提交 41af4048 编写于 作者: struct_cym's avatar struct_cym

Update game.cpp

上级 5325c2b6
...@@ -1059,6 +1059,48 @@ void shu() ...@@ -1059,6 +1059,48 @@ void shu()
return; return;
} }
} }
if(jineng[i]&&i==3)
{
cout<<"点石成金--"<<endl;
temb-=5*10+attack[grade];
cout<<name<<"打出了"<<5*10+attack[grade]<<"点伤害"<<endl;
cout<<"树魔还剩"<<temb<<"滴血"<<endl;
if(temb<=0)
{
cout<<"你赢了"<<endl;
cout<<"恭喜获鍀树魔心";
jinyan+=(double)experience[(int)x]/10;
return;
}
}
if(jineng[i]&&i==4)
{
cout<<"流水行舟--"<<endl;
temb-=5*10+attack[grade];
cout<<name<<"打出了"<<5*10+attack[grade]<<"点伤害"<<endl;
cout<<"树魔还剩"<<temb<<"滴血"<<endl;
if(temb<=0)
{
cout<<"你赢了"<<endl;
cout<<"恭喜获鍀树魔心";
jinyan+=(double)experience[(int)x]/10;
return;
}
}
if(jineng[i]&&i==5)
{
cout<<"--"<<endl;
temb-=5*10+attack[grade];
cout<<name<<"打出了"<<5*10+attack[grade]<<"点伤害"<<endl;
cout<<"树魔还剩"<<temb<<"滴血"<<endl;
if(temb<=0)
{
cout<<"你赢了"<<endl;
cout<<"恭喜获鍀树魔心";
jinyan+=(double)experience[(int)x]/10;
return;
}
}
} }
int sum=0; int sum=0;
while(true) while(true)
...@@ -1076,24 +1118,28 @@ void shu() ...@@ -1076,24 +1118,28 @@ void shu()
return; return;
} }
cout<<endl; cout<<endl;
for(int i=0; i<17; i++) for(int i=0; i<5; i++)
{ {
if(jineng[i]&&i==1&&sum%5==0) if(jineng[i]&&i==1&&sum%5==0)
{ {
cout<<"豪火球--"<<endl; cout<<"豪火球--"<<endl;
Sleep(500);
cout<<"焚毁!"<<endl; cout<<"焚毁!"<<endl;
Sleep(500);
temb-=5*10+attack[grade]; temb-=5*10+attack[grade];
cout<<name<<"打出了"<<5*10+attack[grade]<<"点伤害"<<endl; cout<<name<<"打出了"<<5*10+attack[grade]<<"点伤害"<<endl;
Sleep(500);
cout<<"树魔还剩"<<temb<<"滴血"<<endl; cout<<"树魔还剩"<<temb<<"滴血"<<endl;
Sleep(500);
if(temb<=0) if(temb<=0)
{ {
cout<<"你赢了"<<endl; cout<<"你赢了"<<endl;
cout<<"恭喜获鍀树魔心"; cout<<"你获得了 树魔心 "<<endl;
jinyan+=(double)experience[(int)x]/10; jinyan+=(double)experience[(int)x]/10;
return; return;
} }
} }
if(jineng[i]&&i==2&&sum%6==0) if(jineng[i]&&i==2&&sum%5==0)
{ {
cout<<"千手顶上化佛--"<<endl; cout<<"千手顶上化佛--"<<endl;
cout<<"气死谁啊!"<<endl; cout<<"气死谁啊!"<<endl;
...@@ -1108,6 +1154,48 @@ void shu() ...@@ -1108,6 +1154,48 @@ void shu()
return; return;
} }
} }
if(jineng[i]&&i==3&&sum%5==0)
{
cout<<"点石成金--"<<endl;
temb-=5*10+attack[grade];
cout<<name<<"打出了"<<5*10+attack[grade]<<"点伤害"<<endl;
cout<<"树魔还剩"<<temb<<"滴血"<<endl;
if(temb<=0)
{
cout<<"你赢了"<<endl;
cout<<"恭喜获鍀树魔心";
jinyan+=(double)experience[(int)x]/10;
return;
}
}
if(jineng[i]&&i==4&&sum%5==0)
{
cout<<"流水行舟--"<<endl;
temb-=5*10+attack[grade];
cout<<name<<"打出了"<<5*10+attack[grade]<<"点伤害"<<endl;
cout<<"树魔还剩"<<temb<<"滴血"<<endl;
if(temb<=0)
{
cout<<"你赢了"<<endl;
cout<<"恭喜获鍀树魔心";
jinyan+=(double)experience[(int)x]/10;
return;
}
}
if(jineng[i]&&i==5&&sum%5==0)
{
cout<<"--"<<endl;
temb-=5*10+attack[grade];
cout<<name<<"打出了"<<5*10+attack[grade]<<"点伤害"<<endl;
cout<<"树魔还剩"<<temb<<"滴血"<<endl;
if(temb<=0)
{
cout<<"你赢了"<<endl;
cout<<"恭喜获鍀树魔心";
jinyan+=(double)experience[(int)x]/10;
return;
}
}
} }
int y2=shanghai((int)attack[grade]); int y2=shanghai((int)attack[grade]);
temb-=y2+jianshang(temf); temb-=y2+jianshang(temf);
......
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