提交 50dac2ea 编写于 作者: R Romain Vimont

Log "new texture" at INFO level

The "initial texture" is logged at INFO level. For consistency, log "new
texture" at the same level.
上级 b8ff35ef
...@@ -241,7 +241,7 @@ prepare_for_frame(struct screen *screen, struct size new_frame_size) { ...@@ -241,7 +241,7 @@ prepare_for_frame(struct screen *screen, struct size new_frame_size) {
screen->frame_size = new_frame_size; screen->frame_size = new_frame_size;
LOGD("New texture: %" PRIu16 "x%" PRIu16, LOGI("New texture: %" PRIu16 "x%" PRIu16,
screen->frame_size.width, screen->frame_size.height); screen->frame_size.width, screen->frame_size.height);
screen->texture = create_texture(screen->renderer, new_frame_size); screen->texture = create_texture(screen->renderer, new_frame_size);
if (!screen->texture) { if (!screen->texture) {
......
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