/*
 *Copyright(C) 2023 by Chief All rights reserved.
 *Unity版本：2022.2.0b14 
 *作者:Chief  
 *创建日期: 2022-12-07 
 *模块说明：Aster示例：同步数据
 *版本: 1.0
*/

using Unity.Entities;
using Unity.Mathematics;
using UnityEngine;

namespace Aster.Sample
{

    public struct ASampleData_ID : IComponentData
    {
        public int ID;

        public ASampleData_ID(int aId) { ID = aId; }
    }

    public struct SpawnerData : IComponentData
    {
        public float SpawnRate;
        public Entity gameObject;
    }


}