提交 08b5bad7 编写于 作者: M Matthew Oliver

Update VS project files for recent merge.

上级 d6f43069
...@@ -328,6 +328,7 @@ ...@@ -328,6 +328,7 @@
%define HAVE_LIBDC1394_1 0 %define HAVE_LIBDC1394_1 0
%define HAVE_LIBDC1394_2 0 %define HAVE_LIBDC1394_2 0
%define HAVE_MAKEINFO 0 %define HAVE_MAKEINFO 0
%define HAVE_MAKEINFO_HTML 0
%define HAVE_PERL 0 %define HAVE_PERL 0
%define HAVE_POD2MAN 0 %define HAVE_POD2MAN 0
%define HAVE_SDL 1 %define HAVE_SDL 1
...@@ -534,6 +535,7 @@ ...@@ -534,6 +535,7 @@
%define CONFIG_TPELDSP 1 %define CONFIG_TPELDSP 1
%define CONFIG_VIDEODSP 1 %define CONFIG_VIDEODSP 1
%define CONFIG_VP3DSP 1 %define CONFIG_VP3DSP 1
%define CONFIG_WMA_FREQS 1
%define CONFIG_AAC_ADTSTOASC_BSF 1 %define CONFIG_AAC_ADTSTOASC_BSF 1
%define CONFIG_CHOMP_BSF 1 %define CONFIG_CHOMP_BSF 1
%define CONFIG_DUMP_EXTRADATA_BSF 1 %define CONFIG_DUMP_EXTRADATA_BSF 1
......
...@@ -439,6 +439,7 @@ ...@@ -439,6 +439,7 @@
#define HAVE_LIBDC1394_1 0 #define HAVE_LIBDC1394_1 0
#define HAVE_LIBDC1394_2 0 #define HAVE_LIBDC1394_2 0
#define HAVE_MAKEINFO 0 #define HAVE_MAKEINFO 0
#define HAVE_MAKEINFO_HTML 0
#define HAVE_PERL 0 #define HAVE_PERL 0
#define HAVE_POD2MAN 0 #define HAVE_POD2MAN 0
#define HAVE_SDL 1 #define HAVE_SDL 1
...@@ -653,6 +654,7 @@ ...@@ -653,6 +654,7 @@
#define CONFIG_TPELDSP 1 #define CONFIG_TPELDSP 1
#define CONFIG_VIDEODSP 1 #define CONFIG_VIDEODSP 1
#define CONFIG_VP3DSP 1 #define CONFIG_VP3DSP 1
#define CONFIG_WMA_FREQS 1
#define CONFIG_AAC_ADTSTOASC_BSF 1 #define CONFIG_AAC_ADTSTOASC_BSF 1
#define CONFIG_CHOMP_BSF 1 #define CONFIG_CHOMP_BSF 1
#define CONFIG_DUMP_EXTRADATA_BSF 1 #define CONFIG_DUMP_EXTRADATA_BSF 1
......
...@@ -143,9 +143,6 @@ ...@@ -143,9 +143,6 @@
<ClCompile Include="..\libavcodec\dct32_float.c"> <ClCompile Include="..\libavcodec\dct32_float.c">
<ObjectFileName>$(IntDir)\libavcodec_dct32_float.obj</ObjectFileName> <ObjectFileName>$(IntDir)\libavcodec_dct32_float.obj</ObjectFileName>
</ClCompile> </ClCompile>
<ClCompile Include="..\libavcodec\dxva2.c">
<ObjectFileName>$(IntDir)\libavcodec_dxva2.obj</ObjectFileName>
</ClCompile>
<ClCompile Include="..\libavcodec\error_resilience.c"> <ClCompile Include="..\libavcodec\error_resilience.c">
<ObjectFileName>$(IntDir)\libavcodec_error_resilience.obj</ObjectFileName> <ObjectFileName>$(IntDir)\libavcodec_error_resilience.obj</ObjectFileName>
</ClCompile> </ClCompile>
...@@ -347,6 +344,9 @@ ...@@ -347,6 +344,9 @@
<ClCompile Include="..\libavcodec\vp3dsp.c"> <ClCompile Include="..\libavcodec\vp3dsp.c">
<ObjectFileName>$(IntDir)\libavcodec_vp3dsp.obj</ObjectFileName> <ObjectFileName>$(IntDir)\libavcodec_vp3dsp.obj</ObjectFileName>
</ClCompile> </ClCompile>
<ClCompile Include="..\libavcodec\wma_freqs.c">
<ObjectFileName>$(IntDir)\libavcodec_wma_freqs.obj</ObjectFileName>
</ClCompile>
<ClCompile Include="..\libavcodec\012v.c"> <ClCompile Include="..\libavcodec\012v.c">
<ObjectFileName>$(IntDir)\libavcodec_012v.obj</ObjectFileName> <ObjectFileName>$(IntDir)\libavcodec_012v.obj</ObjectFileName>
</ClCompile> </ClCompile>
...@@ -578,12 +578,6 @@ ...@@ -578,12 +578,6 @@
<ClCompile Include="..\libavcodec\binkaudio.c"> <ClCompile Include="..\libavcodec\binkaudio.c">
