//this source code was auto-generated by tolua#, do not modify it using System; using LuaInterface; public class LuaInterface_LuaMethodWrap { public static void Register(LuaState L) { L.BeginClass(typeof(LuaInterface.LuaMethod), typeof(System.Object)); L.RegFunction("Destroy", Destroy); L.RegFunction("Call", Call); L.RegFunction("__tostring", ToLua.op_ToString); L.EndClass(); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int Destroy(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); LuaMethod obj = (LuaMethod)ToLua.CheckObject(L, 1, typeof(LuaMethod)); obj.Destroy(); ToLua.Destroy(L); return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int Call(IntPtr L) { try { LuaMethod obj = (LuaMethod)ToLua.CheckObject(L, 1, typeof(LuaMethod)); return obj.Call(L); } catch(Exception e) { return LuaDLL.toluaL_exception(L, e); } } }