提交 47bf32ed 编写于 作者: D Dennis Lambe Jr

Made unity_fixture IGNORE_TEST() respect the -v verbose flag.

More details here: http://forums.pragprog.com/forums/123/topics/10126
上级 e21881c5
......@@ -112,11 +112,14 @@ void UnityTestRunner(unityfunction* setup,
}
}
void UnityIgnoreTest()
void UnityIgnoreTest(const char * printableName)
{
Unity.NumberOfTests++;
Unity.CurrentTestIgnored = 1;
UNITY_OUTPUT_CHAR('!');
if (!UnityFixture.Verbose)
UNITY_OUTPUT_CHAR('!');
else
UnityPrint(printableName);
UnityConcludeFixtureTest();
}
......@@ -357,6 +360,10 @@ void UnityConcludeFixtureTest()
{
if (Unity.CurrentTestIgnored)
{
if (UnityFixture.Verbose)
{
UNITY_OUTPUT_CHAR('\n');
}
Unity.TestIgnores++;
}
else if (!Unity.CurrentTestFailed)
......@@ -375,4 +382,3 @@ void UnityConcludeFixtureTest()
Unity.CurrentTestFailed = 0;
Unity.CurrentTestIgnored = 0;
}
......@@ -41,7 +41,7 @@ int UnityMain(int argc, char* argv[], void (*runAllTests)());
void TEST_##group##_##name##_();\
void TEST_##group##_##name##_run()\
{\
UnityIgnoreTest();\
UnityIgnoreTest("IGNORE_TEST(" #group ", " #name ")");\
}\
void TEST_##group##_##name##_()
......
......@@ -25,7 +25,7 @@ void UnityTestRunner(unityfunction * setup,
const char * name,
const char * file, int line);
void UnityIgnoreTest();
void UnityIgnoreTest(const char * printableName);
void UnityMalloc_StartTest();
void UnityMalloc_EndTest();
int UnityFailureCount();
......
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