#include <windows.h>
#include "graphics-hook.h"

#if COMPILE_D3D12_HOOK

#include <d3d11on12.h>
#include <d3d12.h>
#include <dxgi1_4.h>

#include "dxgi-helpers.hpp"
#include "../funchook.h"

#define MAX_BACKBUFFERS 8

struct d3d12_data {
	ID3D12Device *device; /* do not release */
	uint32_t cx;
	uint32_t cy;
	DXGI_FORMAT format;
	bool using_shtex;
	bool multisampled;
	bool dxgi_1_4;

	ID3D11Device *device11;
	ID3D11DeviceContext *context11;
	ID3D11On12Device *device11on12;

	union {
		struct {
			struct shtex_data *shtex_info;
			ID3D11Resource *backbuffer11[MAX_BACKBUFFERS];
			UINT backbuffer_count;
			UINT cur_backbuffer;
			ID3D11Texture2D *copy_tex;
			HANDLE handle;
		};
	};
};

static struct d3d12_data data = {};

void d3d12_free(void)
{
	if (data.copy_tex)
		data.copy_tex->Release();
	for (size_t i = 0; i < data.backbuffer_count; i++) {
		if (data.backbuffer11[i])
			data.backbuffer11[i]->Release();
	}
	if (data.device11)
		data.device11->Release();
	if (data.context11)
		data.context11->Release();
	if (data.device11on12)
		data.device11on12->Release();

	capture_free();

	memset(&data, 0, sizeof(data));

	hlog("----------------- d3d12 capture freed ----------------");
}

struct bb_info {
	ID3D12Resource *backbuffer[MAX_BACKBUFFERS];
	UINT count;
};

static bool create_d3d12_tex(bb_info &bb)
{
	D3D11_RESOURCE_FLAGS rf11 = {};
	HRESULT hr;

	if (!bb.count)
		return false;

	data.backbuffer_count = bb.count;

	for (UINT i = 0; i < bb.count; i++) {
		hr = data.device11on12->CreateWrappedResource(
			bb.backbuffer[i], &rf11,
			D3D12_RESOURCE_STATE_COPY_SOURCE,
			D3D12_RESOURCE_STATE_PRESENT, __uuidof(ID3D11Resource),
			(void **)&data.backbuffer11[i]);
		if (FAILED(hr)) {
			hlog_hr("create_d3d12_tex: failed to create "
				"backbuffer11",
				hr);
			return false;
		}
	}

	D3D11_TEXTURE2D_DESC desc11 = {};
	desc11.Width = data.cx;
	desc11.Height = data.cy;
	desc11.MipLevels = 1;
	desc11.ArraySize = 1;
	desc11.Format = data.format;
	desc11.SampleDesc.Count = 1;
	desc11.BindFlags = D3D11_BIND_SHADER_RESOURCE;
	desc11.MiscFlags = D3D11_RESOURCE_MISC_SHARED;

	hr = data.device11->CreateTexture2D(&desc11, nullptr, &data.copy_tex);
	if (FAILED(hr)) {
		hlog_hr("create_d3d12_tex: creation of d3d11 copy tex failed",
			hr);
		return false;
	}

	for (UINT i = 0; i < bb.count; i++) {
		data.device11on12->ReleaseWrappedResources(
			&data.backbuffer11[i], 1);
	}

	IDXGIResource *dxgi_res;
	hr = data.copy_tex->QueryInterface(__uuidof(IDXGIResource),
					   (void **)&dxgi_res);
	if (FAILED(hr)) {
		hlog_hr("create_d3d12_tex: failed to query "
			"IDXGIResource interface from texture",
			hr);
		return false;
	}

	hr = dxgi_res->GetSharedHandle(&data.handle);
	dxgi_res->Release();
	if (FAILED(hr)) {
		hlog_hr("create_d3d12_tex: failed to get shared handle", hr);
		return false;
	}

	return true;
}

typedef PFN_D3D11ON12_CREATE_DEVICE create_11_on_12_t;

static bool d3d12_init_11on12(void)
{
	static HMODULE d3d11 = nullptr;
	static create_11_on_12_t create_11_on_12 = nullptr;
	static bool initialized_11 = false;
	static bool initialized_func = false;
	HRESULT hr;

	if (!initialized_11 && !d3d11) {
		d3d11 = load_system_library("d3d11.dll");
		if (!d3d11) {
			hlog("d3d12_init_11on12: failed to load d3d11");
		}
		initialized_11 = true;
	}

	if (!d3d11) {
		return false;
	}

	if (!initialized_func && !create_11_on_12) {
		create_11_on_12 = (create_11_on_12_t)GetProcAddress(
			d3d11, "D3D11On12CreateDevice");
		if (!create_11_on_12) {
			hlog("d3d12_init_11on12: Failed to get "
			     "D3D11On12CreateDevice address");
		}

		initialized_func = true;
	}

	if (!create_11_on_12) {
		return false;
	}

	hr = create_11_on_12(data.device, 0, nullptr, 0, nullptr, 0, 0,
			     &data.device11, &data.context11, nullptr);
	if (FAILED(hr)) {
		hlog_hr("d3d12_init_11on12: failed to create 11 device", hr);
		return false;
	}

