/*
 *Copyright(C) 2023 by Chief All rights reserved.
 *Unity版本：2023.2.5f1c1 
 *作者:Chief  
 *创建日期: 2024-01-29 
 *模块说明：多线程辅助
 *版本: 1.0
*/

using System.IO;
using System.Threading.Tasks;

namespace Aster.AsterTask
{
    /// <summary>
    /// 异步的文件读写接口
    /// </summary>
    public interface I_AsyncSerializable
    {

        public Task Write(BinaryWriter writer);

        public Task Read(BinaryReader reader);

    }
}