diff --git a/CHANGELOG b/CHANGELOG index 3ca02fae05550fcbb6baf5b23de67f77e19d05e1..2389d74b028cba26b8ab8003c4de4fb77a22c4c0 100644 --- a/CHANGELOG +++ b/CHANGELOG @@ -1,6 +1,27 @@ -Quick-Cocos2dx-Community v3.7.5 Release +Quick-Cocos2dx-Community v3.7.6 Release + +[新增] Android arm64 支持。 +[新增] 龙骨支持。 +[新增] Windows 添加 Luajit 64 执行程序,可在 Windows 上打包64位 bytecode 了。 + +[改进] cc.pGetAngle() 实现优化。 +[改进] retain the sprite frame, do not removed by SpriteFrameCache::removeUnusedSpriteFrames. +[改进] [luaoc] add conversion lua table to ObjC Dictionary. +[改进] [luaj] Add missing default cases. +[改进] [luaj] fix the return value to nil instead of empty string when java return null. +[改进] Player创建项目,恢复 copy engine src 按钮。 +[改进] AndroidManifest.xml去掉minSdkVersion, build.gradle 中取代。 +[改进] PackageScripts.py开启ZIP_DEFLATED,减少zip包体积。 + +[修正] csb解析 UIButton 时,在正确的位置初始化 setTitleFontSize。 +[修正] Mac Player 在最新系统上创建项目需要执行权限的问题修正。 +[修正] 修正 Java http 内存泄漏问题。 +[修正] Spine runtime 3.6 修正"Early exit if slot is invisible",可能导致裁剪节点被忽略,渲染异常的问题。 +[修正] Spine runtime 3.6 同步官方的2处修正。 +[修正] Android applicationWillEnterForeground: don't invoke at first to keep the same logic as iOS. +[修正] 某些情况下 android 切后台 label 变白块. -注:最后一个NDK r10d 版本。 +Quick-Cocos2dx-Community v3.7.5 Release [改进] clone 可以拷贝 ccui.Text 的color。"clone不推荐使用"。 [改进] sp.SkeletonAnimation 添加 registerSpineUpdateHook,支持程序动画。 @@ -39,7 +60,7 @@ Quick-Cocos2dx-Community v3.7.4 Release Quick-Cocos2dx-Community v3.7.3 Release -[新增] 创建新工程python脚本中添加 --deep-copy 选项,可导出cocos2d源码至新工程中。(感谢 guolihui112@gmail.com)。 +[新增] 创建新工程python脚本中添加 --deep-copy 选项,可导出cocos2d源码至新工程中。(感谢 guolihui112@gmail.com) [新增] iOS 模拟器中默认开启 -pagezero_size 10000 -image_base 100000000 链接选项。(感谢 guolihui112@gmail.com) [新增] Spine runtime 更新到 3.6。 [新增] Spine Lua binding 新增updateBone 、getAttachment、setDebugMeshesEnabled、setDebugPointEnabled、setDebugBoundingBoxEnabled、setDebugPathEnabled。(感谢 马超) diff --git a/VERSION b/VERSION index 0960851bd86de2d22783153b4043cbca23e6ed34..301b69ae5a09572590e3f812ae37be7c5460b0bb 100644 --- a/VERSION +++ b/VERSION @@ -1 +1 @@ -3.7.5 Release +3.7.6 Release diff --git a/cocos/cocos2d.cpp b/cocos/cocos2d.cpp index bfbf9c7899b02395f70fbc0a4f6ac3bb1a6e34f2..6406b16cb0735f4aa8f0fe08316fb9abd82535f2 100644 --- a/cocos/cocos2d.cpp +++ b/cocos/cocos2d.cpp @@ -31,7 +31,7 @@ NS_CC_BEGIN CC_DLL const char* cocos2dVersion() { - return "Quick-Cocos2dx-Community 3.7.5 Release"; + return "Quick-Cocos2dx-Community 3.7.6 Release"; } NS_CC_END diff --git a/quick/player/proj.mac/mac/Info.plist b/quick/player/proj.mac/mac/Info.plist index 99a5ab4024c3fa6cf5f27095bece5015c3572eb1..36555d6e5e8fc04a280a56672850c6e06c197c27 100644 --- a/quick/player/proj.mac/mac/Info.plist +++ b/quick/player/proj.mac/mac/Info.plist @@ -17,20 +17,20 @@ CFBundlePackageType APPL CFBundleShortVersionString - 3.7.5 Release + 3.7.6 Release CFBundleSignature ???? LSApplicationCategoryType public.app-category.developer-tools LSMinimumSystemVersion ${MACOSX_DEPLOYMENT_TARGET} + NSAppleEventsUsageDescription + Create Project needs to send Apple Events to Terminal. NSHumanReadableCopyright Copyright 2017 cocos2d-lua.org Licensed under MIT License. NSMainNibFile MainMenu NSPrincipalClass NSApplication - NSAppleEventsUsageDescription - Create Project needs to send Apple Events to Terminal. diff --git a/quick/player/proj.mac/player3.xcodeproj/project.pbxproj b/quick/player/proj.mac/player3.xcodeproj/project.pbxproj index 00b983d0f251d6a6e1681ecb8a5a30a846473a7b..538ee6882c68caa0329da02f508aeb15d614ee0b 100644 --- a/quick/player/proj.mac/player3.xcodeproj/project.pbxproj +++ b/quick/player/proj.mac/player3.xcodeproj/project.pbxproj @@ -711,6 +711,7 @@ developmentRegion = English; hasScannedForEncodings = 0; knownRegions = ( + English, en, ); mainGroup = F293B3BD15EB7BE500256477;