navigator = {};

// ================== prng4.js begin ================== //

// prng4.js - uses Arcfour as a PRNG

function Arcfour() {
    this.i = 0;
    this.j = 0;
    this.S = new Array();
}

// Initialize arcfour context from key, an array of ints, each from [0..255]
function ARC4init(key) {
    var i, j, t;
    for (i = 0; i < 256; ++i)
        this.S[i] = i;
    j = 0;
    for (i = 0; i < 256; ++i) {
        j = (j + this.S[i] + key[i % key.length]) & 255;
        t = this.S[i];
        this.S[i] = this.S[j];
        this.S[j] = t;
    }
    this.i = 0;
    this.j = 0;
}

function ARC4next() {
    var t;
    this.i = (this.i + 1) & 255;
    this.j = (this.j + this.S[this.i]) & 255;
    t = this.S[this.i];
    this.S[this.i] = this.S[this.j];
    this.S[this.j] = t;
    return this.S[(t + this.S[this.i]) & 255];
}

Arcfour.prototype.init = ARC4init;
Arcfour.prototype.next = ARC4next;

// Plug in your RNG constructor here
function prng_newstate() {
    return new Arcfour();
}

// Pool size must be a multiple of 4 and greater than 32.
// An array of bytes the size of the pool will be passed to init()
var rng_psize = 256;

// ================== prng4.js end ================== //

// ================== rng.js begin ================== //

// Random number generator - requires a PRNG backend, e.g. prng4.js

// For best results, put code like
// <body onClick='rng_seed_time();' onKeyPress='rng_seed_time();'>
// in your main HTML document.

var rng_state;
var rng_pool;
var rng_pptr;

// Mix in a 32-bit integer into the pool
function rng_seed_int(x) {
    rng_pool[rng_pptr++] ^= x & 255;
    rng_pool[rng_pptr++] ^= (x >> 8) & 255;
    rng_pool[rng_pptr++] ^= (x >> 16) & 255;
    rng_pool[rng_pptr++] ^= (x >> 24) & 255;
    if (rng_pptr >= rng_psize) rng_pptr -= rng_psize;
}

// Mix in the current time (w/milliseconds) into the pool
function rng_seed_time() {
    rng_seed_int(new Date().getTime());
}

// Initialize the pool with junk if needed.
if (rng_pool == null) {
    rng_pool = new Array();
    rng_pptr = 0;
    var t;
    if (navigator.appName == "Netscape" && navigator.appVersion < "5" && window.crypto) {
        // Extract entropy (256 bits) from NS4 RNG if available
        var z = window.crypto.random(32);
        for (t = 0; t < z.length; ++t)
            rng_pool[rng_pptr++] = z.charCodeAt(t) & 255;
    }
    while (rng_pptr < rng_psize) {  // extract some randomness from Math.random()
        t = Math.floor(65536 * Math.random());
        rng_pool[rng_pptr++] = t >>> 8;
        rng_pool[rng_pptr++] = t & 255;
    }
    rng_pptr = 0;
    rng_seed_time();
    //rng_seed_int(window.screenX);
    //rng_seed_int(window.screenY);
}

function rng_get_byte() {
    if (rng_state == null) {
        rng_seed_time();
        rng_state = prng_newstate();
        rng_state.init(rng_pool);
        for (rng_pptr = 0; rng_pptr < rng_pool.length; ++rng_pptr)
            rng_pool[rng_pptr] = 0;
        rng_pptr = 0;
        //rng_pool = null;
    }
    // TODO: allow reseeding after first request
    return rng_state.next();
}

function rng_get_bytes(ba) {
    var i;
    for (i = 0; i < ba.length; ++i) ba[i] = rng_get_byte();
}

function SecureRandom() {
}

SecureRandom.prototype.nextBytes = rng_get_bytes;

// ================== rng.js end ================== //

// ================== jsbn.js begin ================== //

// Copyright (c) 2005  Tom Wu
// All Rights Reserved.
// See "LICENSE" for details.

// Basic JavaScript BN library - subset useful for RSA encryption.

