diff --git a/auto/colour_prompt.rb b/auto/colour_prompt.rb new file mode 100644 index 0000000000000000000000000000000000000000..71fefba581d676a8d08b9b828a2fa9387f08900a --- /dev/null +++ b/auto/colour_prompt.rb @@ -0,0 +1,88 @@ +if RUBY_PLATFORM =~/(win|w)32$/ + begin + require 'Win32API' + rescue LoadError + puts "ERROR! \"Win32API\" library not found" + puts "\"Win32API\" is required for colour on a windows machine" + puts " try => \"gem install Win32API\" on the command line" + puts + end + # puts + # puts 'Windows Environment Detected...' + # puts 'Win32API Library Found.' + # puts +end + +class ColourCommandLine + def initialize + if RUBY_PLATFORM =~/(win|w)32$/ + get_std_handle = Win32API.new("kernel32", "GetStdHandle", ['L'], 'L') + @set_console_txt_attrb = + Win32API.new("kernel32","SetConsoleTextAttribute",['L','N'], 'I') + @hout = get_std_handle.call(-11) + end + end + + def change_to(new_colour) + if RUBY_PLATFORM =~/(win|w)32$/ + @set_console_txt_attrb.call(@hout,self.win32_colour(new_colour)) + else + "\033[30;#{posix_colour(new_colour)};22m" + end + end + + def win32_colour(colour) + case colour + when :black then 0 + when :dark_blue then 1 + when :dark_green then 2 + when :dark_cyan then 3 + when :dark_red then 4 + when :dark_purple then 5 + when :dark_yellow, :narrative then 6 + when :default_white, :default, :dark_white then 7 + when :silver then 8 + when :blue then 9 + when :green, :success then 10 + when :cyan, :output then 11 + when :red, :failure then 12 + when :purple then 13 + when :yellow then 14 + when :white then 15 + else + 0 + end + end + + def posix_colour(colour) + case colour + when :black then 30 + when :red, :failure then 31 + when :green, :success then 32 + when :yellow then 33 + when :blue, :narrative then 34 + when :purple, :magenta then 35 + when :cyan, :output then 36 + when :white, :default_white, :default then 37 + else + 30 + end + end + + def out_c(mode, colour, str) + case RUBY_PLATFORM + when /(win|w)32$/ + change_to(colour) + $stdout.puts str if mode == :puts + $stdout.print str if mode == :print + change_to(:default_white) + else + $stdout.puts("#{change_to(colour)}#{str}\033[0m") if mode == :puts + $stdout.print("#{change_to(colour)}#{str}\033[0m") if mode == :print + end + end +end # ColourCommandLine + +def colour_puts(role,str) ColourCommandLine.new.out_c(:puts, role, str) end +def colour_print(role,str) ColourCommandLine.new.out_c(:print, role, str) end + diff --git a/auto/generate_test_runner.rb b/auto/generate_test_runner.rb index 4f3f4b168530f57fe82081bf5763549a8856a40b..f81ee657f00eb70a904fa78666c43c7bd8c1981a 100644 --- a/auto/generate_test_runner.rb +++ b/auto/generate_test_runner.rb @@ -1,3 +1,4 @@ +File.expand_path(File.join(File.dirname(__FILE__),'colour_prompt')) class UnityTestRunnerGenerator @@ -17,10 +18,10 @@ class UnityTestRunnerGenerator require 'yaml' yaml_guts = YAML.load_file(config_file) yaml_goodness = yaml_guts[:unity] ? yaml_guts[:unity] : yaml_guts[:cmock] - options[:cexception] = 1 if (yaml_goodness[:plugins].include? :cexception) - options[:coverage ] = 1 if (yaml_goodness[:coverage]) - options[:order] = 1 if (yaml_goodness[:enforce_strict_ordering]) - options[:includes] << (yaml_goodness[:includes]) + options[:cexception] = 1 unless (yaml_goodness[:plugins] & ['cexception', :cexception]).empty? + options[:coverage ] = 1 if (yaml_goodness[:coverage]) + options[:order] = 1 if (yaml_goodness[:enforce_strict_ordering]) + options[:includes] << (yaml_goodness[:includes]) end return(options) end @@ -59,19 +60,35 @@ class UnityTestRunnerGenerator end def find_tests(input_file) + tests_raw = [] + tests_and_line_numbers = [] + input_file.rewind - tests = [] - source = input_file.read() - source = source.gsub(/\/\/.*$/, '') #remove line comments - source = source.gsub(/\/\*.*?\*\//m, '') #remove block comments - lines = source.split(/(^\s*\#.*$) # Treat preprocessor directives as a logical line + source_raw = input_file.read + source_scrubbed = source_raw.gsub(/\/\/.*$/, '') #remove line comments + source_scrubbed = source_scrubbed.gsub(/\/\*.*?\*\//m, '') #remove block comments + lines = source_scrubbed.split(/(^\s*\#.*$) # Treat preprocessor directives as a logical line | (;|\{|\}) /x) # Match ;, {, and } as end of lines - lines.each do |line| + + lines.each_with_index do |line, index| if line =~ /^\s*void\s+test(.*?)\s*\(\s*void\s*\)/ - tests << "test" + $1 + tests_raw << ("test" + $1) + end + end + + source_lines = source_raw.split("\n") + source_index = 0; + + tests_raw.each do |test| + source_lines[source_index..-1].each_with_index do |line, index| + if (line =~ /#{test}/) + source_index += index + tests_and_line_numbers << {:name => test, :line_number => (source_index+1)} + break + end end end - return tests + return tests_and_line_numbers end def find_includes(input_file) @@ -122,7 +139,7 @@ class UnityTestRunnerGenerator output.puts("extern void tearDown(void);") output.puts('') tests.each do |test| - output.puts("extern void #{test}(void);") + output.puts("extern void #{test[:name]}(void);") end output.puts('') end @@ -202,7 +219,7 @@ class UnityTestRunnerGenerator output.puts(" // RUN_TEST calls runTest") tests.each do |test| - output.puts(" RUN_TEST(#{test});") + output.puts(" RUN_TEST(#{test[:name]}, #{test[:line_number]});") end output.puts() diff --git a/rakefile_helper.rb b/rakefile_helper.rb index b5b81f6201c4d19c67c7328b7b1c220c1573b744..dc10557d0c3029d661394e752328d9afcd0f5b12 100644 --- a/rakefile_helper.rb +++ b/rakefile_helper.rb @@ -2,13 +2,46 @@ require 'yaml' require 'fileutils' require 'auto/unity_test_summary' require 'auto/generate_test_runner' +require 'auto/colour_prompt' +require 'auto/test_file_filter' module RakefileHelpers C_EXTENSION = '.c' + COLOUR = true def report(message) - puts message + if not COLOUR + puts($stdout.puts(message)) + else + message.each_line do |line| + line.chomp! + if line.include?('Tests') && + line.include?('Failures') && + line.include?('Ignored') + if line.include?('0 Failures') + colour = :green + else + colour = :red + end + elsif line.include?('PASS') || + line == 'OK' + colour = :green + elsif line.include? "Running Unity system tests..." + colour = :blue + elsif line.include?('FAIL') || + line.include?('Expected') || + line.include?('Memory Mismatch') || + line.include?