提交 4d6115a5 编写于 作者: G Geoff Thorpe

Make a note of the recent ENGINE developments.

上级 3a25b96c
......@@ -11,6 +11,34 @@
*) applies to 0.9.6a (/0.9.6b) and 0.9.7
+) applies to 0.9.7 only
+) Minor adjustment to "rand" code. RAND_get_rand_method() now returns a
'const' value. Any code that should be able to modify a RAND_METHOD
should already have non-const pointers to it (ie. they should only
modify their own ones).
[Geoff]
+) Made a variety of tweaks to the ENGINE code.
- "atalla" and "ubsec" string definitions were moved from header files
to C code. "nuron" string definitions were placed in variables
rather than hard-coded - allowing parameterisation of these values
later on via ctrl() commands.
- Removed unused "#if 0"'d code.
- Fixed engine list iteration code so it uses ENGINE_free() to release
structural references.
- Constified the RAND_METHOD element of ENGINE structures.
- Constified various get/set functions as appropriate and added
missing functions (including a catch-all ENGINE_cpy that duplicates
all ENGINE values onto a new ENGINE except reference counts/state).
- Removed NULL parameter checks in get/set functions. Setting a method
or function to NULL is a way of cancelling out a previously set
value. Passing a NULL ENGINE parameter is just plain stupid anyway
and doesn't justify the extra error symbols and code.
- Deprecate the ENGINE_FLAGS_MALLOCED define and move the area for
flags from engine_int.h to engine.h.
- Changed prototypes for ENGINE handler functions (init(), finish(),
ctrl(), key-load functions, etc) to take an (ENGINE*) parameter.
[Geoff]
*) Move 'if (!initialized) RAND_poll()' into regions protected by
CRYPTO_LOCK_RAND. This is not strictly necessary, but avoids
having multiple threads call RAND_poll() concurrently.
......
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