// Bits per digit
var dbits;

// JavaScript engine analysis
var canary = 0xdeadbeefcafe;
var j_lm = ((canary & 0xffffff) == 0xefcafe);

// (public) Constructor
function BigInteger(a, b, c) {
    if (a != null)
        if ("number" == typeof a) this.fromNumber(a, b, c);
        else if (b == null && "string" != typeof a) this.fromString(a, 256);
        else this.fromString(a, b);
}

// return new, unset BigInteger
function nbi() {
    return new BigInteger(null);
}

// am: Compute w_j += (x*this_i), propagate carries,
// c is initial carry, returns final carry.
// c < 3*dvalue, x < 2*dvalue, this_i < dvalue
// We need to select the fastest one that works in this environment.

// am1: use a single mult and divide to get the high bits,
// max digit bits should be 26 because
// max internal value = 2*dvalue^2-2*dvalue (< 2^53)
function am1(i, x, w, j, c, n) {
    while (--n >= 0) {
        var v = x * this[i++] + w[j] + c;
        c = Math.floor(v / 0x4000000);
        w[j++] = v & 0x3ffffff;
    }
    return c;
}

// am2 avoids a big mult-and-extract completely.
// Max digit bits should be <= 30 because we do bitwise ops
// on values up to 2*hdvalue^2-hdvalue-1 (< 2^31)
function am2(i, x, w, j, c, n) {
    var xl = x & 0x7fff, xh = x >> 15;
    while (--n >= 0) {
        var l = this[i] & 0x7fff;
        var h = this[i++] >> 15;
        var m = xh * l + h * xl;
        l = xl * l + ((m & 0x7fff) << 15) + w[j] + (c & 0x3fffffff);
        c = (l >>> 30) + (m >>> 15) + xh * h + (c >>> 30);
        w[j++] = l & 0x3fffffff;
    }
    return c;
}

// Alternately, set max digit bits to 28 since some
// browsers slow down when dealing with 32-bit numbers.
function am3(i, x, w, j, c, n) {
    var xl = x & 0x3fff, xh = x >> 14;
    while (--n >= 0) {
        var l = this[i] & 0x3fff;
        var h = this[i++] >> 14;
        var m = xh * l + h * xl;
        l = xl * l + ((m & 0x3fff) << 14) + w[j] + c;
        c = (l >> 28) + (m >> 14) + xh * h;
        w[j++] = l & 0xfffffff;
    }
    return c;
}

if (j_lm && (navigator.appName == "Microsoft Internet Explorer")) {
    BigInteger.prototype.am = am2;
    dbits = 30;
} else if (j_lm && (navigator.appName != "Netscape")) {
    BigInteger.prototype.am = am1;
    dbits = 26;
} else { // Mozilla/Netscape seems to prefer am3
    BigInteger.prototype.am = am3;
    dbits = 28;
}

BigInteger.prototype.DB = dbits;
BigInteger.prototype.DM = ((1 << dbits) - 1);
BigInteger.prototype.DV = (1 << dbits);

var BI_FP = 52;
BigInteger.prototype.FV = Math.pow(2, BI_FP);
BigInteger.prototype.F1 = BI_FP - dbits;
BigInteger.prototype.F2 = 2 * dbits - BI_FP;

// Digit conversions
var BI_RM = "0123456789abcdefghijklmnopqrstuvwxyz";
var BI_RC = new Array();
var rr, vv;
rr = "0".charCodeAt(0);
for (vv = 0; vv <= 9; ++vv) BI_RC[rr++] = vv;
rr = "a".charCodeAt(0);
for (vv = 10; vv < 36; ++vv) BI_RC[rr++] = vv;
rr = "A".charCodeAt(0);
for (vv = 10; vv < 36; ++vv) BI_RC[rr++] = vv;

function int2char(n) {
    return BI_RM.charAt(n);
}

function intAt(s, i) {
    var c = BI_RC[s.charCodeAt(i)];
    return (c == null) ? -1 : c;
}

// (protected) copy this to r
function bnpCopyTo(r) {
    for (var i = this.t - 1; i >= 0; --i) r[i] = this[i];
    r.t = this.t;
    r.s = this.s;
}

// (protected) set from integer value x, -DV <= x < DV
function bnpFromInt(x) {
    this.t = 1;
    this.s = (x < 0) ? -1 : 0;
    if (x > 0) this[0] = x;
    else if (x < -1) this[0] = x + DV;
    else this.t = 0;
}

// return bigint initialized to value
function nbv(i) {
    var r = nbi();
    r.fromInt(i);
    return r;
}

