提交 c65ec96e 编写于 作者: B Bernard Xiong

[BSP] fix CRLF issue in gkipc bsp

上级 f7296db4
...@@ -182,7 +182,7 @@ static void ai_int_handler(void) ...@@ -182,7 +182,7 @@ static void ai_int_handler(void)
pFrameQue->frameSequence++; pFrameQue->frameSequence++;
if(++pFrameQue->frameWrite >= pFrameQue->frameQueRear) if(++pFrameQue->frameWrite >= pFrameQue->frameQueRear)
{ {
pFrameQue->frameWrite = pFrameQue->frameQueHead; pFrameQue->frameWrite = pFrameQue->frameQueHead;
} }
...@@ -261,7 +261,7 @@ static void ao_int_handler(void) ...@@ -261,7 +261,7 @@ static void ao_int_handler(void)
{ {
if(++pFrameQue->frameRead >= pFrameQue->frameQueRear) if(++pFrameQue->frameRead >= pFrameQue->frameQueRear)
{ {
pFrameQue->frameRead = pFrameQue->frameQueHead; pFrameQue->frameRead = pFrameQue->frameQueHead;
} }
...@@ -970,7 +970,7 @@ GERR GD_AUDIO_AI_Read_Frame(GD_AUDIO_FRAME_S *frame) ...@@ -970,7 +970,7 @@ GERR GD_AUDIO_AI_Read_Frame(GD_AUDIO_FRAME_S *frame)
memcpy(frame, pFrameQue->frameRead, sizeof(GD_AUDIO_FRAME_S)); memcpy(frame, pFrameQue->frameRead, sizeof(GD_AUDIO_FRAME_S));
if(++pFrameQue->frameRead>= pFrameQue->frameQueRear) if(++pFrameQue->frameRead>= pFrameQue->frameQueRear)
{ {
pFrameQue->frameRead = pFrameQue->frameQueHead; pFrameQue->frameRead = pFrameQue->frameQueHead;
} }
...@@ -1172,7 +1172,7 @@ GERR GD_AUDIO_AO_Write_Frame(GD_AUDIO_FRAME_S *frame) ...@@ -1172,7 +1172,7 @@ GERR GD_AUDIO_AO_Write_Frame(GD_AUDIO_FRAME_S *frame)
memcpy(frame, pFrameQue->frameWrite, sizeof(GD_AUDIO_FRAME_S)); memcpy(frame, pFrameQue->frameWrite, sizeof(GD_AUDIO_FRAME_S));
if(++pFrameQue->frameWrite >= pFrameQue->frameQueRear) if(++pFrameQue->frameWrite >= pFrameQue->frameQueRear)
{ {
pFrameQue->frameWrite = pFrameQue->frameQueHead; pFrameQue->frameWrite = pFrameQue->frameQueHead;
} }
......
...@@ -108,7 +108,7 @@ static void rx_int_handler(void) ...@@ -108,7 +108,7 @@ static void rx_int_handler(void)
{ {
pDev->wrPointer += pDev->frameSize; pDev->wrPointer += pDev->frameSize;
if(pDev->wrPointer >= pDev->rearPointer) if(pDev->wrPointer >= pDev->rearPointer)
{ {
pDev->wrPointer = pDev->dmaFrameBuffer; pDev->wrPointer = pDev->dmaFrameBuffer;
} }
...@@ -181,7 +181,7 @@ static void tx_int_handler(void) ...@@ -181,7 +181,7 @@ static void tx_int_handler(void)
{ {
pDev->rdPointer += pDev->frameSize; pDev->rdPointer += pDev->frameSize;
if(pDev->rdPointer >= pDev->rearPointer) if(pDev->rdPointer >= pDev->rearPointer)
{ {
pDev->rdPointer = pDev->dmaFrameBuffer; pDev->rdPointer = pDev->dmaFrameBuffer;
} }
...@@ -465,7 +465,7 @@ GERR GD_I2S_RX_Read_Frame(U8 *data, U32 *length) ...@@ -465,7 +465,7 @@ GERR GD_I2S_RX_Read_Frame(U8 *data, U32 *length)
pDev->rdPointer += pDev->frameSize; pDev->rdPointer += pDev->frameSize;
if(pDev->rdPointer >= pDev->rearPointer) if(pDev->rdPointer >= pDev->rearPointer)
{ {
pDev->rdPointer = pDev->dmaFrameBuffer; pDev->rdPointer = pDev->dmaFrameBuffer;
} }
...@@ -635,7 +635,7 @@ GERR GD_I2S_TX_Write_Frame(U8 *data, U32 length) ...@@ -635,7 +635,7 @@ GERR GD_I2S_TX_Write_Frame(U8 *data, U32 length)
pDev->wrPointer += pDev->frameSize; pDev->wrPointer += pDev->frameSize;
if(pDev->wrPointer >= pDev->rearPointer) if(pDev->wrPointer >= pDev->rearPointer)
{ {
pDev->wrPointer = pDev->dmaFrameBuffer; pDev->wrPointer = pDev->dmaFrameBuffer;
} }
......
