connection_pool.rb 21.5 KB
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require 'thread'
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require 'thread_safe'
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require 'monitor'
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require 'set'

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module ActiveRecord
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  # Raised when a connection could not be obtained within the connection
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  # acquisition timeout period: because max connections in pool
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  # are in use.
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  class ConnectionTimeoutError < ConnectionNotEstablished
  end

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  module ConnectionAdapters
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    # Connection pool base class for managing Active Record database
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    # connections.
    #
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    # == Introduction
    #
    # A connection pool synchronizes thread access to a limited number of
    # database connections. The basic idea is that each thread checks out a
    # database connection from the pool, uses that connection, and checks the
    # connection back in. ConnectionPool is completely thread-safe, and will
    # ensure that a connection cannot be used by two threads at the same time,
    # as long as ConnectionPool's contract is correctly followed. It will also
    # handle cases in which there are more threads than connections: if all
    # connections have been checked out, and a thread tries to checkout a
    # connection anyway, then ConnectionPool will wait until some other thread
    # has checked in a connection.
    #
    # == Obtaining (checking out) a connection
    #
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    # Connections can be obtained and used from a connection pool in several
    # ways:
    #
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    # 1. Simply use ActiveRecord::Base.connection as with Active Record 2.1 and
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    #    earlier (pre-connection-pooling). Eventually, when you're done with
    #    the connection(s) and wish it to be returned to the pool, you call
    #    ActiveRecord::Base.clear_active_connections!. This will be the
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    #    default behavior for Active Record when used in conjunction with
    #    Action Pack's request handling cycle.
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    # 2. Manually check out a connection from the pool with
    #    ActiveRecord::Base.connection_pool.checkout. You are responsible for
    #    returning this connection to the pool when finished by calling
    #    ActiveRecord::Base.connection_pool.checkin(connection).
    # 3. Use ActiveRecord::Base.connection_pool.with_connection(&block), which
    #    obtains a connection, yields it as the sole argument to the block,
    #    and returns it to the pool after the block completes.
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    #
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    # Connections in the pool are actually AbstractAdapter objects (or objects
    # compatible with AbstractAdapter's interface).
    #
    # == Options
    #
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    # There are several connection-pooling-related options that you can add to
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    # your database connection configuration:
    #
    # * +pool+: number indicating size of connection pool (default 5)
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    # * +checkout_timeout+: number of seconds to block and wait for a connection
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    #   before giving up and raising a timeout error (default 5 seconds).
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    # * +reaping_frequency+: frequency in seconds to periodically run the
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    #   Reaper, which attempts to find and recover connections from dead
    #   threads, which can occur if a programmer forgets to close a
    #   connection at the end of a thread or a thread dies unexpectedly.
    #   Regardless of this setting, the Reaper will be invoked before every
    #   blocking wait. (Default nil, which means don't schedule the Reaper).
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    class ConnectionPool
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      # Threadsafe, fair, FIFO queue.  Meant to be used by ConnectionPool
      # with which it shares a Monitor.  But could be a generic Queue.
      #
      # The Queue in stdlib's 'thread' could replace this class except
      # stdlib's doesn't support waiting with a timeout.
      class Queue
        def initialize(lock = Monitor.new)
          @lock = lock
          @cond = @lock.new_cond
          @num_waiting = 0
          @queue = []
        end

        # Test if any threads are currently waiting on the queue.
        def any_waiting?
          synchronize do
            @num_waiting > 0
          end
        end

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        # Returns the number of threads currently waiting on this
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        # queue.
        def num_waiting
          synchronize do
            @num_waiting
          end
        end

        # Add +element+ to the queue.  Never blocks.
        def add(element)
          synchronize do
            @queue.push element
            @cond.signal
          end
        end

        # If +element+ is in the queue, remove and return it, or nil.
        def delete(element)
          synchronize do
            @queue.delete(element)
          end
        end

        # Remove all elements from the queue.
        def clear
          synchronize do
            @queue.clear
          end
        end

        # Remove the head of the queue.
        #
        # If +timeout+ is not given, remove and return the head the
        # queue if the number of available elements is strictly
        # greater than the number of threads currently waiting (that
        # is, don't jump ahead in line).  Otherwise, return nil.
        #
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        # If +timeout+ is given, block if there is no element
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        # available, waiting up to +timeout+ seconds for an element to
        # become available.
        #
        # Raises:
        # - ConnectionTimeoutError if +timeout+ is given and no element
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        # becomes available within +timeout+ seconds,
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        def poll(timeout = nil)
          synchronize do
            if timeout
              no_wait_poll || wait_poll(timeout)
            else
              no_wait_poll
            end
          end
        end

        private

        def synchronize(&block)
          @lock.synchronize(&block)
        end

        # Test if the queue currently contains any elements.
        def any?
          !@queue.empty?
        end

        # A thread can remove an element from the queue without
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        # waiting if and only if the number of currently available
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        # connections is strictly greater than the number of waiting
        # threads.
        def can_remove_no_wait?
          @queue.size > @num_waiting
        end