// (protected) set from string and radix
function bnpFromString(s, b) {
    var k;
    if (b == 16) k = 4;
    else if (b == 8) k = 3;
    else if (b == 256) k = 8; // byte array
    else if (b == 2) k = 1;
    else if (b == 32) k = 5;
    else if (b == 4) k = 2;
    else {
        this.fromRadix(s, b);
        return;
    }
    this.t = 0;
    this.s = 0;
    var i = s.length, mi = false, sh = 0;
    while (--i >= 0) {
        var x = (k == 8) ? s[i] & 0xff : intAt(s, i);
        if (x < 0) {
            if (s.charAt(i) == "-") mi = true;
            continue;
        }
        mi = false;
        if (sh == 0)
            this[this.t++] = x;
        else if (sh + k > this.DB) {
            this[this.t - 1] |= (x & ((1 << (this.DB - sh)) - 1)) << sh;
            this[this.t++] = (x >> (this.DB - sh));
        } else
            this[this.t - 1] |= x << sh;
        sh += k;
        if (sh >= this.DB) sh -= this.DB;
    }
    if (k == 8 && (s[0] & 0x80) != 0) {
        this.s = -1;
        if (sh > 0) this[this.t - 1] |= ((1 << (this.DB - sh)) - 1) << sh;
    }
    this.clamp();
    if (mi) BigInteger.ZERO.subTo(this, this);
}

// (protected) clamp off excess high words
function bnpClamp() {
    var c = this.s & this.DM;
    while (this.t > 0 && this[this.t - 1] == c) --this.t;
}

// (public) return string representation in given radix
function bnToString(b) {
    if (this.s < 0) return "-" + this.negate().toString(b);
    var k;
    if (b == 16) k = 4;
    else if (b == 8) k = 3;
    else if (b == 2) k = 1;
    else if (b == 32) k = 5;
    else if (b == 4) k = 2;
    else return this.toRadix(b);
    var km = (1 << k) - 1, d, m = false, r = "", i = this.t;
    var p = this.DB - (i * this.DB) % k;
    if (i-- > 0) {
        if (p < this.DB && (d = this[i] >> p) > 0) {
            m = true;
            r = int2char(d);
        }
        while (i >= 0) {
            if (p < k) {
                d = (this[i] & ((1 << p) - 1)) << (k - p);
                d |= this[--i] >> (p += this.DB - k);
            } else {
                d = (this[i] >> (p -= k)) & km;
                if (p <= 0) {
                    p += this.DB;
                    --i;
                }
            }
            if (d > 0) m = true;
            if (m) r += int2char(d);
        }
    }
    return m ? r : "0";
}

// (public) -this
function bnNegate() {
    var r = nbi();
    BigInteger.ZERO.subTo(this, r);
    return r;
}

// (public) |this|
function bnAbs() {
    return (this.s < 0) ? this.negate() : this;
}

// (public) return + if this > a, - if this < a, 0 if equal
function bnCompareTo(a) {
    var r = this.s - a.s;
    if (r != 0) return r;
    var i = this.t;
    r = i - a.t;
    if (r != 0) return r;
    while (--i >= 0) if ((r = this[i] - a[i]) != 0) return r;
    return 0;
}

// returns bit length of the integer x
function nbits(x) {
    var r = 1, t;
    if ((t = x >>> 16) != 0) {
        x = t;
        r += 16;
    }
    if ((t = x >> 8) != 0) {
        x = t;
        r += 8;
    }
    if ((t = x >> 4) != 0) {
        x = t;
        r += 4;
    }
    if ((t = x >> 2) != 0) {
        x = t;
        r += 2;
    }
    if ((t = x >> 1) != 0) {
        x = t;
        r += 1;
    }
    return r;
}

// (public) return the number of bits in "this"
function bnBitLength() {
    if (this.t <= 0) return 0;
    return this.DB * (this.t - 1) + nbits(this[this.t - 1] ^ (this.s & this.DM));
}

// (protected) r = this << n*DB
function bnpDLShiftTo(n, r) {
    var i;
    for (i = this.t - 1; i >= 0; --i) r[i + n] = this[i];
    for (i = n - 1; i >= 0; --i) r[i] = 0;
    r.t = this.t + n;
    r.s = this.s;
}

