1. 17 11月, 2020 1 次提交
  2. 24 8月, 2020 1 次提交
  3. 09 6月, 2020 1 次提交
    • S
      Furioos compatibility (#306) · 0ad12eae
      Samuel Tranchet 提交于
      * websocket draft
      
      * hack
      
      * client hack
      
      * Gamepad support
      
      * hack
      
      * fixing missing parenthesis
      
      * fixing index clash with different users, merging triggers with buttons
      
      * hack
      
      * WS Signaling
      
      WS signaling improved, better separation between WebRTC connection and Signaling manager
      Added standard C# events in Signaling object
      Deleted useless wrapper objects (using directly WebSocket-Sharp)
      Prepared HTTP version compatibility (not tested at all at the moment)
      
      * Cleaned websocket-sharp path
      
      Removed unused intermediate folder.
      Begun tests with original http signaling
      
      * HTTP signaling
      
      HTTP signaling is back but client have to be running before RenderStreaming App
      
      * Merged 2019.3 compatibility and removed gamepad
      
      Gamepad will be added in a separated PR
      
      * Multithread
      
      Avoiding usage of Coroutines and UnityWebRequest (only usable in main thread)
      Multithreaded original Http or furioos Ws signaling working
      Basic error handling and retries
      Websocket-sharp added as a plugin (.dll)
      
      * unregisterEvents
      
      Added possibility to unregister events, usefull for Furioos compatibility
      
      * Added sign-in message
      
      * Using new signIn message and "from/to" routed messages
      
      * Updated Furioos activation message
      
      * A few Log to LogError conversion
      
      * Readme
      
      Added readme explanation to use on Furioos
      
      * PR fixes
      
      Deleted useless files
      fixed strange "using"
      Co-authored-by: Nkg <kg@unity3d.com>
      Co-authored-by: NLuc Vo Van <l.vovan@gmail.com>
      Co-authored-by: NSamuel Tranchet <samuel.tranchet@unity3d.com>
      0ad12eae
  4. 14 5月, 2020 1 次提交
  5. 12 5月, 2020 1 次提交
  6. 11 5月, 2020 1 次提交
  7. 30 4月, 2020 2 次提交
  8. 21 4月, 2020 1 次提交
    • K
      doc: update docs (#275) · 17de9f21
      Kazuki Matsumoto 提交于
      * fixed documentation
      
      (cherry picked from commit ac5b86c9fa7d2229ac01891c1d9ddc1e770048d6)
      
      * rename files
      
      * fixed document
      
      * fixed doc
      
      * fixed docs
      
      * fixed doc
      
      * fixed FAQ
      
      * fixed doc
      
      * [skip ci] update images for docs
      
      * [skip ci] fixed doc
      17de9f21
  9. 16 3月, 2020 1 次提交
    • T
      chore: Restructure Directory (#241) · d1e30d11
      Takashi Kannan 提交于
      * delete no need script
      * restructure directory
      * fix ci setting path
      * update symbolic link
      * update shell cmd path
      * update document link
      * update readme directory structure
      d1e30d11
  10. 14 2月, 2020 1 次提交
    • K
      doc: update doc (#226) · 2acd6188
      Kazuki Matsumoto 提交于
      * update doc
      
      * fixed build error
      
      * Fixed doc
      
      * Update "manifest.json" and "package.json"
      
      * fixed template document
      
      * fixed doc
      
      * fixed readme
      
      * fixed README
      
      * Fixed document
      
      * fixed doc
      
      * fixed doc
      
      * fixed doc
      2acd6188
  11. 13 9月, 2019 1 次提交
  12. 11 9月, 2019 1 次提交
  13. 08 8月, 2019 1 次提交
  14. 26 7月, 2019 1 次提交
  15. 12 7月, 2019 2 次提交
  16. 05 7月, 2019 1 次提交
  17. 02 7月, 2019 2 次提交
  18. 27 5月, 2019 1 次提交
  19. 28 3月, 2019 1 次提交