- 21 12月, 2015 1 次提交
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由 jsalling 提交于
If Unity core is compiled with UNITY_OUTPUT_CHAR = putcharSpy, these tests will run, otherwise they are ignored and print a message Includes an implementation of putcharSpy, which allows checking the I/O from Unity during a test. Follows closely from the Fixture spy Tricky macros determine if putcharSpy is injected
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- 30 7月, 2014 1 次提交
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由 Mark VanderVoord 提交于
rearranged project to centralize all self-test stuff under test directory. only pull in includes when required.
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- 05 2月, 2011 1 次提交
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由 mvandervoord 提交于
- removed TEST_CASE(...) macro from Unity because it's not compatible with a number of compilers. User will need to define it themselves to use it. (it's an empty define anyway) git-svn-id: http://unity.svn.sourceforge.net/svnroot/unity/trunk@117 e7d17a6e-8845-0410-bbbc-c8efb4fdad7e
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- 23 1月, 2011 1 次提交
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由 mvandervoord 提交于
- fixed TEST_CASE error git-svn-id: http://unity.svn.sourceforge.net/svnroot/unity/trunk@115 e7d17a6e-8845-0410-bbbc-c8efb4fdad7e
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- 27 11月, 2010 1 次提交
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由 mvandervoord 提交于
- updated docs to better discuss generator options. git-svn-id: http://unity.svn.sourceforge.net/svnroot/unity/trunk@104 e7d17a6e-8845-0410-bbbc-c8efb4fdad7e
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