提交 ce6ffed7 编写于 作者: M monomania

1.c4设置变盘达到或超过0.5 设置tovoid tovoiddesc

上级 f9611f80
...@@ -46,7 +46,7 @@ func Analy(all bool) { ...@@ -46,7 +46,7 @@ func Analy(all bool) {
base.Log.Info("---------------A3模型--------------") base.Log.Info("---------------A3模型--------------")
base.Log.Info("---------------------------------------------------------------") base.Log.Info("---------------------------------------------------------------")
a3 := new(service.A3Service) a3 := new(service.A3Service)
a3.MaxLetBall = 10 a3.MaxLetBall = 5
a3.Analy(all) a3.Analy(all)
base.Log.Info("---------------------------------------------------------------") base.Log.Info("---------------------------------------------------------------")
base.Log.Info("---------------C1模型--------------") base.Log.Info("---------------C1模型--------------")
......
...@@ -67,8 +67,9 @@ func (this *C4Service) analyStub(v *pojo.MatchLast) (int, *entity5.AnalyResult) ...@@ -67,8 +67,9 @@ func (this *C4Service) analyStub(v *pojo.MatchLast) (int, *entity5.AnalyResult)
//限制初盘,即时盘让球在0.25以内 //限制初盘,即时盘让球在0.25以内
if math.Abs(a18Bet.SLetBall-a18Bet.ELetBall) > 0.25 { if math.Abs(a18Bet.SLetBall-a18Bet.ELetBall) > 0.25 {
//temp_data.Result ="" temp_data.TOVoid = true
//return -2, temp_data temp_data.TOVoidDesc = "界限"
return -2, temp_data
} }
//得出结果 //得出结果
......
...@@ -31,6 +31,6 @@ const ( ...@@ -31,6 +31,6 @@ const (
const ( const (
SLEEP_RAND_S = 10 SLEEP_RAND_S = 10
SLEEP_RAND_E = 200 SLEEP_RAND_E = 100
) )
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