1. 30 9月, 2021 1 次提交
  2. 15 9月, 2021 2 次提交
  3. 10 9月, 2021 1 次提交
  4. 09 9月, 2021 3 次提交
  5. 06 9月, 2021 1 次提交
  6. 24 8月, 2021 2 次提交
  7. 08 7月, 2021 3 次提交
  8. 30 6月, 2021 1 次提交
  9. 09 6月, 2021 1 次提交
    • C
      Rule Tile Editor UI (#288) · 5a3d43ee
      ChuanXin-Unity 提交于
      * -Add blank space at the end of the Rule list
      
      * -Add field to change number of TilingRules -Add drag and drop rect for Sprites to create initial TilingRules
      5a3d43ee
  10. 04 6月, 2021 2 次提交
  11. 01 6月, 2021 1 次提交
  12. 28 5月, 2021 1 次提交
  13. 06 5月, 2021 1 次提交
  14. 05 5月, 2021 1 次提交
  15. 14 4月, 2021 1 次提交
  16. 05 4月, 2021 1 次提交
  17. 01 4月, 2021 1 次提交
    • C
      RuleTile optimisations (#275) · 0ea2c0cd
      ChuanXin-Unity 提交于
      * -Improve performance of RuleTile caching
      
      * -Try to trim excess for RuleTile neighbor positions
      
      * -Fast check for containing offset if the RuleTiles are the same
      
      * -Validate release for Tilemap cache -Convert keys to array for release
      0ea2c0cd
  18. 26 3月, 2021 2 次提交
  19. 05 3月, 2021 2 次提交
  20. 02 3月, 2021 2 次提交
  21. 19 2月, 2021 2 次提交
  22. 22 1月, 2021 1 次提交
  23. 28 12月, 2020 1 次提交
  24. 10 12月, 2020 1 次提交
  25. 30 11月, 2020 1 次提交
  26. 26 11月, 2020 2 次提交
  27. 19 11月, 2020 1 次提交
    • S
      Docs edits (#236) · 3b5cbb1a
      Sam-Unity 提交于
      * Documentation edits
      
      Updated documentation edits to all pages. Note that RuleTile.md is still undergoing more formatting.
      
      * Docs overridetile (#238)
      
      * -Update documentation for Rule and Advanced Rule Override Tile
      
      * -Remove Don't Care for Custom Rules For Rule Tile
      
      * -Update documentation
      Co-authored-by: NChuanXin-Unity <29473170+ChuanXin-Unity@users.noreply.github.com>
      3b5cbb1a
  28. 06 11月, 2020 1 次提交
    • C
      1.6.2-preview to master (#243) · 765c0b61
      ChuanXin-Unity 提交于
      * Package merge (#230)
      
      * -Use correct position when ClearSceneCell (case 1274957)
      
      * -Update cells when size changes
      
      * -Clear cell for Prefabs
      
      * -Clear previews from base.OnPaintSceneGUI (case 1274962)
      
      * -Rename Game Object to GameObject
      
      * -Update to 1.6.2-preview
      
      * Advancedruleoverride (#231)
      
      * -Validate Ids for TilingRules for the AdvancedRuleOverrideTileEditor
      
      * -Fix null exception error for RuleTileEditor
      
      * -Fix menu order for RuleOverrideTile
      
      * -Update contributors for PrefabBrush
      
      * -Update CHANGELOG.md
      
      * -Update Third Party Notices.md
      765c0b61