<ObjectFileName>$(IntDir)\libavcodec_binkaudio.obj</ObjectFileName> <ObjectFileName>$(IntDir)\libavcodec_binkaudio.obj</ObjectFileName>
</ClCompile> </ClCompile>
<ClCompile Include="..\libavcodec\wma.c">
<ObjectFileName>$(IntDir)\libavcodec_wma.obj</ObjectFileName>
</ClCompile>
<ClCompile Include="..\libavcodec\wma_common.c">
<ObjectFileName>$(IntDir)\libavcodec_wma_common.obj</ObjectFileName>
</ClCompile>
<ClCompile Include="..\libavcodec\bintext.c"> <ClCompile Include="..\libavcodec\bintext.c">
<ObjectFileName>$(IntDir)\libavcodec_bintext.obj</ObjectFileName> <ObjectFileName>$(IntDir)\libavcodec_bintext.obj</ObjectFileName>
</ClCompile> </ClCompile>
...@@ -1148,9 +1142,6 @@ ...@@ -1148,9 +1142,6 @@
<ClCompile Include="..\libavcodec\xvididct.c"> <ClCompile Include="..\libavcodec\xvididct.c">
<ObjectFileName>$(IntDir)\libavcodec_xvididct.obj</ObjectFileName> <ObjectFileName>$(IntDir)\libavcodec_xvididct.obj</ObjectFileName>
</ClCompile> </ClCompile>
<ClCompile Include="..\libavcodec\xvid_c_idct.c">
<ObjectFileName>$(IntDir)\libavcodec_xvid_c_idct.obj</ObjectFileName>
</ClCompile>
<ClCompile Include="..\libavcodec\mpl2dec.c"> <ClCompile Include="..\libavcodec\mpl2dec.c">
<ObjectFileName>$(IntDir)\libavcodec_mpl2dec.obj</ObjectFileName> <ObjectFileName>$(IntDir)\libavcodec_mpl2dec.obj</ObjectFileName>
</ClCompile> </ClCompile>
...@@ -1691,9 +1682,15 @@ ...@@ -1691,9 +1682,15 @@
<ClCompile Include="..\libavcodec\wmalosslessdec.c"> <ClCompile Include="..\libavcodec\wmalosslessdec.c">
<ObjectFileName>$(IntDir)\libavcodec_wmalosslessdec.obj</ObjectFileName> <ObjectFileName>$(IntDir)\libavcodec_wmalosslessdec.obj</ObjectFileName>
</ClCompile> </ClCompile>
<ClCompile Include="..\libavcodec\wma_common.c">
<ObjectFileName>$(IntDir)\libavcodec_wma_common.obj</ObjectFileName>
</ClCompile>
<ClCompile Include="..\libavcodec\wmaprodec.c"> <ClCompile Include="..\libavcodec\wmaprodec.c">
<ObjectFileName>$(IntDir)\libavcodec_wmaprodec.obj</ObjectFileName> <ObjectFileName>$(IntDir)\libavcodec_wmaprodec.obj</ObjectFileName>
</ClCompile> </ClCompile>
<ClCompile Include="..\libavcodec\wma.c">
<ObjectFileName>$(IntDir)\libavcodec_wma.obj</ObjectFileName>
</ClCompile>
<ClCompile Include="..\libavcodec\wmadec.c"> <ClCompile Include="..\libavcodec\wmadec.c">
<ObjectFileName>$(IntDir)\libavcodec_wmadec.obj</ObjectFileName> <ObjectFileName>$(IntDir)\libavcodec_wmadec.obj</ObjectFileName>
</ClCompile> </ClCompile>
...@@ -1823,6 +1820,9 @@ ...@@ -1823,6 +1820,9 @@
<ClCompile Include="..\libavcodec\vima.c"> <ClCompile Include="..\libavcodec\vima.c">
<ObjectFileName>$(IntDir)\libavcodec_vima.obj</ObjectFileName> <ObjectFileName>$(IntDir)\libavcodec_vima.obj</ObjectFileName>
</ClCompile> </ClCompile>
<ClCompile Include="..\libavcodec\dxva2.c">
<ObjectFileName>$(IntDir)\libavcodec_dxva2.obj</ObjectFileName>
</ClCompile>
<ClCompile Include="..\libavcodec\dxva2_h264.c"> <ClCompile Include="..\libavcodec\dxva2_h264.c">
<ObjectFileName>$(IntDir)\libavcodec_dxva2_h264.obj</ObjectFileName> <ObjectFileName>$(IntDir)\libavcodec_dxva2_h264.obj</ObjectFileName>
</ClCompile> </ClCompile>
......
