// Motion
ScratchNet.WaitStatement:#4C97FF
ScratchNet.MoveStatement:#4C97FF
ScratchNet.RotationStatement:#4C97FF
ScratchNet.ReflectionStatement:#4C97FF
ScratchNet.SetRotationModeStatement:#4C97FF
ScratchNet.SetDegreeStatement:#4C97FF
ScratchNet.SetPositionStatement:#4C97FF
ScratchNet.SetPositionXStatement:#4C97FF
ScratchNet.SetPositionYStatement:#4C97FF
ScratchNet.TimedMoveStatement:#4C97FF
ScratchNet.XPositionExpression:#4C97FF
ScratchNet.YPositionExpression:#4C97FF
ScratchNet.DegreeExpression:#4C97FF
// Looks
ScratchNet.ResizeStatement:#9966FF
ScratchNet.SetImageStatement:#9966FF
ScratchNet.SetNextImageStatement:#9966FF
ScratchNet.ShowStatement:#9966FF
ScratchNet.HideStatement:#9966FF
ScratchNet.SizeExpression:#9966FF
// Logic
ScratchNet.CompareExpression:#59C059
ScratchNet.LogicExpression:#59C059
ScratchNet.NotExpression:#59C059
// Operator
ScratchNet.BinaryExpression:#59C059
ScratchNet.ConditionalExpression:#59C059
ScratchNet.RandomExpression:#59C059
// Control
ScratchNet.IfStatement:#FFAB19
ScratchNet.ForStatement:#FFAB19
ScratchNet.WhileStatement:#FFAB19
ScratchNet.BreakStatement:#FFAB19
ScratchNet.ContinueStatement:#FFAB19
ScratchNet.ReturnStatement:#FFAB19
ScratchNet.LogStatement:#FFAB19
ScratchNet.TryStatement:#FFAB19
// Event
ScratchNet.StartEventHandler:#FFBF00
ScratchNet.KeyEventHandler:#FFBF00
ScratchNet.ClickEventHandler:#FFBF00
ScratchNet.MessageEvetHandler:#FFBF00
// Variable
ScratchNet.AssignmentStatement:#FF8C1A