// (protected) r = this >> n*DB
function bnpDRShiftTo(n, r) {
    for (var i = n; i < this.t; ++i) r[i - n] = this[i];
    r.t = Math.max(this.t - n, 0);
    r.s = this.s;
}

// (protected) r = this << n
function bnpLShiftTo(n, r) {
    var bs = n % this.DB;
    var cbs = this.DB - bs;
    var bm = (1 << cbs) - 1;
    var ds = Math.floor(n / this.DB), c = (this.s << bs) & this.DM, i;
    for (i = this.t - 1; i >= 0; --i) {
        r[i + ds + 1] = (this[i] >> cbs) | c;
        c = (this[i] & bm) << bs;
    }
    for (i = ds - 1; i >= 0; --i) r[i] = 0;
    r[ds] = c;
    r.t = this.t + ds + 1;
    r.s = this.s;
    r.clamp();
}

// (protected) r = this >> n
function bnpRShiftTo(n, r) {
    r.s = this.s;
    var ds = Math.floor(n / this.DB);
    if (ds >= this.t) {
        r.t = 0;
        return;
    }
    var bs = n % this.DB;
    var cbs = this.DB - bs;
    var bm = (1 << bs) - 1;
    r[0] = this[ds] >> bs;
    for (var i = ds + 1; i < this.t; ++i) {
        r[i - ds - 1] |= (this[i] & bm) << cbs;
        r[i - ds] = this[i] >> bs;
    }
    if (bs > 0) r[this.t - ds - 1] |= (this.s & bm) << cbs;
    r.t = this.t - ds;
    r.clamp();
}

// (protected) r = this - a
function bnpSubTo(a, r) {
    var i = 0, c = 0, m = Math.min(a.t, this.t);
    while (i < m) {
        c += this[i] - a[i];
        r[i++] = c & this.DM;
        c >>= this.DB;
    }
    if (a.t < this.t) {
        c -= a.s;
        while (i < this.t) {
            c += this[i];
            r[i++] = c & this.DM;
            c >>= this.DB;
        }
        c += this.s;
    } else {
        c += this.s;
        while (i < a.t) {
            c -= a[i];
            r[i++] = c & this.DM;
            c >>= this.DB;
        }
        c -= a.s;
    }
    r.s = (c < 0) ? -1 : 0;
    if (c < -1) r[i++] = this.DV + c;
    else if (c > 0) r[i++] = c;
    r.t = i;
    r.clamp();
}

// (protected) r = this * a, r != this,a (HAC 14.12)
// "this" should be the larger one if appropriate.
function bnpMultiplyTo(a, r) {
    var x = this.abs(), y = a.abs();
    var i = x.t;
    r.t = i + y.t;
    while (--i >= 0) r[i] = 0;
    for (i = 0; i < y.t; ++i) r[i + x.t] = x.am(0, y[i], r, i, 0, x.t);
    r.s = 0;
    r.clamp();
    if (this.s != a.s) BigInteger.ZERO.subTo(r, r);
}

// (protected) r = this^2, r != this (HAC 14.16)
function bnpSquareTo(r) {
    var x = this.abs();
    var i = r.t = 2 * x.t;
    while (--i >= 0) r[i] = 0;
    for (i = 0; i < x.t - 1; ++i) {
        var c = x.am(i, x[i], r, 2 * i, 0, 1);
        if ((r[i + x.t] += x.am(i + 1, 2 * x[i], r, 2 * i + 1, c, x.t - i - 1)) >= x.DV) {
            r[i + x.t] -= x.DV;
            r[i + x.t + 1] = 1;
        }
    }
    if (r.t > 0) r[r.t - 1] += x.am(i, x[i], r, 2 * i, 0, 1);
    r.s = 0;
    r.clamp();
}