        # Removes and returns the head of the queue if possible, or nil.
        def remove
          @queue.shift
        end

        # Remove and return the head the queue if the number of
        # available elements is strictly greater than the number of
        # threads currently waiting.  Otherwise, return nil.
        def no_wait_poll
          remove if can_remove_no_wait?
        end

        # Waits on the queue up to +timeout+ seconds, then removes and
        # returns the head of the queue.
        def wait_poll(timeout)
          @num_waiting += 1

          t0 = Time.now
          elapsed = 0
          loop do
            @cond.wait(timeout - elapsed)

            return remove if any?

            elapsed = Time.now - t0
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            if elapsed >= timeout
              msg = 'could not obtain a database connection within %0.3f seconds (waited %0.3f seconds)' %
                [timeout, elapsed]
              raise ConnectionTimeoutError, msg
            end
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          end
        ensure
          @num_waiting -= 1
        end
      end

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      # Every +frequency+ seconds, the reaper will call +reap+ on +pool+.
      # A reaper instantiated with a nil frequency will never reap the
      # connection pool.
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      #
      # Configure the frequency by setting "reaping_frequency" in your
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      # database yaml file.
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      class Reaper
        attr_reader :pool, :frequency

        def initialize(pool, frequency)
          @pool      = pool
          @frequency = frequency
        end

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        def run
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          return unless frequency
          Thread.new(frequency, pool) { |t, p|
            while true
              sleep t
              p.reap
            end
          }
        end
      end

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      include MonitorMixin

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      attr_accessor :automatic_reconnect, :checkout_timeout, :schema_cache
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      attr_reader :spec, :connections, :size, :reaper
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      # Creates a new ConnectionPool object. +spec+ is a ConnectionSpecification
      # object which describes database connection information (e.g. adapter,
      # host name, username, password, etc), as well as the maximum size for
      # this ConnectionPool.
      #
      # The default ConnectionPool maximum size is 5.
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      def initialize(spec)
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        super()

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        @spec = spec
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        @checkout_timeout = (spec.config[:checkout_timeout] && spec.config[:checkout_timeout].to_f) || 5
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        @reaper = Reaper.new(self, (spec.config[:reaping_frequency] && spec.config[:reaping_frequency].to_f))
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        @reaper.run
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        # default max pool size to 5
        @size = (spec.config[:pool] && spec.config[:pool].to_i) || 5
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        # The cache of reserved connections mapped to threads
        @reserved_connections = ThreadSafe::Cache.new(:initial_capacity => @size)

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        @connections         = []
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        @automatic_reconnect = true
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        @available = Queue.new self
      end

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      # Retrieve the connection associated with the current thread, or call
      # #checkout to obtain one if necessary.
      #
      # #connection can be called any number of times; the connection is
      # held in a hash keyed by the thread id.
      def connection
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        # this is correctly done double-checked locking
        # (ThreadSafe::Cache's lookups have volatile semantics)
        @reserved_connections[current_connection_id] || synchronize do
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          @reserved_connections[current_connection_id] ||= checkout
        end
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      end

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      # Is there an open connection that is being used for the current thread?
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      def active_connection?
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        synchronize do
          @reserved_connections.fetch(current_connection_id) {
            return false
          }.in_use?
        end
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      end

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      # Signal that the thread is finished with the current connection.
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      # #release_connection releases the connection-thread association
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      # and returns the connection to the pool.
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      def release_connection(with_id = current_connection_id)
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        synchronize do
          conn = @reserved_connections.delete(with_id)
          checkin conn if conn
        end
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      end

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      # If a connection already exists yield it to the block. If no connection
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      # exists checkout a connection, yield it to the block, and checkin the
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      # connection when finished.
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      def with_connection
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        connection_id = current_connection_id
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        fresh_connection = true unless active_connection?
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        yield connection
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      ensure
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        release_connection(connection_id) if fresh_connection
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      end

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      # Returns true if a connection has already been opened.
      def connected?
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        synchronize { @connections.any? }
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      end

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      # Disconnects all connections in the pool, and clears the pool.
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      def disconnect!
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        synchronize do
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          @reserved_connections.clear
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          @connections.each do |conn|
            checkin conn
            conn.disconnect!
          end
          @connections = []
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          @available.clear
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        end
      end

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      # Clears the cache which maps classes.
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      def clear_reloadable_connections!
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        synchronize do
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          @reserved_connections.clear
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          @connections.each do |conn|
            checkin conn
            conn.disconnect! if conn.requires_reloading?
          end
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          @connections.delete_if(&:requires_reloading?)
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          @available.clear
          @connections.each do |conn|
            @available.add conn
          end
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        end
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      end

