diff --git a/CHANGELOG b/CHANGELOG
index 3ca02fae05550fcbb6baf5b23de67f77e19d05e1..2389d74b028cba26b8ab8003c4de4fb77a22c4c0 100644
--- a/CHANGELOG
+++ b/CHANGELOG
@@ -1,6 +1,27 @@
-Quick-Cocos2dx-Community v3.7.5 Release
+Quick-Cocos2dx-Community v3.7.6 Release
+
+[新增] Android arm64 支持。
+[新增] 龙骨支持。
+[新增] Windows 添加 Luajit 64 执行程序,可在 Windows 上打包64位 bytecode 了。
+
+[改进] cc.pGetAngle() 实现优化。
+[改进] retain the sprite frame, do not removed by SpriteFrameCache::removeUnusedSpriteFrames.
+[改进] [luaoc] add conversion lua table to ObjC Dictionary.
+[改进] [luaj] Add missing default cases.
+[改进] [luaj] fix the return value to nil instead of empty string when java return null.
+[改进] Player创建项目,恢复 copy engine src 按钮。
+[改进] AndroidManifest.xml去掉minSdkVersion, build.gradle 中取代。
+[改进] PackageScripts.py开启ZIP_DEFLATED,减少zip包体积。
+
+[修正] csb解析 UIButton 时,在正确的位置初始化 setTitleFontSize。
+[修正] Mac Player 在最新系统上创建项目需要执行权限的问题修正。
+[修正] 修正 Java http 内存泄漏问题。
+[修正] Spine runtime 3.6 修正"Early exit if slot is invisible",可能导致裁剪节点被忽略,渲染异常的问题。
+[修正] Spine runtime 3.6 同步官方的2处修正。
+[修正] Android applicationWillEnterForeground: don't invoke at first to keep the same logic as iOS.
+[修正] 某些情况下 android 切后台 label 变白块.
-注:最后一个NDK r10d 版本。
+Quick-Cocos2dx-Community v3.7.5 Release
[改进] clone 可以拷贝 ccui.Text 的color。"clone不推荐使用"。
[改进] sp.SkeletonAnimation 添加 registerSpineUpdateHook,支持程序动画。
@@ -39,7 +60,7 @@ Quick-Cocos2dx-Community v3.7.4 Release
Quick-Cocos2dx-Community v3.7.3 Release
-[新增] 创建新工程python脚本中添加 --deep-copy 选项,可导出cocos2d源码至新工程中。(感谢 guolihui112@gmail.com)。
+[新增] 创建新工程python脚本中添加 --deep-copy 选项,可导出cocos2d源码至新工程中。(感谢 guolihui112@gmail.com)
[新增] iOS 模拟器中默认开启 -pagezero_size 10000 -image_base 100000000 链接选项。(感谢 guolihui112@gmail.com)
[新增] Spine runtime 更新到 3.6。
[新增] Spine Lua binding 新增updateBone 、getAttachment、setDebugMeshesEnabled、setDebugPointEnabled、setDebugBoundingBoxEnabled、setDebugPathEnabled。(感谢 马超)
diff --git a/VERSION b/VERSION
index 0960851bd86de2d22783153b4043cbca23e6ed34..301b69ae5a09572590e3f812ae37be7c5460b0bb 100644
--- a/VERSION
+++ b/VERSION
@@ -1 +1 @@
-3.7.5 Release
+3.7.6 Release
diff --git a/cocos/cocos2d.cpp b/cocos/cocos2d.cpp
index bfbf9c7899b02395f70fbc0a4f6ac3bb1a6e34f2..6406b16cb0735f4aa8f0fe08316fb9abd82535f2 100644
--- a/cocos/cocos2d.cpp
+++ b/cocos/cocos2d.cpp
@@ -31,7 +31,7 @@ NS_CC_BEGIN
CC_DLL const char* cocos2dVersion()
{
- return "Quick-Cocos2dx-Community 3.7.5 Release";
+ return "Quick-Cocos2dx-Community 3.7.6 Release";
}
NS_CC_END
diff --git a/quick/player/proj.mac/mac/Info.plist b/quick/player/proj.mac/mac/Info.plist
index 99a5ab4024c3fa6cf5f27095bece5015c3572eb1..36555d6e5e8fc04a280a56672850c6e06c197c27 100644
--- a/quick/player/proj.mac/mac/Info.plist
+++ b/quick/player/proj.mac/mac/Info.plist
@@ -17,20 +17,20 @@
CFBundlePackageType
APPL
CFBundleShortVersionString
- 3.7.5 Release
+ 3.7.6 Release
CFBundleSignature
????
LSApplicationCategoryType
public.app-category.developer-tools
LSMinimumSystemVersion
${MACOSX_DEPLOYMENT_TARGET}
+ NSAppleEventsUsageDescription
+ Create Project needs to send Apple Events to Terminal.
NSHumanReadableCopyright
Copyright 2017 cocos2d-lua.org Licensed under MIT License.
NSMainNibFile
MainMenu
NSPrincipalClass
NSApplication
- NSAppleEventsUsageDescription
- Create Project needs to send Apple Events to Terminal.
diff --git a/quick/player/proj.mac/player3.xcodeproj/project.pbxproj b/quick/player/proj.mac/player3.xcodeproj/project.pbxproj
index 00b983d0f251d6a6e1681ecb8a5a30a846473a7b..538ee6882c68caa0329da02f508aeb15d614ee0b 100644
--- a/quick/player/proj.mac/player3.xcodeproj/project.pbxproj
+++ b/quick/player/proj.mac/player3.xcodeproj/project.pbxproj
@@ -711,6 +711,7 @@
developmentRegion = English;
hasScannedForEncodings = 0;
knownRegions = (
+ English,
en,
);
mainGroup = F293B3BD15EB7BE500256477;