// (protected) divide this by m, quotient and remainder to q, r (HAC 14.20)
// r != q, this != m.  q or r may be null.
function bnpDivRemTo(m, q, r) {
    var pm = m.abs();
    if (pm.t <= 0) return;
    var pt = this.abs();
    if (pt.t < pm.t) {
        if (q != null) q.fromInt(0);
        if (r != null) this.copyTo(r);
        return;
    }
    if (r == null) r = nbi();
    var y = nbi(), ts = this.s, ms = m.s;
    var nsh = this.DB - nbits(pm[pm.t - 1]);	// normalize modulus
    if (nsh > 0) {
        pm.lShiftTo(nsh, y);
        pt.lShiftTo(nsh, r);
    } else {
        pm.copyTo(y);
        pt.copyTo(r);
    }
    var ys = y.t;
    var y0 = y[ys - 1];
    if (y0 == 0) return;
    var yt = y0 * (1 << this.F1) + ((ys > 1) ? y[ys - 2] >> this.F2 : 0);
    var d1 = this.FV / yt, d2 = (1 << this.F1) / yt, e = 1 << this.F2;
    var i = r.t, j = i - ys, t = (q == null) ? nbi() : q;
    y.dlShiftTo(j, t);
    if (r.compareTo(t) >= 0) {
        r[r.t++] = 1;
        r.subTo(t, r);
    }
    BigInteger.ONE.dlShiftTo(ys, t);
    t.subTo(y, y);	// "negative" y so we can replace sub with am later
    while (y.t < ys) y[y.t++] = 0;
    while (--j >= 0) {
        // Estimate quotient digit
        var qd = (r[--i] == y0) ? this.DM : Math.floor(r[i] * d1 + (r[i - 1] + e) * d2);
        if ((r[i] += y.am(0, qd, r, j, 0, ys)) < qd) {	// Try it out
            y.dlShiftTo(j, t);
            r.subTo(t, r);
            while (r[i] < --qd) r.subTo(t, r);
        }
    }
    if (q != null) {
        r.drShiftTo(ys, q);
        if (ts != ms) BigInteger.ZERO.subTo(q, q);
    }
    r.t = ys;
    r.clamp();
    if (nsh > 0) r.rShiftTo(nsh, r);	// Denormalize remainder
    if (ts < 0) BigInteger.ZERO.subTo(r, r);
}

// (public) this mod a
function bnMod(a) {
    var r = nbi();
    this.abs().divRemTo(a, null, r);
    if (this.s < 0 && r.compareTo(BigInteger.ZERO) > 0) a.subTo(r, r);
    return r;
}

// Modular reduction using "classic" algorithm
function Classic(m) {
    this.m = m;
}

function cConvert(x) {
    if (x.s < 0 || x.compareTo(this.m) >= 0) return x.mod(this.m);
    else return x;
}

function cRevert(x) {
    return x;
}

function cReduce(x) {
    x.divRemTo(this.m, null, x);
}

function cMulTo(x, y, r) {
    x.multiplyTo(y, r);
    this.reduce(r);
}

function cSqrTo(x, r) {
    x.squareTo(r);
    this.reduce(r);
}

Classic.prototype.convert = cConvert;
Classic.prototype.revert = cRevert;
Classic.prototype.reduce = cReduce;
Classic.prototype.mulTo = cMulTo;
Classic.prototype.sqrTo = cSqrTo;

// (protected) return "-1/this % 2^DB"; useful for Mont. reduction
// justification:
//         xy == 1 (mod m)
//         xy =  1+km
//   xy(2-xy) = (1+km)(1-km)
// x[y(2-xy)] = 1-k^2m^2
// x[y(2-xy)] == 1 (mod m^2)
// if y is 1/x mod m, then y(2-xy) is 1/x mod m^2
// should reduce x and y(2-xy) by m^2 at each step to keep size bounded.
// JS multiply "overflows" differently from C/C++, so care is needed here.
function bnpInvDigit() {
    if (this.t < 1) return 0;
    var x = this[0];
    if ((x & 1) == 0) return 0;
    var y = x & 3;		// y == 1/x mod 2^2
    y = (y * (2 - (x & 0xf) * y)) & 0xf;	// y == 1/x mod 2^4
    y = (y * (2 - (x & 0xff) * y)) & 0xff;	// y == 1/x mod 2^8
    y = (y * (2 - (((x & 0xffff) * y) & 0xffff))) & 0xffff;	// y == 1/x mod 2^16
    // last step - calculate inverse mod DV directly;
    // assumes 16 < DB <= 32 and assumes ability to handle 48-bit ints
    y = (y * (2 - x * y % this.DV)) % this.DV;		// y == 1/x mod 2^dbits
    // we really want the negative inverse, and -DV < y < DV
    return (y > 0) ? this.DV - y : -y;
}