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      # Check-out a database connection from the pool, indicating that you want
      # to use it. You should call #checkin when you no longer need this.
      #
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      # This is done by either returning and leasing existing connection, or by
      # creating a new connection and leasing it.
      #
      # If all connections are leased and the pool is at capacity (meaning the
      # number of currently leased connections is greater than or equal to the
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      # size limit set), an ActiveRecord::ConnectionTimeoutError exception will be raised.
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      #
      # Returns: an AbstractAdapter object.
      #
      # Raises:
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      # - ConnectionTimeoutError: no connection can be obtained from the pool.
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      def checkout
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        synchronize do
          conn = acquire_connection
          conn.lease
          checkout_and_verify(conn)
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        end
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      end

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      # Check-in a database connection back into the pool, indicating that you
      # no longer need this connection.
      #
      # +conn+: an AbstractAdapter object, which was obtained by earlier by
      # calling +checkout+ on this pool.
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      def checkin(conn)
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        synchronize do
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          owner = conn.owner

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          conn.run_callbacks :checkin do
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            conn.expire
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          end
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          release conn, owner
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          @available.add conn
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        end
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      end
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      # Remove a connection from the connection pool.  The connection will
      # remain open and active but will no longer be managed by this pool.
      def remove(conn)
        synchronize do
          @connections.delete conn
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          @available.delete conn
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          release conn, conn.owner
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          @available.add checkout_new_connection if @available.any_waiting?
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        end
      end

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      # Recover lost connections for the pool.  A lost connection can occur if
      # a programmer forgets to checkin a connection at the end of a thread
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      # or a thread dies unexpectedly.
      def reap
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        stale_connections = synchronize do
          @connections.select do |conn|
            conn.in_use? && !conn.owner.alive?
          end
        end

        stale_connections.each do |conn|
          synchronize do
            if conn.active?
              conn.reset!
              checkin conn
            else
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              remove conn
            end
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          end
        end
      end

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      private
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      # Acquire a connection by one of 1) immediately removing one
      # from the queue of available connections, 2) creating a new
      # connection if the pool is not at capacity, 3) waiting on the
      # queue for a connection to become available.
      #
      # Raises:
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      # - ConnectionTimeoutError if a connection could not be acquired
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      def acquire_connection
        if conn = @available.poll
          conn
        elsif @connections.size < @size
          checkout_new_connection
        else
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          reap
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          @available.poll(@checkout_timeout)
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        end
      end

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      def release(conn, owner)
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        thread_id = owner.object_id
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        if @reserved_connections[thread_id] == conn
          @reserved_connections.delete thread_id
        end
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      end

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      def new_connection
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        Base.send(spec.adapter_method, spec.config).tap do |conn|
          conn.schema_cache = schema_cache.dup if schema_cache
        end
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      end

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      def current_connection_id #:nodoc:
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        Base.connection_id ||= Thread.current.object_id
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      end
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      def checkout_new_connection
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        raise ConnectionNotEstablished unless @automatic_reconnect

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        c = new_connection
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        c.pool = self
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        @connections << c
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        c
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      end

      def checkout_and_verify(c)
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        c.run_callbacks :checkout do
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          c.verify!
        end
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        c
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      rescue
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        remove c
        c.disconnect!
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        raise
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      end
    end

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    # ConnectionHandler is a collection of ConnectionPool objects. It is used
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    # for keeping separate connection pools for Active Record models that connect
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    # to different databases.
    #
    # For example, suppose that you have 5 models, with the following hierarchy:
    #
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    #   class Author < ActiveRecord::Base
    #   end
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    #
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    #   class BankAccount < ActiveRecord::Base
    #   end
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    #
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    #   class Book < ActiveRecord::Base
    #     establish_connection "library_db"
    #   end
    #
    #   class ScaryBook < Book
    #   end
    #
    #   class GoodBook < Book
    #   end
    #
    # And a database.yml that looked like this:
    #
    #   development:
    #     database: my_application
    #     host: localhost
    #
    #   library_db:
    #     database: library
    #     host: some.library.org
    #
    # Your primary database in the development environment is "my_application"
    # but the Book model connects to a separate database called "library_db"
    # (this can even be a database on a different machine).
    #
    # Book, ScaryBook and GoodBook will all use the same connection pool to
    # "library_db" while Author, BankAccount, and any other models you create
    # will use the default connection pool to "my_application".
    #
    # The various connection pools are managed by a single instance of
    # ConnectionHandler accessible via ActiveRecord::Base.connection_handler.
    # All Active Record models use this handler to determine the connection pool that they
    # should use.
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    class ConnectionHandler
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      def initialize
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        # These caches are keyed by klass.name, NOT klass. Keying them by klass
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        # alone would lead to memory leaks in development mode as all previous
        # instances of the class would stay in memory.
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        @owner_to_pool = ThreadSafe::Cache.new(:initial_capacity => 2) do |h,k|
          h[k] = ThreadSafe::Cache.new(:initial_capacity => 2)
        end
        @class_to_pool = ThreadSafe::Cache.new(:initial_capacity => 2) do |h,k|
          h[k] = ThreadSafe::Cache.new
        end
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      end

