"TT_GraphicsInputMirroring" = "Type: plist boolean\nFailsafe: false\nDescription: Apple’s own implementation of AppleEvent prevents keyboard input during graphics applications from appearing on the basic console input stream.\n\nWith the default setting of false, OC's builtin implementation of AppleEvent replicates this behaviour.\n\nOn non-Apple hardware this can stop keyboard input working in graphics-based applications such as Windows BitLocker which use non-Apple key input methods.\n\nThe recommended setting on all hardware is true.\n\nNote: AppleEvent's default behaviour is intended to prevent unwanted queued keystrokes from appearing after exiting graphics-based UEFI applications; this issue is already handled separately within OpenCore.\n\n• True --- Allow keyboard input to reach graphics mode apps which are not using Apple input protocols.\n• False --- Prevent key input mirroring to non-Apple protocols when in graphics mode.";
"TT_GraphicsInputMirroring" = "Apple 自己的 AppleEvent 实现可防止图形应用程序期间的键盘输入出现在基本控制台输入流中.\n\n默认设置为 false, OC 的 AppleEvent 内置实现复制了这种行为.\n\n在非 Apple 硬件上,这会阻止键盘输入在基于图形的应用程序中工作,例如使用非 Apple 键输入方法的 Windows BitLocker.\n\n所有硬件上的推荐设置为 true.\n\n注意: AppleEvent 的默认行为旨在防止在退出基于图形的 UEFI 应用程序后出现不需要的排队按键; 这个问题已经在 OpenCore 中单独处理了.\n\n• True --- 允许键盘输入到达不使用 Apple 输入协议的图形模式应用程序.\n• False --- 在图形模式下防止键输入镜像到非 Apple 协议.";