// Montgomery reduction
function Montgomery(m) {
    this.m = m;
    this.mp = m.invDigit();
    this.mpl = this.mp & 0x7fff;
    this.mph = this.mp >> 15;
    this.um = (1 << (m.DB - 15)) - 1;
    this.mt2 = 2 * m.t;
}

// xR mod m
function montConvert(x) {
    var r = nbi();
    x.abs().dlShiftTo(this.m.t, r);
    r.divRemTo(this.m, null, r);
    if (x.s < 0 && r.compareTo(BigInteger.ZERO) > 0) this.m.subTo(r, r);
    return r;
}

// x/R mod m
function montRevert(x) {
    var r = nbi();
    x.copyTo(r);
    this.reduce(r);
    return r;
}

// x = x/R mod m (HAC 14.32)
function montReduce(x) {
    while (x.t <= this.mt2)	// pad x so am has enough room later
        x[x.t++] = 0;
    for (var i = 0; i < this.m.t; ++i) {
        // faster way of calculating u0 = x[i]*mp mod DV
        var j = x[i] & 0x7fff;
        var u0 = (j * this.mpl + (((j * this.mph + (x[i] >> 15) * this.mpl) & this.um) << 15)) & x.DM;
        // use am to combine the multiply-shift-add into one call
        j = i + this.m.t;
        x[j] += this.m.am(0, u0, x, i, 0, this.m.t);
        // propagate carry
        while (x[j] >= x.DV) {
            x[j] -= x.DV;
            x[++j]++;
        }
    }
    x.clamp();
    x.drShiftTo(this.m.t, x);
    if (x.compareTo(this.m) >= 0) x.subTo(this.m, x);
}

// r = "x^2/R mod m"; x != r
function montSqrTo(x, r) {
    x.squareTo(r);
    this.reduce(r);
}

// r = "xy/R mod m"; x,y != r
function montMulTo(x, y, r) {
    x.multiplyTo(y, r);
    this.reduce(r);
}

Montgomery.prototype.convert = montConvert;
Montgomery.prototype.revert = montRevert;
Montgomery.prototype.reduce = montReduce;
Montgomery.prototype.mulTo = montMulTo;
Montgomery.prototype.sqrTo = montSqrTo;

// (protected) true iff this is even
function bnpIsEven() {
    return ((this.t > 0) ? (this[0] & 1) : this.s) == 0;
}

// (protected) this^e, e < 2^32, doing sqr and mul with "r" (HAC 14.79)
function bnpExp(e, z) {
    if (e > 0xffffffff || e < 1) return BigInteger.ONE;
    var r = nbi(), r2 = nbi(), g = z.convert(this), i = nbits(e) - 1;
    g.copyTo(r);
    while (--i >= 0) {
        z.sqrTo(r, r2);
        if ((e & (1 << i)) > 0) z.mulTo(r2, g, r);
        else {
            var t = r;
            r = r2;
            r2 = t;
        }
    }
    return z.revert(r);
}

// (public) this^e % m, 0 <= e < 2^32
function bnModPowInt(e, m) {
    var z;
    if (e < 256 || m.isEven()) z = new Classic(m); else z = new Montgomery(m);
    return this.exp(e, z);
}

// protected
BigInteger.prototype.copyTo = bnpCopyTo;
BigInteger.prototype.fromInt = bnpFromInt;
BigInteger.prototype.fromString = bnpFromString;
BigInteger.prototype.clamp = bnpClamp;
BigInteger.prototype.dlShiftTo = bnpDLShiftTo;
BigInteger.prototype.drShiftTo = bnpDRShiftTo;
BigInteger.prototype.lShiftTo = bnpLShiftTo;
BigInteger.prototype.rShiftTo = bnpRShiftTo;
BigInteger.prototype.subTo = bnpSubTo;
BigInteger.prototype.multiplyTo = bnpMultiplyTo;
BigInteger.prototype.squareTo = bnpSquareTo;
BigInteger.prototype.divRemTo = bnpDivRemTo;
BigInteger.prototype.invDigit = bnpInvDigit;
BigInteger.prototype.isEven = bnpIsEven;
BigInteger.prototype.exp = bnpExp;