...@@ -105,9 +105,6 @@ ...@@ -105,9 +105,6 @@
<ClCompile Include="..\libavcodec\dct32_float.c"> <ClCompile Include="..\libavcodec\dct32_float.c">
<Filter>Source Files\libavcodec</Filter> <Filter>Source Files\libavcodec</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="..\libavcodec\dxva2.c">
<Filter>Source Files\libavcodec</Filter>
</ClCompile>
<ClCompile Include="..\libavcodec\error_resilience.c"> <ClCompile Include="..\libavcodec\error_resilience.c">
<Filter>Source Files\libavcodec</Filter> <Filter>Source Files\libavcodec</Filter>
</ClCompile> </ClCompile>
...@@ -309,6 +306,9 @@ ...@@ -309,6 +306,9 @@
<ClCompile Include="..\libavcodec\vp3dsp.c"> <ClCompile Include="..\libavcodec\vp3dsp.c">
<Filter>Source Files\libavcodec</Filter> <Filter>Source Files\libavcodec</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="..\libavcodec\wma_freqs.c">
<Filter>Source Files\libavcodec</Filter>
</ClCompile>
<ClCompile Include="..\libavcodec\012v.c"> <ClCompile Include="..\libavcodec\012v.c">
<Filter>Source Files\libavcodec</Filter> <Filter>Source Files\libavcodec</Filter>
</ClCompile> </ClCompile>
...@@ -540,12 +540,6 @@ ...@@ -540,12 +540,6 @@
<ClCompile Include="..\libavcodec\binkaudio.c"> <ClCompile Include="..\libavcodec\binkaudio.c">
<Filter>Source Files\libavcodec</Filter> <Filter>Source Files\libavcodec</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="..\libavcodec\wma.c">
<Filter>Source Files\libavcodec</Filter>
</ClCompile>
<ClCompile Include="..\libavcodec\wma_common.c">
<Filter>Source Files\libavcodec</Filter>
</ClCompile>
<ClCompile Include="..\libavcodec\bintext.c"> <ClCompile Include="..\libavcodec\bintext.c">
<Filter>Source Files\libavcodec</Filter> <Filter>Source Files\libavcodec</Filter>
</ClCompile> </ClCompile>
...@@ -1110,9 +1104,6 @@ ...@@ -1110,9 +1104,6 @@
<ClCompile Include="..\libavcodec\xvididct.c"> <ClCompile Include="..\libavcodec\xvididct.c">
<Filter>Source Files\libavcodec</Filter> <Filter>Source Files\libavcodec</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="..\libavcodec\xvid_c_idct.c">
<Filter>Source Files\libavcodec</Filter>
</ClCompile>
<ClCompile Include="..\libavcodec\mpl2dec.c"> <ClCompile Include="..\libavcodec\mpl2dec.c">
<Filter>Source Files\libavcodec</Filter> <Filter>Source Files\libavcodec</Filter>
</ClCompile> </ClCompile>
...@@ -1653,9 +1644,15 @@ ...@@ -1653,9 +1644,15 @@
<ClCompile Include="..\libavcodec\wmalosslessdec.c"> <ClCompile Include="..\libavcodec\wmalosslessdec.c">
<Filter>Source Files\libavcodec</Filter> <Filter>Source Files\libavcodec</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="..\libavcodec\wma_common.c">
<Filter>Source Files\libavcodec</Filter>
</ClCompile>
<ClCompile Include="..\libavcodec\wmaprodec.c"> <ClCompile Include="..\libavcodec\wmaprodec.c">
<Filter>Source Files\libavcodec</Filter> <Filter>Source Files\libavcodec</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="..\libavcodec\wma.c">
<Filter>Source Files\libavcodec</Filter>
</ClCompile>
<ClCompile Include="..\libavcodec\wmadec.c"> <ClCompile Include="..\libavcodec\wmadec.c">
<Filter>Source Files\libavcodec</Filter> <Filter>Source Files\libavcodec</Filter>
</ClCompile> </ClCompile>
...@@ -1785,6 +1782,9 @@ ...@@ -1785,6 +1782,9 @@
<ClCompile Include="..\libavcodec\vima.c"> <ClCompile Include="..\libavcodec\vima.c">
<Filter>Source Files\libavcodec</Filter> <Filter>Source Files\libavcodec</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="..\libavcodec\dxva2.c">
<Filter>Source Files\libavcodec</Filter>
</ClCompile>
<ClCompile Include="..\libavcodec\dxva2_h264.c"> <ClCompile Include="..\libavcodec\dxva2_h264.c">
<Filter>Source Files\libavcodec</Filter> <Filter>Source Files\libavcodec</Filter>
</ClCompile> </ClCompile>
......
