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Change Log
==========
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### Next Release
##### Additions :tada:
* Switch CI builds to GitHub actions [#264](https://github.com/KhronosGroup/COLLADA2GLTF/pull/264)
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* Large-scale code cleanup and add cppcheck to CI to prevent backsliding [#265](https://github.com/KhronosGroup/COLLADA2GLTF/pull/265)
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##### Fixes :wrench:
* De-duplicate GLTF generated materials [#251](https://github.com/KhronosGroup/COLLADA2GLTF/issues/251)
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* Fix seg-fault exporting GLTF 1.0 [#261](https://github.com/KhronosGroup/COLLADA2GLTF/issues/261)
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### v2.1.5 - 2019-05-22
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##### Additions :tada:
* Added support for morph targets [#166](https://github.com/KhronosGroup/COLLADA2GLTF/issues/166)
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* Support converting models with transparency [#168](https://github.com/KhronosGroup/COLLADA2GLTF/issues/168)
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* Added support for exporting COLLADA animation clips as groups [#227](https://github.com/KhronosGroup/COLLADA2GLTF/pull/227)
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* Clean up glTF tree when the asset is freed [#229](https://github.com/KhronosGroup/COLLADA2GLTF/issues/229)
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* Added `--preserveUnusedSemantics` option [#245](https://github.com/KhronosGroup/COLLADA2GLTF/pull/245)
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* Added end-to-end validation to CI [#235](https://github.com/KhronosGroup/COLLADA2GLTF/pull/235)
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##### Fixes :wrench:
* Library nodes should only be written as part of a scene [#236](https://github.com/KhronosGroup/COLLADA2GLTF/issues/236)

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### v2.1.4 - 2018-08-29
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##### Additions :tada:
* Added support for multiple maps [#169](https://github.com/KhronosGroup/COLLADA2GLTF/issues/169)

##### Fixes :wrench:
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* Fixed issue with relative path resolution on Windows [#200](https://github.com/KhronosGroup/COLLADA2GLTF/issues/200)
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* Updated to OpenCOLLADA 1.6.63
  * Resolves issue where image elements declared in profile_COMMON are not written [#129](https://github.com/KhronosGroup/COLLADA2GLTF/issues/129) and [#114](https://github.com/KhronosGroup/COLLADA2GLTF/issues/114)
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* Remove Windows debug builds from CI - as per [Microsoft](https://docs.microsoft.com/en-us/previous-versions/visualstudio/visual-studio-6.0/aa260978(v=vs.60)#a-list-of-redistributable-files), they are not to be redistributed
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### v2.1.3 - 2018-07-01
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##### Additions :tada:
* Enable OS X builds in CI [#191](https://github.com/KhronosGroup/COLLADA2GLTF/pull/191)

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##### Fixes :wrench:
* Bone weights are normalized, resolving some rendering issues using logarithmic depth buffers [#187](https://github.com/KhronosGroup/COLLADA2GLTF/pull/187)
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### v2.1.2 - 2018-04-22

##### Fixes :wrench:
* Upgrade to Draco 1.2.5 [#179](https://github.com/KhronosGroup/COLLADA2GLTF/pull/179)
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* Fix issue with exporting normal maps [#182](https://github.com/KhronosGroup/COLLADA2GLTF/pull/182)
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* Fix issue with COLLADA textures with no backing image [#183](https://github.com/KhronosGroup/COLLADA2GLTF/pull/183)
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### v2.1.1 - 2018-04-04

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##### Additions :tada:
* Add support for exporting double sided materials [#133](https://github.com/KhronosGroup/COLLADA2GLTF/pull/133)

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##### Fixes :wrench:
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* Fixed issue where incorrect mime types were being generated [#162](https://github.com/KhronosGroup/COLLADA2GLTF/pull/164)
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### v2.1.0 - 2018-03-15
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##### Additions :tada:
* Add support for exporting glTF 1.0 [#69](https://github.com/KhronosGroup/COLLADA2GLTF/issues/69)

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##### Fixes :wrench:
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* Export UNSIGNED_INT indices for large primitives [#123](https://github.com/KhronosGroup/COLLADA2GLTF/issues/123)
* Fixed issues with mesh instancing [#135](https://github.com/KhronosGroup/COLLADA2GLTF/issues/135)

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### v2.0.0 - 2017-08-27
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##### Highlights :sparkler:
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* Rewrite of legacy converter for exporting glTF 2.0 [#3](https://github.com/KhronosGroup/COLLADA2GLTF/issues/3)