diff --git a/docs/manual/ar/introduction/How-to-create-VR-content.html b/docs/manual/ar/introduction/How-to-create-VR-content.html index 00637f237f4f77b058bbbe9c2eba8f63a9439ccb..8a64ae8c6393591dbbeb6778e773c8c7fe430c8c 100644 --- a/docs/manual/ar/introduction/How-to-create-VR-content.html +++ b/docs/manual/ar/introduction/How-to-create-VR-content.html @@ -62,7 +62,6 @@ renderer.setAnimationLoop( function () { [example:webxr_vr_ballshooter WebXR / VR / ballshooter]
[example:webxr_vr_cubes WebXR / VR / cubes]
[example:webxr_vr_dragging WebXR / VR / dragging]
- [example:webxr_vr_lorenzattractor WebXR / VR / lorenzattractor]
[example:webxr_vr_paint WebXR / VR / paint]
[example:webxr_vr_panorama_depth WebXR / VR / panorama_depth]
[example:webxr_vr_panorama WebXR / VR / panorama]
diff --git a/docs/manual/en/introduction/How-to-create-VR-content.html b/docs/manual/en/introduction/How-to-create-VR-content.html index 20880c7a5c07383044a6ba2a2041f78f917c4a82..1420d6fef357bbd0a429dd0f8892bce711b5941d 100644 --- a/docs/manual/en/introduction/How-to-create-VR-content.html +++ b/docs/manual/en/introduction/How-to-create-VR-content.html @@ -67,7 +67,6 @@ renderer.setAnimationLoop( function () { [example:webxr_vr_ballshooter WebXR / VR / ballshooter]
[example:webxr_vr_cubes WebXR / VR / cubes]
[example:webxr_vr_dragging WebXR / VR / dragging]
- [example:webxr_vr_lorenzattractor WebXR / VR / lorenzattractor]
[example:webxr_vr_paint WebXR / VR / paint]
[example:webxr_vr_panorama_depth WebXR / VR / panorama_depth]
[example:webxr_vr_panorama WebXR / VR / panorama]
diff --git a/docs/manual/ja/introduction/How-to-create-VR-content.html b/docs/manual/ja/introduction/How-to-create-VR-content.html index 65cf81646632baaf91db1b3ea0183289f484480c..d1db7a733fa0166c2990172ec09bac75188cfdae 100644 --- a/docs/manual/ja/introduction/How-to-create-VR-content.html +++ b/docs/manual/ja/introduction/How-to-create-VR-content.html @@ -61,7 +61,6 @@ renderer.setAnimationLoop( function () { [example:webxr_vr_ballshooter WebXR / VR / ballshooter]
[example:webxr_vr_cubes WebXR / VR / cubes]
[example:webxr_vr_dragging WebXR / VR / dragging]
- [example:webxr_vr_lorenzattractor WebXR / VR / lorenzattractor]
[example:webxr_vr_paint WebXR / VR / paint]
[example:webxr_vr_panorama_depth WebXR / VR / panorama_depth]
[example:webxr_vr_panorama WebXR / VR / panorama]
diff --git a/docs/manual/ko/introduction/How-to-create-VR-content.html b/docs/manual/ko/introduction/How-to-create-VR-content.html index e3eebfc9333bcbf5413ea3e759ec92306481a924..8b2f8a4abe443a245a4751f8297644ecfe9c99a2 100644 --- a/docs/manual/ko/introduction/How-to-create-VR-content.html +++ b/docs/manual/ko/introduction/How-to-create-VR-content.html @@ -44,7 +44,7 @@ renderer.xr.enabled = true;

- 마지막으로, 자주 쓰이는 *window.requestAnimationFrame()* 기능을 활용할 수 없기 때문에, 애니메이션 루프를 수정해주어야 합니다. + 마지막으로, 자주 쓰이는 *window.requestAnimationFrame()* 기능을 활용할 수 없기 때문에, 애니메이션 루프를 수정해주어야 합니다. VR 프로젝트에서는 [page:WebGLRenderer.setAnimationLoop setAnimationLoop]를 사용합니다. 가장 간소화된 코드는 다음과 같습니다:

@@ -65,7 +65,6 @@ renderer.setAnimationLoop( function () { [example:webxr_vr_ballshooter WebXR / VR / ballshooter]
[example:webxr_vr_cubes WebXR / VR / cubes]
[example:webxr_vr_dragging WebXR / VR / dragging]
- [example:webxr_vr_lorenzattractor WebXR / VR / lorenzattractor]
[example:webxr_vr_paint WebXR / VR / paint]
[example:webxr_vr_panorama_depth WebXR / VR / panorama_depth]
[example:webxr_vr_panorama WebXR / VR / panorama]
@@ -77,4 +76,4 @@ renderer.setAnimationLoop( function () { - \ No newline at end of file + diff --git a/docs/manual/zh/introduction/How-to-create-VR-content.html b/docs/manual/zh/introduction/How-to-create-VR-content.html index fe005e89a22b47df0b4f5d8b061b5bef9a04253d..c6962b7adee2053d7627d4dbc234b2e0417d2831 100644 --- a/docs/manual/zh/introduction/How-to-create-VR-content.html +++ b/docs/manual/zh/introduction/How-to-create-VR-content.html @@ -67,7 +67,6 @@ renderer.setAnimationLoop( function () { [example:webxr_vr_ballshooter WebXR / VR / ballshooter]
[example:webxr_vr_cubes WebXR / VR / cubes]
[example:webxr_vr_dragging WebXR / VR / dragging]
- [example:webxr_vr_lorenzattractor WebXR / VR / lorenzattractor]
[example:webxr_vr_paint WebXR / VR / paint]
[example:webxr_vr_panorama_depth WebXR / VR / panorama_depth]
[example:webxr_vr_panorama WebXR / VR / panorama]
diff --git a/examples/files.json b/examples/files.json index 8d8e69bb29db313b91bc42e4f94a3b80e0ac302f..0a1d9d80fd53307eb758102efceb135668c6d253 100644 --- a/examples/files.json +++ b/examples/files.json @@ -347,7 +347,6 @@ "webxr_vr_handinput_pressbutton", "webxr_vr_haptics", "webxr_vr_layers", - "webxr_vr_lorenzattractor", "webxr_vr_panorama", "webxr_vr_panorama_depth", "webxr_vr_paint", diff --git a/examples/screenshots/webxr_vr_lorenzattractor.jpg b/examples/screenshots/webxr_vr_lorenzattractor.jpg deleted file mode 100644 index 917031adf93b9c3a6b4e60af2571b09ae8677eac..0000000000000000000000000000000000000000 Binary files a/examples/screenshots/webxr_vr_lorenzattractor.jpg and /dev/null differ diff --git a/examples/webxr_vr_lorenzattractor.html b/examples/webxr_vr_lorenzattractor.html deleted file mode 100644 index b28cf426aa463676cb5edfe8f99bcaa74e75fe25..0000000000000000000000000000000000000000 --- a/examples/webxr_vr_lorenzattractor.html +++ /dev/null @@ -1,175 +0,0 @@ - - - - three.js vr - lorenz attractor - - - - - - - -