#elif MSVC
 typedef __int64 int64;
 typedef unsigned __int64 uint64;
 #define __restrict__
 #define INLINE __inline
 #define GINLINE			/* Can't declare a function INLINE
					   and global in MSVC.  Bummer.
					*/
 #define PSS_STYLE 2			/* Does MSVC compile for anything
					   other than Windows/DOS targets?
					*/

#endif

#if PSS_STYLE==2

#define PSS "\\"
#define PS '\\'

#elif PSS_STYLE==1

#define PSS "/"
#define PS '/'

#elif PSS_STYLE==3

#define PSS "\\"
#define PS '\\'

#elif PSS_STYLE==4

#define PSS ":"
#define PS ':'

#else

#error PSS_STYLE undefined or invalid; see "types.h" for possible values, and add as compile-time option.

#endif


typedef void (*writefunc)(uint32 A, uint8 V);
typedef uint8 (*readfunc)(uint32 A);

#ifndef CTASSERT
#define CTASSERT(x)  struct __assert ## y { char a[(x) ? 1 : -1];};
#endif

typedef uint8 u8;
typedef uint16 u16;
typedef uint32 u32;
typedef uint64 u64;
typedef int8 s8;
typedef int16 s16;
typedef int32 s32;
typedef int64 s64;

#include <klib.h>

#define FCEU_printf printf
#define FCEU_PrintError printf
#define FCEU_DispMessage(msg) printf(msg "\n")

#endif