('not within delta') + colour = :red + elsif line.include?(' IGNORED') + colour = :yellow + else + colour = :blue + end + colour_puts colour, line + end + end $stdout.flush $stderr.flush end diff --git a/src/unity.c b/src/unity.c index c7d523bcc9f40b1dbce67b31aa02b3e0f27eb64d..0efaf279f8b87ccac132209afb35410466f66368 100644 --- a/src/unity.c +++ b/src/unity.c @@ -133,9 +133,9 @@ void UnityPrintMask(const unsigned long mask, const unsigned long number) } } -void UnityTestResultsBegin(const long line) +void UnityTestResultsBegin(const char* file, const long line) { - UnityPrint(Unity.TestFile); + UnityPrint(file); UNITY_OUTPUT_CHAR(':'); UnityPrintNumber(line); UNITY_OUTPUT_CHAR(':'); @@ -143,6 +143,12 @@ void UnityTestResultsBegin(const long line) UNITY_OUTPUT_CHAR(':'); } +void UnityTestResultsFailBegin(const long line) +{ + UnityTestResultsBegin(Unity.AssertContainerFile, line); + UnityPrint("FAIL:"); +} + void UnityConcludeTest() { if (Unity.CurrentTestIgnored) @@ -151,8 +157,8 @@ void UnityConcludeTest() } else if (!Unity.CurrentTestFailed) { - UnityPrint(Unity.CurrentTestName); - UnityPrint("::: PASS\n"); + UnityTestResultsBegin(Unity.TestFile, Unity.CurrentTestLineNumber); + UnityPrint("PASS\n"); } else { @@ -173,7 +179,7 @@ void UnityAssertBits(const long mask, { Unity.CurrentTestFailed = 1; - UnityTestResultsBegin(lineNumber); + UnityTestResultsFailBegin(lineNumber); UnityPrint("Expected "); UnityPrintMask(mask, expected); UnityPrint(" was "); @@ -198,7 +204,7 @@ void UnityAssertEqualNumber(const long expected, { Unity.CurrentTestFailed = 1; - UnityTestResultsBegin(lineNumber); + UnityTestResultsFailBegin(lineNumber); UnityPrint("Expected "); UnityPrintNumberByStyle(expected, style); UnityPrint(" was "); @@ -223,7 +229,7 @@ void UnityAssertEqualNumberUnsigned(const unsigned long expected, { Unity.CurrentTestFailed = 1; - UnityTestResultsBegin(lineNumber); + UnityTestResultsFailBegin(lineNumber); UnityPrint("Expected "); UnityPrintNumberByStyle(expected, style); UnityPrint(" was "); @@ -253,7 +259,7 @@ void UnityAssertEqualIntArray(const int* expected, { Unity.CurrentTestFailed = 1; - UnityTestResultsBegin(lineNumber); + UnityTestResultsFailBegin(lineNumber); UnityPrint("You asked me to compare 0 elements of an array, which was pointless."); if (msg) { @@ -270,7 +276,7 @@ void UnityAssertEqualIntArray(const int* expected, { Unity.CurrentTestFailed = 1; - UnityTestResultsBegin(lineNumber); + UnityTestResultsFailBegin(lineNumber); UnityPrint("Element "); UnityPrintNumberByStyle((num_elements - elements - 1), UNITY_DISPLAY_STYLE_UINT); UnityPrint(" Expected "); @@ -304,7 +310,7 @@ void UnityAssertEqualUnsignedIntArray(const unsigned int* expected, { Unity.CurrentTestFailed = 1; - UnityTestResultsBegin(lineNumber); + UnityTestResultsFailBegin(lineNumber); UnityPrint("You asked me to compare nothing, which was pointless."); if (msg) { @@ -321,7 +327,7 @@ void UnityAssertEqualUnsignedIntArray(const unsigned int* expected, { Unity.CurrentTestFailed = 1; - UnityTestResultsBegin(lineNumber); + UnityTestResultsFailBegin(lineNumber); UnityPrint("Element "); UnityPrintNumberByStyle((num_elements - elements - 1), UNITY_DISPLAY_STYLE_UINT); UnityPrint(" Expected "); @@ -362,7 +368,7 @@ void UnityAssertFloatsWithin(const _UF delta, if (pos_delta < diff) { Unity.CurrentTestFailed = 1; - UnityTestResultsBegin(lineNumber); + UnityTestResultsFailBegin(lineNumber); UnityPrint("Floats not within delta."); if (msg) { @@ -390,7 +396,7 @@ void UnityAssertNumbersWithin(const long delta, if (delta < diff) { Unity.CurrentTestFailed = 1; - UnityTestResultsBegin(lineNumber); + UnityTestResultsFailBegin(lineNumber); UnityPrint("Values not within delta."); if (msg) { @@ -412,7 +418,7 @@ void UnityAssertNumbersUnsignedWithin(const unsigned long delta, if (delta < diff) { Unity.CurrentTestFailed = 1; - UnityTestResultsBegin(lineNumber); + UnityTestResultsFailBegin(lineNumber); UnityPrint("Values not within delta."); if (msg) { @@ -451,7 +457,7 @@ void UnityAssertEqualString(const char* expected, if (Unity.CurrentTestFailed) { - UnityTestResultsBegin(lineNumber); + UnityTestResultsFailBegin(lineNumber); UnityPrint("Expected '"); UnityPrint(expected); UnityPrint("' was '"); @@ -478,7 +484,7 @@ void UnityAssertEqualMemory(const void* expected, { Unity.CurrentTestFailed = 1; - UnityTestResultsBegin(lineNumber); + UnityTestResultsFailBegin(lineNumber); UnityPrint("You asked me to compare nothing, which was pointless."); if (msg) { @@ -507,7 +513,7 @@ void UnityAssertEqualMemory(const void* expected, if (Unity.CurrentTestFailed) { - UnityTestResultsBegin(lineNumber); + UnityTestResultsFailBegin(lineNumber); UnityPrint("Memory Mismatch."); if (msg) { @@ -532,7 +538,7 @@ void UnityAssertEqualMemoryArray(const void* expected, { Unity.CurrentTestFailed = 1; - UnityTestResultsBegin(lineNumber); + UnityTestResultsFailBegin(lineNumber); UnityPrint("You asked me to compare nothing, which was pointless."); if (msg) { @@ -567,7 +573,7 @@ void UnityAssertEqualMemoryArray(const void* expected, if (Unity.CurrentTestFailed) { - UnityTestResultsBegin(lineNumber); + UnityTestResultsFailBegin(lineNumber); UnityPrint("Element "); UnityPrintNumberByStyle((num_elements - elements - 1), UNITY_DISPLAY_STYLE_UINT); UnityPrint(" Memory Mismatch."); @@ -583,17 +589,27 @@ void UnityAssertEqualMemoryArray(const void* expected, void UnityFail(const char* message, const long line) { Unity.CurrentTestFailed = 1; - UnityTestResultsBegin(line); - UnityPrint(message); + UnityTestResultsBegin(Unity.AssertContainerFile, line); + UnityPrint("FAIL"); + if (message != NULL) + { + UNITY_OUTPUT_CHAR(':'); + UnityPrint(message); + } UNITY_OUTPUT_CHAR('\n'); } void UnityIgnore(const char* message, const long line) { Unity.CurrentTestIgnored = 1; - UnityTestResultsBegin(line); - UnityPrint(message); - UnityPrint(" IGNORED\n"); + UnityTestResultsBegin(Unity.AssertContainerFile, line); + UnityPrint("IGNORE"); + if (message != NULL) + { + UNITY_OUTPUT_CHAR(':'); + UnityPrint(message); + } + UNITY_OUTPUT_CHAR('\n'); } void UnityBegin() diff --git a/src/unity.h b/src/unity.h index 08653174e9563e46bd4a33be7d88bbf6b1e8f492..16c1a68efff68385f9308d44a6eb8b1e71867d08 100644 --- a/src/unity.h +++ b/src/unity.h @@ -76,7 +76,9 @@ typedef enum struct _Unity { const char* TestFile; + const char* AssertContainerFile; const char* CurrentTestName; + unsigned