//this source code was auto-generated by tolua#, do not modify it using System; using LuaInterface; public class UnityEngine_AnimationClipWrap { public static void Register(LuaState L) { L.BeginClass(typeof(UnityEngine.AnimationClip), typeof(UnityEngine.Object)); L.RegFunction("SampleAnimation", SampleAnimation); L.RegFunction("SetCurve", SetCurve); L.RegFunction("EnsureQuaternionContinuity", EnsureQuaternionContinuity); L.RegFunction("ClearCurves", ClearCurves); L.RegFunction("AddEvent", AddEvent); L.RegFunction("New", _CreateUnityEngine_AnimationClip); L.RegFunction("__eq", op_Equality); L.RegFunction("__tostring", ToLua.op_ToString); L.RegVar("length", get_length, null); L.RegVar("frameRate", get_frameRate, set_frameRate); L.RegVar("wrapMode", get_wrapMode, set_wrapMode); L.RegVar("localBounds", get_localBounds, set_localBounds); L.RegVar("legacy", get_legacy, set_legacy); L.RegVar("humanMotion", get_humanMotion, null); L.RegVar("empty", get_empty, null); L.RegVar("hasGenericRootTransform", get_hasGenericRootTransform, null); L.RegVar("hasMotionFloatCurves", get_hasMotionFloatCurves, null); L.RegVar("hasMotionCurves", get_hasMotionCurves, null); L.RegVar("hasRootCurves", get_hasRootCurves, null); L.RegVar("events", get_events, set_events); L.EndClass(); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _CreateUnityEngine_AnimationClip(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 0) { UnityEngine.AnimationClip obj = new UnityEngine.AnimationClip(); ToLua.PushSealed(L, obj); return 1; } else { return LuaDLL.luaL_throw(L, "invalid arguments to ctor method: UnityEngine.AnimationClip.New"); } } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int SampleAnimation(IntPtr L) { try { ToLua.CheckArgsCount(L, 3); UnityEngine.AnimationClip obj = (UnityEngine.AnimationClip)ToLua.CheckObject(L, 1, typeof(UnityEngine.AnimationClip)); UnityEngine.GameObject arg0 = (UnityEngine.GameObject)ToLua.CheckObject(L, 2, typeof(UnityEngine.GameObject)); float arg1 = (float)LuaDLL.luaL_checknumber(L, 3); obj.SampleAnimation(arg0, arg1); return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int SetCurve(IntPtr L) { try { ToLua.CheckArgsCount(L, 5); UnityEngine.AnimationClip obj = (UnityEngine.AnimationClip)ToLua.CheckObject(L, 1, typeof(UnityEngine.AnimationClip)); string arg0 = ToLua.CheckString(L, 2); System.Type arg1 = ToLua.CheckMonoType(L, 3); string arg2 = ToLua.CheckString(L, 4); UnityEngine.AnimationCurve arg3 = (UnityEngine.AnimationCurve)ToLua.CheckObject(L, 5); obj.SetCurve(arg0, arg1, arg2, arg3); return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int EnsureQuaternionContinuity(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); UnityEngine.AnimationClip obj = (UnityEngine.AnimationClip)ToLua.CheckObject(L, 1, typeof(UnityEngine.AnimationClip)); obj.EnsureQuaternionContinuity(); return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int ClearCurves(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); UnityEngine.AnimationClip obj = (UnityEngine.AnimationClip)ToLua.CheckObject(L, 1, typeof(UnityEngine.AnimationClip)); obj.ClearCurves(); return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int AddEvent(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); UnityEngine.AnimationClip obj = (UnityEngine.AnimationClip)ToLua.CheckObject(L, 1, typeof(UnityEngine.AnimationClip)); UnityEngine.AnimationEvent arg0 = (UnityEngine.AnimationEvent)ToLua.CheckObject(L, 2, typeof(UnityEngine.AnimationEvent)); obj.AddEvent(arg0); return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int op_Equality(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); UnityEngine.Object arg0 = (UnityEngine.Object)ToLua.ToObject(L, 1); UnityEngine.Object arg1 = (UnityEngine.Object)ToLua.ToObject(L, 2); bool o = arg0 == arg1; LuaDLL.lua_pushboolean(L, o); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_length(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UnityEngine.AnimationClip obj = (UnityEngine.AnimationClip)o; float ret = obj.length; LuaDLL.lua_pushnumber(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index length on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_frameRate(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UnityEngine.AnimationClip obj = (UnityEngine.AnimationClip)o; float ret = obj.frameRate; LuaDLL.lua_pushnumber(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index frameRate on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_wrapMode(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UnityEngine.AnimationClip obj = (UnityEngine.AnimationClip)o; UnityEngine.WrapMode ret = obj.wrapMode; ToLua.Push(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index wrapMode on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_localBounds(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UnityEngine.AnimationClip obj = (UnityEngine.AnimationClip)o; UnityEngine.Bounds ret = obj.localBounds; ToLua.Push(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index localBounds on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_legacy(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UnityEngine.AnimationClip obj = (UnityEngine.AnimationClip)o; bool ret = obj.legacy; LuaDLL.lua_pushboolean(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index legacy on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_humanMotion(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UnityEngine.AnimationClip obj = (UnityEngine.AnimationClip)o; bool ret = obj.humanMotion; LuaDLL.lua_pushboolean(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index humanMotion on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_empty(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UnityEngine.AnimationClip obj = (UnityEngine.AnimationClip)o; bool ret = obj.empty; LuaDLL.lua_pushboolean(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index empty on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_hasGenericRootTransform(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UnityEngine.AnimationClip obj = (UnityEngine.AnimationClip)o; bool ret = obj.hasGenericRootTransform; LuaDLL.lua_pushboolean(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index hasGenericRootTransform on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_hasMotionFloatCurves(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UnityEngine.AnimationClip obj = (UnityEngine.AnimationClip)o; bool ret = obj.hasMotionFloatCurves; LuaDLL.lua_pushboolean(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index hasMotionFloatCurves on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_hasMotionCurves(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UnityEngine.AnimationClip obj = (UnityEngine.AnimationClip)o; bool ret = obj.hasMotionCurves; LuaDLL.lua_pushboolean(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index hasMotionCurves on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_hasRootCurves(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UnityEngine.AnimationClip obj = (UnityEngine.AnimationClip)o; bool ret = obj.hasRootCurves; LuaDLL.lua_pushboolean(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index hasRootCurves on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_events(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UnityEngine.AnimationClip obj = (UnityEngine.AnimationClip)o; UnityEngine.AnimationEvent[] ret = obj.events; ToLua.Push(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index events on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_frameRate(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UnityEngine.AnimationClip obj = (UnityEngine.AnimationClip)o; float arg0 = (float)LuaDLL.luaL_checknumber(L, 2); obj.frameRate = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index frameRate on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_wrapMode(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UnityEngine.AnimationClip obj = (UnityEngine.AnimationClip)o; UnityEngine.WrapMode arg0 = (UnityEngine.WrapMode)ToLua.CheckObject(L, 2, typeof(UnityEngine.WrapMode)); obj.wrapMode = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index wrapMode on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_localBounds(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UnityEngine.AnimationClip obj = (UnityEngine.AnimationClip)o; UnityEngine.Bounds arg0 = ToLua.ToBounds(L, 2); obj.localBounds = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index localBounds on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_legacy(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UnityEngine.AnimationClip obj = (UnityEngine.AnimationClip)o; bool arg0 = LuaDLL.luaL_checkboolean(L, 2); obj.legacy = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index legacy on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_events(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UnityEngine.AnimationClip obj = (UnityEngine.AnimationClip)o; UnityEngine.AnimationEvent[] arg0 = ToLua.CheckObjectArray(L, 2); obj.events = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index events on a nil value"); } } }