提交 bf841dbb 编写于 作者: M Matt Oliver

projects: Update for recent upstream merge.

上级 5974ecbe
...@@ -260,6 +260,7 @@ ...@@ -260,6 +260,7 @@
%define HAVE_POLL_H 0 %define HAVE_POLL_H 0
%define HAVE_SNDIO_H 0 %define HAVE_SNDIO_H 0
%define HAVE_SOUNDCARD_H 0 %define HAVE_SOUNDCARD_H 0
%define HAVE_STDATOMIC_H 0
%define HAVE_SYS_MMAN_H 0 %define HAVE_SYS_MMAN_H 0
%define HAVE_SYS_PARAM_H 0 %define HAVE_SYS_PARAM_H 0
%define HAVE_SYS_RESOURCE_H 0 %define HAVE_SYS_RESOURCE_H 0
...@@ -1829,6 +1830,7 @@ ...@@ -1829,6 +1830,7 @@
%define CONFIG_PIXDESCTEST_FILTER 1 %define CONFIG_PIXDESCTEST_FILTER 1
%define CONFIG_PP_FILTER 1 %define CONFIG_PP_FILTER 1
%define CONFIG_PP7_FILTER 1 %define CONFIG_PP7_FILTER 1
%define CONFIG_PREMULTIPLY_FILTER 1
%define CONFIG_PREWITT_FILTER 1 %define CONFIG_PREWITT_FILTER 1
%define CONFIG_PSNR_FILTER 1 %define CONFIG_PSNR_FILTER 1
%define CONFIG_PULLUP_FILTER 1 %define CONFIG_PULLUP_FILTER 1
......
...@@ -290,6 +290,7 @@ ...@@ -290,6 +290,7 @@
#define HAVE_POLL_H 0 #define HAVE_POLL_H 0
#define HAVE_SNDIO_H 0 #define HAVE_SNDIO_H 0
#define HAVE_SOUNDCARD_H 0 #define HAVE_SOUNDCARD_H 0
#define HAVE_STDATOMIC_H 0
#define HAVE_SYS_MMAN_H 0 #define HAVE_SYS_MMAN_H 0
#define HAVE_SYS_PARAM_H 0 #define HAVE_SYS_PARAM_H 0
#define HAVE_SYS_RESOURCE_H 0 #define HAVE_SYS_RESOURCE_H 0
...@@ -1879,6 +1880,7 @@ ...@@ -1879,6 +1880,7 @@
#define CONFIG_PIXDESCTEST_FILTER 1 #define CONFIG_PIXDESCTEST_FILTER 1
#define CONFIG_PP_FILTER 1 #define CONFIG_PP_FILTER 1
#define CONFIG_PP7_FILTER 1 #define CONFIG_PP7_FILTER 1
#define CONFIG_PREMULTIPLY_FILTER 1
#define CONFIG_PREWITT_FILTER 1 #define CONFIG_PREWITT_FILTER 1
#define CONFIG_PSNR_FILTER 1 #define CONFIG_PSNR_FILTER 1
#define CONFIG_PULLUP_FILTER 1 #define CONFIG_PULLUP_FILTER 1
......
...@@ -275,6 +275,7 @@ ...@@ -275,6 +275,7 @@
<ClCompile Include="..\libavfilter\vf_phase.c" /> <ClCompile Include="..\libavfilter\vf_phase.c" />
<ClCompile Include="..\libavfilter\vf_pixdesctest.c" /> <ClCompile Include="..\libavfilter\vf_pixdesctest.c" />
<ClCompile Include="..\libavfilter\vf_pp.c" /> <ClCompile Include="..\libavfilter\vf_pp.c" />
<ClCompile Include="..\libavfilter\vf_premultiply.c" />
<ClCompile Include="..\libavfilter\vf_qp.c" /> <ClCompile Include="..\libavfilter\vf_qp.c" />
<ClCompile Include="..\libavfilter\vf_random.c" /> <ClCompile Include="..\libavfilter\vf_random.c" />
<ClCompile Include="..\libavfilter\vf_readvitc.c" /> <ClCompile Include="..\libavfilter\vf_readvitc.c" />
......
...@@ -648,6 +648,9 @@ ...@@ -648,6 +648,9 @@
<ClCompile Include="..\libavfilter\vf_pp.c"> <ClCompile Include="..\libavfilter\vf_pp.c">
<Filter>Source Files\libavfilter</Filter> <Filter>Source Files\libavfilter</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="..\libavfilter\vf_premultiply.c">
<Filter>Source Files\libavfilter</Filter>
</ClCompile>
<ClCompile Include="..\libavfilter\vf_qp.c"> <ClCompile Include="..\libavfilter\vf_qp.c">
<Filter>Source Files\libavfilter</Filter> <Filter>Source Files\libavfilter</Filter>
</ClCompile> </ClCompile>
......
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