long CurrentTestLineNumber; unsigned char NumberOfTests; unsigned char TestFailures; unsigned char TestIgnores; @@ -199,8 +201,9 @@ void UnityAssertFloatsWithin(const _UF delta, #define ABORT_IF_NECESSARY() \ if( Unity.CurrentTestFailed || Unity.CurrentTestIgnored ) {TEST_ABORT();} -#define RUN_TEST(func) \ +#define RUN_TEST(func, line_num) \ Unity.CurrentTestName = #func; \ + Unity.CurrentTestLineNumber = line_num; \ Unity.NumberOfTests ++; \ runTest(func); \ UnityConcludeTest(); @@ -228,13 +231,13 @@ void UnityAssertFloatsWithin(const _UF delta, #define TEST_ASSERT_NOT_NULL_MESSAGE(pointer, message) TEST_ASSERT_MESSAGE(pointer != NULL, message) #define TEST_ASSERT_EQUAL_INT_MESSAGE(expected, actual, message) \ - Unity.TestFile=__FILE__; \ + Unity.AssertContainerFile=__FILE__; \ UnityAssertEqualNumber((long)(expected), (long)(actual), (message), (unsigned short)__LINE__, UNITY_DISPLAY_STYLE_INT); \ ABORT_IF_NECESSARY(); #define TEST_ASSERT_EQUAL_INT(expected, actual) TEST_ASSERT_EQUAL_INT_MESSAGE(expected, actual, NULL) #define TEST_ASSERT_EQUAL_INT_ARRAY_MESSAGE(expected, actual, num_elements, message) \ - Unity.TestFile=__FILE__; \ + Unity.AssertContainerFile=__FILE__; \ UnityAssertEqualIntArray((const int*)(expected), (const int*)(actual), (unsigned long)(num_elements), (message), (unsigned short)__LINE__, UNITY_DISPLAY_STYLE_INT); \ ABORT_IF_NECESSARY(); #define TEST_ASSERT_EQUAL_INT_ARRAY(expected, actual, num_elements) TEST_ASSERT_EQUAL_INT_ARRAY_MESSAGE(expected, actual, num_elements, NULL) @@ -246,43 +249,43 @@ void UnityAssertFloatsWithin(const _UF delta, #define TEST_ASSERT_NOT_EQUAL(expected, actual) TEST_ASSERT_FALSE((expected) == (actual)) #define TEST_ASSERT_INT_WITHIN_MESSAGE(delta, expected, actual, message) \ - Unity.TestFile=__FILE__; \ + Unity.AssertContainerFile=__FILE__; \ UnityAssertNumbersWithin((long)(delta), (long)(expected), (long)(actual), NULL, (unsigned short)__LINE__); \ ABORT_IF_NECESSARY(); #define TEST_ASSERT_INT_WITHIN(delta, expected, actual) TEST_ASSERT_INT_WITHIN_MESSAGE(delta, expected, actual, NULL) #define TEST_ASSERT_EQUAL_UINT_MESSAGE(expected, actual, message) \ - Unity.TestFile=__FILE__; \ + Unity.AssertContainerFile=__FILE__; \ UnityAssertEqualNumberUnsigned((unsigned long)(expected), (unsigned long)(actual), (message), (unsigned short)__LINE__, UNITY_DISPLAY_STYLE_UINT); \ ABORT_IF_NECESSARY(); #define TEST_ASSERT_EQUAL_UINT(expected, actual) TEST_ASSERT_EQUAL_UINT_MESSAGE(expected, actual, NULL) #define TEST_ASSERT_EQUAL_UINT_ARRAY_MESSAGE(expected, actual, num_elements, message) \ - Unity.TestFile=__FILE__; \ + Unity.AssertContainerFile=__FILE__; \ UnityAssertEqualUnsignedIntArray((const unsigned int*)(expected), (const unsigned int*)(actual), (unsigned long)(num_elements), (message), (unsigned short)__LINE__, UNITY_DISPLAY_STYLE_UINT); \ ABORT_IF_NECESSARY(); #define TEST_ASSERT_EQUAL_UINT_ARRAY(expected, actual, num_elements) TEST_ASSERT_EQUAL_UINT_ARRAY_MESSAGE(expected, actual, num_elements, NULL) #define TEST_ASSERT_EQUAL_HEX8_MESSAGE(expected, actual, message) \ - Unity.TestFile=__FILE__; \ + Unity.AssertContainerFile=__FILE__; \ UnityAssertEqualNumberUnsigned((unsigned long)(expected), (unsigned long)(actual), (message), (unsigned short)__LINE__, UNITY_DISPLAY_STYLE_HEX8); \ ABORT_IF_NECESSARY(); #define TEST_ASSERT_EQUAL_HEX8(expected, actual) TEST_ASSERT_EQUAL_HEX8_MESSAGE(expected, actual, NULL) #define TEST_ASSERT_EQUAL_HEX16_MESSAGE(expected, actual, message) \ - Unity.TestFile=__FILE__; \ + Unity.AssertContainerFile=__FILE__; \ UnityAssertEqualNumberUnsigned((unsigned long)(expected), (unsigned long)(actual), (message), (unsigned short)__LINE__, UNITY_DISPLAY_STYLE_HEX16); \ ABORT_IF_NECESSARY(); #define TEST_ASSERT_EQUAL_HEX16(expected, actual) TEST_ASSERT_EQUAL_HEX16_MESSAGE(expected, actual, NULL) #define TEST_ASSERT_EQUAL_HEX32_MESSAGE(expected, actual, message) \ - Unity.TestFile=__FILE__; \ + Unity.AssertContainerFile=__FILE__; \ UnityAssertEqualNumber((long)(expected), (long)(actual), (message), (unsigned short)__LINE__, UNITY_DISPLAY_STYLE_HEX32); \ ABORT_IF_NECESSARY(); #define TEST_ASSERT_EQUAL_HEX32(expected, actual) TEST_ASSERT_EQUAL_HEX32_MESSAGE(expected, actual, NULL) #define TEST_ASSERT_EQUAL_HEX32_ARRAY_MESSAGE(expected, actual, num_elements, message) \ - Unity.TestFile=__FILE__; \ + Unity.AssertContainerFile=__FILE__; \ UnityAssertEqualIntArray((const int*)(expected), (const int*)(actual), (unsigned long)(num_elements), (message), (unsigned short)__LINE__, UNITY_DISPLAY_STYLE_HEX32); \ ABORT_IF_NECESSARY(); #define TEST_ASSERT_EQUAL_HEX32_ARRAY(expected, actual, num_elements) TEST_ASSERT_EQUAL_HEX32_ARRAY_MESSAGE(expected, actual, num_elements, NULL) @@ -291,62 +294,63 @@ void UnityAssertFloatsWithin(const _UF delta, #define TEST_ASSERT_EQUAL_HEX(expected, actual) TEST_ASSERT_EQUAL_HEX32(expected, actual) #define TEST_ASSERT_EQUAL_HEX_ARRAY_MESSAGE(expected, actual, num_elements, message) \ - Unity.TestFile=__FILE__; \ + Unity.AssertContainerFile=__FILE__; \ UnityAssertEqualIntArray((const int*)(expected), (const int*)(actual), (unsigned long)(num_elements), (message), (unsigned short)__LINE__, UNITY_DISPLAY_STYLE_HEX32); \ ABORT_IF_NECESSARY(); #define TEST_ASSERT_EQUAL_HEX_ARRAY(expected, actual, num_elements) TEST_ASSERT_EQUAL_HEX32_ARRAY_MESSAGE(expected, actual, num_elements, NULL) #define TEST_ASSERT_BITS_MESSAGE(mask, expected, actual, message) \ - Unity.TestFile=__FILE__; \ + Unity.AssertContainerFile=__FILE__; \ UnityAssertBits((mask), (expected), (actual), (message), (unsigned short)__LINE__); \ ABORT_IF_NECESSARY(); #define TEST_ASSERT_BITS(mask, expected, actual) TEST_ASSERT_BITS_MESSAGE(mask, expected, actual, NULL) #define TEST_ASSERT_BITS_HIGH_MESSAGE(mask, actual, message) \ - Unity.TestFile=__FILE__; \ + Unity.AssertContainerFile=__FILE__; \ UnityAssertBits((mask), (-1), (actual), (message), (unsigned short)__LINE__); \ ABORT_IF_NECESSARY(); #define TEST_ASSERT_BITS_HIGH(mask, actual) TEST_ASSERT_BITS_HIGH_MESSAGE(mask, actual, NULL) #define TEST_ASSERT_BITS_LOW_MESSAGE(mask, actual, message) \ - Unity.TestFile=__FILE__; \ + Unity.AssertContainerFile=__FILE__; \ UnityAssertBits((mask), (0), (actual), (message), (unsigned short)__LINE__); \ ABORT_IF_NECESSARY(); #define TEST_ASSERT_BITS_LOW(mask, actual) TEST_ASSERT_BITS_LOW_MESSAGE(mask, actual, NULL) #define