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      def connection_pool_list
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        owner_to_pool.values.compact
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      end
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      alias :connection_pools :connection_pool_list
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      def establish_connection(owner, spec)
        @class_to_pool.clear
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        raise RuntimeError, "Anonymous class is not allowed." unless owner.name
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        owner_to_pool[owner.name] = ConnectionAdapters::ConnectionPool.new(spec)
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      end

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      # Returns true if there are any active connections among the connection
      # pools that the ConnectionHandler is managing.
      def active_connections?
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        connection_pool_list.any?(&:active_connection?)
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      end

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      # Returns any connections in use by the current thread back to the pool,
      # and also returns connections to the pool cached by threads that are no
      # longer alive.
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      def clear_active_connections!
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        connection_pool_list.each(&:release_connection)
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      end

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      # Clears the cache which maps classes.
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      def clear_reloadable_connections!
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        connection_pool_list.each(&:clear_reloadable_connections!)
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      end

      def clear_all_connections!
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        connection_pool_list.each(&:disconnect!)
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      end

      # Locate the connection of the nearest super class. This can be an
      # active or defined connection: if it is the latter, it will be
      # opened and set as the active connection for the class it was defined
      # for (not necessarily the current class).
      def retrieve_connection(klass) #:nodoc:
        pool = retrieve_connection_pool(klass)
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        raise ConnectionNotEstablished, "No connection pool for #{klass}" unless pool
        conn = pool.connection
        raise ConnectionNotEstablished, "No connection for #{klass} in connection pool" unless conn
        conn
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      end

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      # Returns true if a connection that's accessible to this class has
      # already been opened.
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      def connected?(klass)
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        conn = retrieve_connection_pool(klass)
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        conn && conn.connected?
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      end

      # Remove the connection for this class. This will close the active
      # connection and the defined connection (if they exist). The result
      # can be used as an argument for establish_connection, for easily
      # re-establishing the connection.
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      def remove_connection(owner)
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        if pool = owner_to_pool.delete(owner.name)
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          @class_to_pool.clear
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          pool.automatic_reconnect = false
          pool.disconnect!
          pool.spec.config
        end
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      end

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      # Retrieving the connection pool happens a lot so we cache it in @class_to_pool.
      # This makes retrieving the connection pool O(1) once the process is warm.
      # When a connection is established or removed, we invalidate the cache.
      #
      # Ideally we would use #fetch here, as class_to_pool[klass] may sometimes be nil.
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      # However, benchmarking (https://gist.github.com/jonleighton/3552829) showed that
      # #fetch is significantly slower than #[]. So in the nil case, no caching will
      # take place, but that's ok since the nil case is not the common one that we wish
      # to optimise for.
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      def retrieve_connection_pool(klass)
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        class_to_pool[klass.name] ||= begin
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          until pool = pool_for(klass)
            klass = klass.superclass
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            break unless klass <= Base
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          end
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          class_to_pool[klass.name] = pool
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        end
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      end
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      private

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      def owner_to_pool
        @owner_to_pool[Process.pid]
      end

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      def class_to_pool
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        @class_to_pool[Process.pid]
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      end

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      def pool_for(owner)
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        owner_to_pool.fetch(owner.name) {
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          if ancestor_pool = pool_from_any_process_for(owner)
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            # A connection was established in an ancestor process that must have
            # subsequently forked. We can't reuse the connection, but we can copy
            # the specification and establish a new connection with it.
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            establish_connection owner, ancestor_pool.spec
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          else
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            owner_to_pool[owner.name] = nil
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          end
        }
      end
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      def pool_from_any_process_for(owner)
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        owner_to_pool = @owner_to_pool.values.find { |v| v[owner.name] }
        owner_to_pool && owner_to_pool[owner.name]
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      end
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    end
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    class ConnectionManagement
      def initialize(app)
        @app = app
      end

      def call(env)
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        testing = env['rack.test']
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        response = @app.call(env)
        response[2] = ::Rack::BodyProxy.new(response[2]) do
          ActiveRecord::Base.clear_active_connections! unless testing
        end
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        response
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      rescue Exception
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        ActiveRecord::Base.clear_active_connections! unless testing
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        raise
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      end
    end
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  end
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end