	data.device11->QueryInterface(__uuidof(ID3D11On12Device),
				      (void **)&data.device11on12);
	if (FAILED(hr)) {
		hlog_hr("d3d12_init_11on12: failed to query 11on12 device", hr);
		return false;
	}

	return true;
}

static bool d3d12_shtex_init(HWND window, bb_info &bb)
{
	if (!d3d12_init_11on12()) {
		return false;
	}
	if (!create_d3d12_tex(bb)) {
		return false;
	}
	if (!capture_init_shtex(&data.shtex_info, window, data.cx, data.cy,
				data.format, false, (uintptr_t)data.handle)) {
		return false;
	}

	hlog("d3d12 shared texture capture successful");
	return true;
}

static inline bool d3d12_init_format(IDXGISwapChain *swap, HWND &window,
				     bb_info &bb)
{
	DXGI_SWAP_CHAIN_DESC desc;
	IDXGISwapChain3 *swap3;
	HRESULT hr;

	hr = swap->GetDesc(&desc);
	if (FAILED(hr)) {
		hlog_hr("d3d12_init_format: swap->GetDesc failed", hr);
		return false;
	}

	data.format = fix_dxgi_format(desc.BufferDesc.Format);
	data.multisampled = desc.SampleDesc.Count > 1;
	window = desc.OutputWindow;
	data.cx = desc.BufferDesc.Width;
	data.cy = desc.BufferDesc.Height;

	hr = swap->QueryInterface(__uuidof(IDXGISwapChain3), (void **)&swap3);
	if (SUCCEEDED(hr)) {
		data.dxgi_1_4 = true;
		hlog("We're DXGI1.4 boys!");
		swap3->Release();
	}

	hlog("Buffer count: %d, swap effect: %d", (int)desc.BufferCount,
	     (int)desc.SwapEffect);

	bb.count = desc.SwapEffect == DXGI_SWAP_EFFECT_DISCARD
			   ? 1
			   : desc.BufferCount;

	if (bb.count == 1)
		data.dxgi_1_4 = false;

	if (bb.count > MAX_BACKBUFFERS) {
		hlog("Somehow it's using more than the max backbuffers.  "
		     "Not sure why anyone would do that.");
		bb.count = 1;
		data.dxgi_1_4 = false;
	}

	for (UINT i = 0; i < bb.count; i++) {
		hr = swap->GetBuffer(i, __uuidof(ID3D12Resource),
				     (void **)&bb.backbuffer[i]);
		if (SUCCEEDED(hr)) {
			bb.backbuffer[i]->Release();
		} else {
			return false;
		}
	}

	return true;
}

static void d3d12_init(IDXGISwapChain *swap)
{
	bb_info bb = {};
	HWND window;
	HRESULT hr;

	hr = swap->GetDevice(__uuidof(ID3D12Device), (void **)&data.device);
	if (FAILED(hr)) {
		hlog_hr("d3d12_init: failed to get device from swap", hr);
		return;
	}

	data.device->Release();

	if (!d3d12_init_format(swap, window, bb)) {
		return;
	}

	if (global_hook_info->force_shmem) {
		hlog("d3d12_init: shared memory capture currently "
		     "unsupported; ignoring");
	}

	if (!d3d12_shtex_init(window, bb))
		d3d12_free();
}

static inline void d3d12_copy_texture(ID3D11Resource *dst, ID3D11Resource *src)
{
	if (data.multisampled) {
		data.context11->ResolveSubresource(dst, 0, src, 0, data.format);
	} else {
		data.context11->CopyResource(dst, src);
	}
}

static inline void d3d12_shtex_capture(IDXGISwapChain *swap,
				       bool capture_overlay)
{
	bool dxgi_1_4 = data.dxgi_1_4;
	UINT cur_idx;

	if (dxgi_1_4) {
		IDXGISwapChain3 *swap3 =
			reinterpret_cast<IDXGISwapChain3 *>(swap);
		cur_idx = swap3->GetCurrentBackBufferIndex();
		if (!capture_overlay) {
			if (++cur_idx >= data.backbuffer_count)
				cur_idx = 0;
		}
	} else {
		cur_idx = data.cur_backbuffer;
	}

	ID3D11Resource *backbuffer = data.backbuffer11[cur_idx];

	data.device11on12->AcquireWrappedResources(&backbuffer, 1);
	d3d12_copy_texture(data.copy_tex, backbuffer);
	data.device11on12->ReleaseWrappedResources(&backbuffer, 1);
	data.context11->Flush();

	if (!dxgi_1_4) {
		if (++data.cur_backbuffer >= data.backbuffer_count)
			data.cur_backbuffer = 0;
	}
}

void d3d12_capture(void *swap_ptr, void *, bool capture_overlay)
{
	IDXGISwapChain *swap = (IDXGISwapChain *)swap_ptr;

	if (capture_should_stop()) {
		d3d12_free();
	}
	if (capture_should_init()) {
		d3d12_init(swap);
	}
	if (capture_ready()) {
		d3d12_shtex_capture(swap, capture_overlay);
	}
}

#endif