TEST_ASSERT_BIT_HIGH_MESSAGE(bit, actual, message) \ - Unity.TestFile=__FILE__; \ + Unity.AssertContainerFile=__FILE__; \ UnityAssertBits(((_UU32)1 << bit), (-1), (actual), (message), (unsigned short)__LINE__); \ ABORT_IF_NECESSARY(); #define TEST_ASSERT_BIT_HIGH(bit, actual) TEST_ASSERT_BIT_HIGH_MESSAGE(bit, actual, NULL) #define TEST_ASSERT_BIT_LOW_MESSAGE(bit, actual, message) \ - Unity.TestFile=__FILE__; \ + Unity.AssertContainerFile=__FILE__; \ UnityAssertBits(((_UU32)1 << bit), (0), (actual), (message), (unsigned short)__LINE__); \ ABORT_IF_NECESSARY(); #define TEST_ASSERT_BIT_LOW(bit, actual) TEST_ASSERT_BIT_LOW_MESSAGE(bit, actual, NULL) #define TEST_ASSERT_EQUAL_STRING_MESSAGE(expected, actual, message) \ - Unity.TestFile=__FILE__; \ + Unity.AssertContainerFile=__FILE__; \ UnityAssertEqualString((expected), (actual), (message), (unsigned short)__LINE__); \ ABORT_IF_NECESSARY(); #define TEST_ASSERT_EQUAL_STRING(expected, actual) TEST_ASSERT_EQUAL_STRING_MESSAGE(expected, actual, NULL) #define TEST_ASSERT_EQUAL_MEMORY_MESSAGE(expected, actual, len, message) \ - Unity.TestFile=__FILE__; \ + Unity.AssertContainerFile=__FILE__; \ UnityAssertEqualMemory((expected), (actual), (len), (message), (unsigned short)__LINE__); \ ABORT_IF_NECESSARY(); #define TEST_ASSERT_EQUAL_MEMORY(expected, actual, len) TEST_ASSERT_EQUAL_MEMORY_MESSAGE(expected, actual, len, NULL) #define TEST_ASSERT_EQUAL_MEMORY_ARRAY_MESSAGE(expected, actual, len, num_elements, message) \ - Unity.TestFile=__FILE__; \ + Unity.AssertContainerFile=__FILE__; \ UnityAssertEqualMemoryArray((expected), (actual), (len), (num_elements), (message), (unsigned short)__LINE__); \ ABORT_IF_NECESSARY(); #define TEST_ASSERT_EQUAL_MEMORY_ARRAY(expected, actual, len, num_elements) TEST_ASSERT_EQUAL_MEMORY_ARRAY_MESSAGE(expected, actual, len, num_elements, NULL) -#define TEST_FAIL(message) { Unity.TestFile=__FILE__; UnityFail((message), (unsigned short)__LINE__); TEST_ABORT(); } -#define TEST_IGNORE_MESSAGE(message) { Unity.TestFile=__FILE__; UnityIgnore((message), (unsigned short)__LINE__); TEST_ABORT(); } +#define TEST_FAIL(message) { Unity.AssertContainerFile=__FILE__; UnityFail((message), (unsigned short)__LINE__); TEST_ABORT(); } +#define TEST_IGNORE_MESSAGE(message) { Unity.AssertContainerFile=__FILE__; UnityIgnore((message), (unsigned short)__LINE__); TEST_ABORT(); } #define TEST_IGNORE() TEST_IGNORE_MESSAGE(NULL) +#define TEST_ONLY() #ifdef UNITY_EXCLUDE_FLOAT #define TEST_ASSERT_FLOAT_WITHIN_MESSAGE(delta, expected, actual, message) TEST_FAIL("Unity Floating Point Disabled"); @@ -355,7 +359,7 @@ void UnityAssertFloatsWithin(const _UF delta, #define TEST_ASSERT_EQUAL_FLOAT(expected, actual) TEST_FAIL("Unity Floating Point Disabled"); #else #define TEST_ASSERT_FLOAT_WITHIN_MESSAGE(delta, expected, actual, message) \ - Unity.TestFile=__FILE__; \ + Unity.AssertContainerFile=__FILE__; \ UnityAssertFloatsWithin((delta), (expected), (actual), (message), (unsigned short)__LINE__); \ ABORT_IF_NECESSARY(); #define TEST_ASSERT_FLOAT_WITHIN(delta, expected, actual) TEST_ASSERT_FLOAT_WITHIN_MESSAGE(delta, expected, actual, NULL)