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handRenderer.hpp
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#ifndef OPENPOSE_HAND_HAND_RENDERER_HPP
#define OPENPOSE_HAND_HAND_RENDERER_HPP
#include <openpose/core/common.hpp>
namespace op
{
class OP_API HandRenderer
{
public:
virtual ~HandRenderer(){};
virtual void initializationOnThread(){};
void renderHand(Array<float>& outputData, const std::array<Array<float>, 2>& handKeypoints,
const float scaleInputToOutput);
private:
virtual void renderHandInherited(Array<float>& outputData,
const std::array<Array<float>, 2>& handKeypoints) = 0;
};
}
#endif // OPENPOSE_HAND_HAND_RENDERER_HPP
cl::array
std::array< T, N > array
Definition: cl2.hpp:594
op::HandRenderer::~HandRenderer
virtual ~HandRenderer()
Definition: handRenderer.hpp:11
op::HandRenderer::initializationOnThread
virtual void initializationOnThread()
Definition: handRenderer.hpp:13
op::HandRenderer
Definition: handRenderer.hpp:8
common.hpp
op::Array< float >
OP_API
#define OP_API
Definition: macros.hpp:19