...@@ -181,7 +181,7 @@ static void ai_int_handler(void) ...@@ -181,7 +181,7 @@ static void ai_int_handler(void)
pFrameQue->frameSequence++; pFrameQue->frameSequence++;
if(++pFrameQue->frameWrite >= pFrameQue->frameQueRear) if(++pFrameQue->frameWrite >= pFrameQue->frameQueRear)
{ {
pFrameQue->frameWrite = pFrameQue->frameQueHead; pFrameQue->frameWrite = pFrameQue->frameQueHead;
} }
...@@ -261,7 +261,7 @@ static void ao_int_handler(void) ...@@ -261,7 +261,7 @@ static void ao_int_handler(void)
{ {
if(++pFrameQue->frameRead >= pFrameQue->frameQueRear) if(++pFrameQue->frameRead >= pFrameQue->frameQueRear)
{ {
pFrameQue->frameRead = pFrameQue->frameQueHead; pFrameQue->frameRead = pFrameQue->frameQueHead;
} }
...@@ -970,7 +970,7 @@ GERR GD_AUDIO_AI_Read_Frame(GD_AUDIO_FRAME_S *frame) ...@@ -970,7 +970,7 @@ GERR GD_AUDIO_AI_Read_Frame(GD_AUDIO_FRAME_S *frame)
memcpy(frame, pFrameQue->frameRead, sizeof(GD_AUDIO_FRAME_S)); memcpy(frame, pFrameQue->frameRead, sizeof(GD_AUDIO_FRAME_S));
if(++pFrameQue->frameRead>= pFrameQue->frameQueRear) if(++pFrameQue->frameRead>= pFrameQue->frameQueRear)
{ {
pFrameQue->frameRead = pFrameQue->frameQueHead; pFrameQue->frameRead = pFrameQue->frameQueHead;
} }
...@@ -1172,7 +1172,7 @@ GERR GD_AUDIO_AO_Write_Frame(GD_AUDIO_FRAME_S *frame) ...@@ -1172,7 +1172,7 @@ GERR GD_AUDIO_AO_Write_Frame(GD_AUDIO_FRAME_S *frame)
memcpy(frame, pFrameQue->frameWrite, sizeof(GD_AUDIO_FRAME_S)); memcpy(frame, pFrameQue->frameWrite, sizeof(GD_AUDIO_FRAME_S));
if(++pFrameQue->frameWrite >= pFrameQue->frameQueRear) if(++pFrameQue->frameWrite >= pFrameQue->frameQueRear)
{ {
pFrameQue->frameWrite = pFrameQue->frameQueHead; pFrameQue->frameWrite = pFrameQue->frameQueHead;
} }
......
...@@ -107,7 +107,7 @@ static void rx_int_handler(void) ...@@ -107,7 +107,7 @@ static void rx_int_handler(void)
{ {
pDev->wrPointer += pDev->frameSize; pDev->wrPointer += pDev->frameSize;
if(pDev->wrPointer >= pDev->rearPointer) if(pDev->wrPointer >= pDev->rearPointer)
{ {
pDev->wrPointer = pDev->dmaFrameBuffer; pDev->wrPointer = pDev->dmaFrameBuffer;
} }
...@@ -180,7 +180,7 @@ static void tx_int_handler(void) ...@@ -180,7 +180,7 @@ static void tx_int_handler(void)
{ {
pDev->rdPointer += pDev->frameSize; pDev->rdPointer += pDev->frameSize;
if(pDev->rdPointer >= pDev->rearPointer) if(pDev->rdPointer >= pDev->rearPointer)
{ {
pDev->rdPointer = pDev->dmaFrameBuffer; pDev->rdPointer = pDev->dmaFrameBuffer;
} }
...@@ -466,7 +466,7 @@ GERR GD_I2S_RX_Read_Frame(U8 *data, U32 *length) ...@@ -466,7 +466,7 @@ GERR GD_I2S_RX_Read_Frame(U8 *data, U32 *length)
pDev->rdPointer += pDev->frameSize; pDev->rdPointer += pDev->frameSize;
if(pDev->rdPointer >= pDev->rearPointer) if(pDev->rdPointer >= pDev->rearPointer)
{ {
pDev->rdPointer = pDev->dmaFrameBuffer; pDev->rdPointer = pDev->dmaFrameBuffer;
} }
...@@ -636,7 +636,7 @@ GERR GD_I2S_TX_Write_Frame(U8 *data, U32 length) ...@@ -636,7 +636,7 @@ GERR GD_I2S_TX_Write_Frame(U8 *data, U32 length)
pDev->wrPointer += pDev->frameSize; pDev->wrPointer += pDev->frameSize;
if(pDev->wrPointer >= pDev->rearPointer) if(pDev->wrPointer >= pDev->rearPointer)
{ {
pDev->wrPointer = pDev->dmaFrameBuffer; pDev->wrPointer = pDev->dmaFrameBuffer;
} }
......