// public
BigInteger.prototype.toString = bnToString;
BigInteger.prototype.negate = bnNegate;
BigInteger.prototype.abs = bnAbs;
BigInteger.prototype.compareTo = bnCompareTo;
BigInteger.prototype.bitLength = bnBitLength;
BigInteger.prototype.mod = bnMod;
BigInteger.prototype.modPowInt = bnModPowInt;

// "constants"
BigInteger.ZERO = nbv(0);
BigInteger.ONE = nbv(1);

// ================== jsbn.js end ================== //

// ================== rsa.js begin ================== //

// Depends on jsbn.js and rng.js

// Version 1.1: support utf-8 encoding in pkcs1pad2

// convert a (hex) string to a bignum object
function parseBigInt(str, r) {
    return new BigInteger(str, r);
}

function linebrk(s, n) {
    var ret = "";
    var i = 0;
    while (i + n < s.length) {
        ret += s.substring(i, i + n) + "\n";
        i += n;
    }
    return ret + s.substring(i, s.length);
}

function byte2Hex(b) {
    if (b < 0x10)
        return "0" + b.toString(16);
    else
        return b.toString(16);
}

// PKCS#1 (type 2, random) pad input string s to n bytes, and return a bigint
function pkcs1pad2(s, n) {
    if (n < s.length + 11) { // TODO: fix for utf-8
        alert("Message too long for RSA");
        return null;
    }
    var ba = new Array();
    var i = s.length - 1;
    while (i >= 0 && n > 0) {
        var c = s.charCodeAt(i--);
        if (c < 128) { // encode using utf-8
            ba[--n] = c;
        } else if ((c > 127) && (c < 2048)) {
            ba[--n] = (c & 63) | 128;
            ba[--n] = (c >> 6) | 192;
        } else {
            ba[--n] = (c & 63) | 128;
            ba[--n] = ((c >> 6) & 63) | 128;
            ba[--n] = (c >> 12) | 224;
        }
    }
    ba[--n] = 0;
    var rng = new SecureRandom();
    var x = new Array();
    while (n > 2) { // random non-zero pad
        x[0] = 0;
        while (x[0] == 0) rng.nextBytes(x);
        ba[--n] = x[0];
    }
    ba[--n] = 2;
    ba[--n] = 0;
    return new BigInteger(ba);
}

// "empty" RSA key constructor
function RSAKey() {
    this.n = null;
    this.e = 0;
    this.d = null;
    this.p = null;
    this.q = null;
    this.dmp1 = null;
    this.dmq1 = null;
    this.coeff = null;
}

// Set the public key fields N and e from hex strings
function RSASetPublic(N, E) {
    if (N != null && E != null && N.length > 0 && E.length > 0) {
        this.n = parseBigInt(N, 16);
        this.e = parseInt(E, 16);
    } else
        alert("Invalid RSA public key");
}

// Perform raw public operation on "x": return x^e (mod n)
function RSADoPublic(x) {
    return x.modPowInt(this.e, this.n);
}

// Return the PKCS#1 RSA encryption of "text" as an even-length hex string
function RSAEncrypt(text) {
    var m = pkcs1pad2(text, (this.n.bitLength() + 7) >> 3);
    if (m == null) return null;
    var c = this.doPublic(m);
    if (c == null) return null;
    var h = c.toString(16);
    if ((h.length & 1) == 0) return h; else return "0" + h;
}

// Return the PKCS#1 RSA encryption of "text" as a Base64-encoded string
//function RSAEncryptB64(text) {
//  var h = this.encrypt(text);
//  if(h) return hex2b64(h); else return null;
//}

// protected
RSAKey.prototype.doPublic = RSADoPublic;

// public
RSAKey.prototype.setPublic = RSASetPublic;
RSAKey.prototype.encrypt = RSAEncrypt;
//RSAKey.prototype.encrypt_b64 = RSAEncryptB64;

// ================== rsa.js end ================== //

function getEncryptedPassword(password) {
    var public_key = "00bdf3db924714b9c4ddd144910071c282e235ac51371037cf89fa08f28b9105b6326338ed211280154c645bf81bae4184c2b52e2b02b0953e7aa8b25a8e212a0b";
    var public_length = "10001";
    var rsa = new RSAKey();
    rsa.setPublic(public_key, public_length);
    return rsa.encrypt(password);
}

// 测试样例
console.log(getEncryptedPassword("123456"))
