#include "ProductionCode.h" #include "unity.h" /* sometimes you may want to get at local data in a module. * for example: If you plan to pass by reference, this could be useful * however, it should often be avoided */ extern int Counter; void setUp(void) { /* This is run before EACH TEST */ Counter = 0x5a5a; } void tearDown(void) { } void test_FindFunction_WhichIsBroken_ShouldReturnZeroIfItemIsNotInList_WhichWorksEvenInOurBrokenCode(void) { /* All of these should pass */ TEST_ASSERT_EQUAL(0, FindFunction_WhichIsBroken(78)); TEST_ASSERT_EQUAL(0, FindFunction_WhichIsBroken(2)); TEST_ASSERT_EQUAL(0, FindFunction_WhichIsBroken(33)); TEST_ASSERT_EQUAL(0, FindFunction_WhichIsBroken(999)); TEST_ASSERT_EQUAL(0, FindFunction_WhichIsBroken(-1)); } void test_FindFunction_WhichIsBroken_ShouldReturnTheIndexForItemsInList_WhichWillFailBecauseOurFunctionUnderTestIsBroken(void) { /* You should see this line fail in your test summary */ TEST_ASSERT_EQUAL(1, FindFunction_WhichIsBroken(34)); /* Notice the rest of these didn't get a chance to run because the line above failed. * Unit tests abort each test function on the first sign of trouble. * Then NEXT test function runs as normal. */ TEST_ASSERT_EQUAL(8, FindFunction_WhichIsBroken(8888)); } void test_FunctionWhichReturnsLocalVariable_ShouldReturnTheCurrentCounterValue(void) { /* This should be true because setUp set this up for us before this test */ TEST_ASSERT_EQUAL_HEX(0x5a5a, FunctionWhichReturnsLocalVariable()); /* This should be true because we can still change our answer */ Counter = 0x1234; TEST_ASSERT_EQUAL_HEX(0x1234, FunctionWhichReturnsLocalVariable()); } void test_FunctionWhichReturnsLocalVariable_ShouldReturnTheCurrentCounterValueAgain(void) { /* This should be true again because setup was rerun before this test (and after we changed it to 0x1234) */ TEST_ASSERT_EQUAL_HEX(0x5a5a, FunctionWhichReturnsLocalVariable()); } void test_FunctionWhichReturnsLocalVariable_ShouldReturnCurrentCounter_ButFailsBecauseThisTestIsActuallyFlawed(void) { /* Sometimes you get the test wrong. When that happens, you get a failure too... and a quick look should tell * you what actually happened...which in this case was a failure to setup the initial condition. */ TEST_ASSERT_EQUAL_HEX(0x1234, FunctionWhichReturnsLocalVariable()); }