...@@ -181,7 +181,7 @@ static void ai_int_handler(void) ...@@ -181,7 +181,7 @@ static void ai_int_handler(void)
pFrameQue->frameSequence++; pFrameQue->frameSequence++;
if(++pFrameQue->frameWrite >= pFrameQue->frameQueRear) if(++pFrameQue->frameWrite >= pFrameQue->frameQueRear)
{ {
pFrameQue->frameWrite = pFrameQue->frameQueHead; pFrameQue->frameWrite = pFrameQue->frameQueHead;
} }
...@@ -260,7 +260,7 @@ static void ao_int_handler(void) ...@@ -260,7 +260,7 @@ static void ao_int_handler(void)
{ {
if(++pFrameQue->frameRead >= pFrameQue->frameQueRear) if(++pFrameQue->frameRead >= pFrameQue->frameQueRear)
{ {
pFrameQue->frameRead = pFrameQue->frameQueHead; pFrameQue->frameRead = pFrameQue->frameQueHead;
} }
...@@ -969,7 +969,7 @@ GERR GD_AUDIO_AI_Read_Frame(GD_AUDIO_FRAME_S *frame) ...@@ -969,7 +969,7 @@ GERR GD_AUDIO_AI_Read_Frame(GD_AUDIO_FRAME_S *frame)
memcpy(frame, pFrameQue->frameRead, sizeof(GD_AUDIO_FRAME_S)); memcpy(frame, pFrameQue->frameRead, sizeof(GD_AUDIO_FRAME_S));
if(++pFrameQue->frameRead>= pFrameQue->frameQueRear) if(++pFrameQue->frameRead>= pFrameQue->frameQueRear)
{ {
pFrameQue->frameRead = pFrameQue->frameQueHead; pFrameQue->frameRead = pFrameQue->frameQueHead;
} }
...@@ -1171,7 +1171,7 @@ GERR GD_AUDIO_AO_Write_Frame(GD_AUDIO_FRAME_S *frame) ...@@ -1171,7 +1171,7 @@ GERR GD_AUDIO_AO_Write_Frame(GD_AUDIO_FRAME_S *frame)
memcpy(frame, pFrameQue->frameWrite, sizeof(GD_AUDIO_FRAME_S)); memcpy(frame, pFrameQue->frameWrite, sizeof(GD_AUDIO_FRAME_S));
if(++pFrameQue->frameWrite >= pFrameQue->frameQueRear) if(++pFrameQue->frameWrite >= pFrameQue->frameQueRear)
{ {
pFrameQue->frameWrite = pFrameQue->frameQueHead; pFrameQue->frameWrite = pFrameQue->frameQueHead;
} }
......
...@@ -107,7 +107,7 @@ static void rx_int_handler(void) ...@@ -107,7 +107,7 @@ static void rx_int_handler(void)
{ {
pDev->wrPointer += pDev->frameSize; pDev->wrPointer += pDev->frameSize;
if(pDev->wrPointer >= pDev->rearPointer) if(pDev->wrPointer >= pDev->rearPointer)
{ {
pDev->wrPointer = pDev->dmaFrameBuffer; pDev->wrPointer = pDev->dmaFrameBuffer;
} }
...@@ -180,7 +180,7 @@ static void tx_int_handler(void) ...@@ -180,7 +180,7 @@ static void tx_int_handler(void)
{ {
pDev->rdPointer += pDev->frameSize; pDev->rdPointer += pDev->frameSize;
if(pDev->rdPointer >= pDev->rearPointer) if(pDev->rdPointer >= pDev->rearPointer)
{ {
pDev->rdPointer = pDev->dmaFrameBuffer; pDev->rdPointer = pDev->dmaFrameBuffer;
} }
...@@ -464,7 +464,7 @@ GERR GD_I2S_RX_Read_Frame(U8 *data, U32 *length) ...@@ -464,7 +464,7 @@ GERR GD_I2S_RX_Read_Frame(U8 *data, U32 *length)
pDev->rdPointer += pDev->frameSize; pDev->rdPointer += pDev->frameSize;
if(pDev->rdPointer >= pDev->rearPointer) if(pDev->rdPointer >= pDev->rearPointer)
{ {
pDev->rdPointer = pDev->dmaFrameBuffer; pDev->rdPointer = pDev->dmaFrameBuffer;
} }
...@@ -634,7 +634,7 @@ GERR GD_I2S_TX_Write_Frame(U8 *data, U32 length) ...@@ -634,7 +634,7 @@ GERR GD_I2S_TX_Write_Frame(U8 *data, U32 length)
pDev->wrPointer += pDev->frameSize; pDev->wrPointer += pDev->frameSize;
if(pDev->wrPointer >= pDev->rearPointer) if(pDev->wrPointer >= pDev->rearPointer)
{ {
pDev->wrPointer = pDev->dmaFrameBuffer; pDev->wrPointer = pDev->dmaFrameBuffer;
} }
......
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