1. 25 10月, 2021 6 次提交
  2. 22 10月, 2021 1 次提交
    • J
      Cleanup inferno animation (#1575) · e590184e
      jhsware 提交于
      * We need to store the dimensions to allow animating width/height if needed.
      
      * Fix comments and improve readme
      
      * Added example of animating child on mount/unmount
      
      * Removed unused css rule
      
      * Remove unused prop param and clarify how to use animation helpers for Bootstrap style modal.
      
      * Belongs to last commit
      e590184e
  3. 23 9月, 2021 1 次提交
  4. 22 9月, 2021 4 次提交
  5. 12 9月, 2021 2 次提交
  6. 11 9月, 2021 5 次提交
    • S
      Refactored sinon js away because it could not be updated without breaking · 0abcc9fc
      Sampo Kivistö 提交于
      browser support. Updated dependencies
      0abcc9fc
    • S
      Merge branch 'v7' of github.com:infernojs/inferno · c54c743d
      Sampo Kivistö 提交于
      c54c743d
    • S
      v7.4.10 · 50ee5642
      Sampo Kivistö 提交于
      50ee5642
    • M
      Update package.json to include the repository (#1574) · bd43eeb9
      Microsoft Provenance Contributions 提交于
      NOTE: This is not a bot. This change was made by and comments will be reviewed by humans. We are using this service account to be able to track the overall progress.
      
      With the rise in supply chain attacks and OSS dependencies being used as a attack vector, Microsoft is working with our ecosystem partners, such as the Linux Foundation's OpenSSF, to enable OSS consumers to track packages back to their public sources.
      
      We've identified that the following packages published to NPM do not report where sources can be found, typically accomplished by including a link to your GitHub repository in your package.json REPOSITORY field. This PR was created to add this value, ensuring future releases will include this provenance information.
      
      If you do not want us to create such PRs against your GitHub repositories, or wish to provide any other feedback, please comment on this PR.
      
      Published NPM packages with repository information:
      • inferno-animation
      • inferno-clone-vnode
      • inferno-compat
      • inferno-create-class
      • inferno-create-element
      • inferno-hydrate
      • inferno-utils
      Co-authored-by: Nmsftenanceprovenance <msftenanceprovenance@microsoft.com>
      (cherry picked from commit 528ab5ec)
      bd43eeb9
    • M
      Update package.json to include the repository (#1574) · 528ab5ec
      Microsoft Provenance Contributions 提交于
      NOTE: This is not a bot. This change was made by and comments will be reviewed by humans. We are using this service account to be able to track the overall progress.
      
      With the rise in supply chain attacks and OSS dependencies being used as a attack vector, Microsoft is working with our ecosystem partners, such as the Linux Foundation's OpenSSF, to enable OSS consumers to track packages back to their public sources.
      
      We've identified that the following packages published to NPM do not report where sources can be found, typically accomplished by including a link to your GitHub repository in your package.json REPOSITORY field. This PR was created to add this value, ensuring future releases will include this provenance information.
      
      If you do not want us to create such PRs against your GitHub repositories, or wish to provide any other feedback, please comment on this PR.
      
      Published NPM packages with repository information:
      • inferno-animation
      • inferno-clone-vnode
      • inferno-compat
      • inferno-create-class
      • inferno-create-element
      • inferno-hydrate
      • inferno-utils
      Co-authored-by: Nmsftenanceprovenance <msftenanceprovenance@microsoft.com>
      528ab5ec
  7. 22 8月, 2021 5 次提交
  8. 01 8月, 2021 3 次提交
  9. 20 7月, 2021 1 次提交
    • J
      inferno-animation now supports data driven move animations (#1567) · 97234e00
      jhsware 提交于
      * First take on animating moves
      
      * Example implemented for move animations
      
      * Implemented first working version of move animations
      
      * Added replaceChild to see if it fixes issue with placement
      
      * Non-overlapping move animations working for a list.
      
      * Multiple shuffles kind of working, still issue with yank when moving to next tranistion WIP
      
      * Performing move with only transforms
      
      * Animated moves are now smooth and can handle multiple mutations
      
      * Removed check since TS does this at compile
      
      * Should these really be tracked?
      
      * compiled stuff...
      
      * Added check that caused tests to fail
      
      * Added a bunch of tests for animated moves
      
      * Show expected vs actual order after shuffled move (to verify that they actually move as expected)
      
      * Fixed bug where the order of moves were applied in reverse of the order they were added. Caused mismatch between expected and actual order after animated move.
      
      * Generated docs bundles
      
      * Fixed some TSLint warnings
      
      * Added AnimatedAllComponent
      
      * Updated README
      
      * Perform two quick shuffles to see how Inferno handles the DOM being out of synch with the VDOM.
      
      * Moved the dom move back into Inferno to avoid the DOM and VDOM to be out of synch whilest waiting for animation  frame.
      
      * fixed linting warnings
      
      * generated docs bundles
      
      * Removed try/catch when calling animation hooks
      
      * Micro optimisation. splice is faster than unshift on all browsers except safari (~30% slower) and only incurs 1 call instead of n calls when multiple elements are moved.
      
      * Removed development debug helper methods
      
      * Remove unused phase
      97234e00
  10. 19 7月, 2021 1 次提交
  11. 01 6月, 2021 3 次提交
  12. 31 5月, 2021 2 次提交
  13. 27 4月, 2021 1 次提交
  14. 23 4月, 2021 2 次提交
  15. 18 4月, 2021 2 次提交
  16. 16 4月, 2021 1 次提交