#include "ProductionCode.h" #include "unity.h" //sometimes you may want to get at local data in a module. //for example: If you plan to pass by reference, this could be useful //however, it should often be avoided extern int Counter; void setUp(void) { //This is run before EACH TEST Counter = 0x5a5a; } void tearDown(void) { } void test_FindFunction_WhichIsBroken_ShouldReturnZeroIfItemIsNotInList_WhichWorksEvenInOurBrokenCode(void) { //All of these should pass TEST_ASSERT_EQUAL(0, FindFunction_WhichIsBroken(78)); TEST_ASSERT_EQUAL(0, FindFunction_WhichIsBroken(1)); TEST_ASSERT_EQUAL(0, FindFunction_WhichIsBroken(33)); TEST_ASSERT_EQUAL(0, FindFunction_WhichIsBroken(999)); TEST_ASSERT_EQUAL(0, FindFunction_WhichIsBroken(-1)); } void test_FindFunction_WhichIsBroken_ShouldReturnTheIndexForItemsInList_WhichWillFailBecauseOurFunctionUnderTestIsBroken(void) { // You should see this line fail in your test summary TEST_ASSERT_EQUAL(1, FindFunction_WhichIsBroken(34)); // Notice the rest of these didn't get a chance to run because the line above failed. // Unit tests abort each test function on the first sign of trouble. // Then NEXT test function runs as normal. TEST_ASSERT_EQUAL(8, FindFunction_WhichIsBroken(8888)); } void test_FunctionWhichReturnsLocalVariable_ShouldReturnTheCurrentCounterValue(void) { //This should be true because setUp set this up for us before this test TEST_ASSERT_EQUAL_HEX(0x5a5a, FunctionWhichReturnsLocalVariable()); //This should be true because we can still change our answer Counter = 0x1234; TEST_ASSERT_EQUAL_HEX(0x1234, FunctionWhichReturnsLocalVariable()); } void test_FunctionWhichReturnsLocalVariable_ShouldReturnTheCurrentCounterValueAgain(void) { //This should be true again because setup was rerun before this test (and after we changed it to 0x1234) TEST_ASSERT_EQUAL_HEX(0x5a5a, FunctionWhichReturnsLocalVariable()); } void test_FunctionWhichReturnsLocalVariable_ShouldReturnCurrentCounter_ButFailsBecauseThisTestIsActuallyFlawed(void) { //Sometimes you get the test wrong. When that happens, you get a failure too... and a quick look should tell // you what actually happened...which in this case was a failure to setup the initial condition. TEST_ASSERT_EQUAL_HEX(0x1234, FunctionWhichReturnsLocalVariable()); }