...@@ -599,6 +599,9 @@ ...@@ -599,6 +599,9 @@
<ClCompile Include="..\libavfilter\x86\vf_hqdn3d_init.c"> <ClCompile Include="..\libavfilter\x86\vf_hqdn3d_init.c">
<ObjectFileName>$(IntDir)\libavfilter_x86_vf_hqdn3d_init.obj</ObjectFileName> <ObjectFileName>$(IntDir)\libavfilter_x86_vf_hqdn3d_init.obj</ObjectFileName>
</ClCompile> </ClCompile>
<ClCompile Include="..\libavfilter\x86\vf_idet_init.c">
<ObjectFileName>$(IntDir)\libavfilter_x86_vf_idet_init.obj</ObjectFileName>
</ClCompile>
<ClCompile Include="..\libavfilter\x86\vf_pullup_init.c"> <ClCompile Include="..\libavfilter\x86\vf_pullup_init.c">
<ObjectFileName>$(IntDir)\libavfilter_x86_vf_pullup_init.obj</ObjectFileName> <ObjectFileName>$(IntDir)\libavfilter_x86_vf_pullup_init.obj</ObjectFileName>
</ClCompile> </ClCompile>
...@@ -624,6 +627,7 @@ ...@@ -624,6 +627,7 @@
<ItemGroup> <ItemGroup>
<YASM Include="..\libavfilter\x86\vf_gradfun.asm" /> <YASM Include="..\libavfilter\x86\vf_gradfun.asm" />
<YASM Include="..\libavfilter\x86\vf_hqdn3d.asm" /> <YASM Include="..\libavfilter\x86\vf_hqdn3d.asm" />
<YASM Include="..\libavfilter\x86\vf_idet.asm" />
<YASM Include="..\libavfilter\x86\vf_pullup.asm" /> <YASM Include="..\libavfilter\x86\vf_pullup.asm" />
<YASM Include="..\libavfilter\x86\af_volume.asm" /> <YASM Include="..\libavfilter\x86\af_volume.asm" />
<YASM Include="..\libavfilter\x86\vf_yadif.asm" /> <YASM Include="..\libavfilter\x86\vf_yadif.asm" />
......
...@@ -564,6 +564,9 @@ ...@@ -564,6 +564,9 @@
<ClCompile Include="..\libavfilter\x86\vf_hqdn3d_init.c"> <ClCompile Include="..\libavfilter\x86\vf_hqdn3d_init.c">
<Filter>Source Files\libavfilter\x86</Filter> <Filter>Source Files\libavfilter\x86</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="..\libavfilter\x86\vf_idet_init.c">
<Filter>Source Files\libavfilter\x86</Filter>
</ClCompile>
<ClCompile Include="..\libavfilter\x86\vf_pullup_init.c"> <ClCompile Include="..\libavfilter\x86\vf_pullup_init.c">
<Filter>Source Files\libavfilter\x86</Filter> <Filter>Source Files\libavfilter\x86</Filter>
</ClCompile> </ClCompile>
...@@ -607,6 +610,9 @@ ...@@ -607,6 +610,9 @@
<YASM Include="..\libavfilter\x86\vf_hqdn3d.asm"> <YASM Include="..\libavfilter\x86\vf_hqdn3d.asm">
<Filter>Source Files\libavfilter\x86</Filter> <Filter>Source Files\libavfilter\x86</Filter>
</YASM> </YASM>
<YASM Include="..\libavfilter\x86\vf_idet.asm">
<Filter>Source Files\libavfilter\x86</Filter>
</YASM>
<YASM Include="..\libavfilter\x86\vf_pullup.asm"> <YASM Include="..\libavfilter\x86\vf_pullup.asm">
<Filter>Source Files\libavfilter\x86</Filter> <Filter>Source Files\libavfilter\x86</Filter>
</YASM> </YASM>
......
#ifndef AVUTIL_FFVERSION_H #ifndef AVUTIL_FFVERSION_H
#define AVUTIL_FFVERSION_H #define AVUTIL_FFVERSION_H
#define FFMPEG_VERSION "2.3.git" #define FFMPEG_VERSION "2.3.git"
#endif /* AVUTIL_FFVERSION_H */ #endif /* AVUTIL_FFVERSION_H */
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