- CUDA (Nvidia GPU), OpenCL (AMD GPU), and CPU-only (no GPU) versions.
- Training code included in the [**original CVPR 2017 GitHub repository**](https://github.com/ZheC/Multi-Person-Pose-Estimation).
## Latest Features
- Oct 2019: [**Training code released**](https://github.com/CMU-Perceptual-Computing-Lab/openpose_train)!
- Jan 2019: [**Unity plugin released**](https://github.com/CMU-Perceptual-Computing-Lab/openpose_unity_plugin)!
- Jan 2019: [**Improved Python API**](doc/modules/python_module.md) released! Including body, face, hands, and all the functionality of the C++ API!
- Dec 2018: [**Foot dataset**](https://cmu-perceptual-computing-lab.github.io/foot_keypoint_dataset) and [**new paper released**](https://arxiv.org/abs/1812.08008)!
- Sep 2018: [**Experimental single-person tracker**](doc/quick_start.md#tracking) for further speed up or visual smoothing!
- Jun 2018: [**Combined body-foot model released! 40% faster and 5% more accurate**](doc/installation.md)!
- Jun 2018: [**OpenCL/AMD graphic card version**](doc/installation.md) released!
- Jun 2018: [**Calibration toolbox**](doc/modules/calibration_module.md) released!
- Dec 2018: [**Foot dataset released**](https://cmu-perceptual-computing-lab.github.io/foot_keypoint_dataset) and [**new paper released**](https://arxiv.org/abs/1812.08008)!
For further details, check [all released features](doc/released_features.md) and [release notes](doc/release_notes.md).
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@@ -113,7 +113,7 @@ This analysis was performed using the same images for each algorithm and a batch
5.[Quick Start](#quick-start)
6.[Output](#output)
7.[Speeding Up OpenPose and Benchmark](#speeding-up-openpose-and-benchmark)
8.[Foot Dataset](#foot-dataset)
8.[Training Code and Foot Dataset](#training-code-and-foot-dataset)
9.[Send Us Failure Cases and Feedback!](#send-us-failure-cases-and-feedback)
10.[Citation](#citation)
11.[License](#license)
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@@ -162,8 +162,10 @@ Check the OpenPose Benchmark as well as some hints to speed up and/or reduce the
## Foot Dataset
Check the [foot dataset website](https://cmu-perceptual-computing-lab.github.io/foot_keypoint_dataset/) and new [OpenPose paper](https://arxiv.org/abs/1812.08008) for more information.
## Training Code and Foot Dataset
For training OpenPose, check [github.com/CMU-Perceptual-Computing-Lab/openpose_train](https://github.com/CMU-Perceptual-Computing-Lab/openpose_train).
For the foot dataset, check the [foot dataset website](https://cmu-perceptual-computing-lab.github.io/foot_keypoint_dataset/) and new [OpenPose paper](https://arxiv.org/abs/1812.08008) for more information.
However, the OpenPose Unity version will crash if if faces an error while it is not used inside Unity. Thus, do not use it without Unity. Although this version would work as long as no errors occur.
#### Compiling without cuDNN
The [cuDNN](https://developer.nvidia.com/cudnn) library is not mandatory, but required for full keypoint detection accuracy. In case your graphics card is not compatible with cuDNN, you can disable it by unchecking `USE_CUDNN` in CMake.
- Oct 2019: [**Training code released**](https://github.com/CMU-Perceptual-Computing-Lab/openpose_train)!
- Jan 2019: [**Unity plugin released**](https://github.com/CMU-Perceptual-Computing-Lab/openpose_unity_plugin)!
- Jan 2019: [**Improved Python API**](doc/modules/python_module.md) released! Including body, face, hands, and all the functionality of the C++ API!
- Dec 2018: [**Foot dataset**](https://cmu-perceptual-computing-lab.github.io/foot_keypoint_dataset) and [**new paper released**](https://arxiv.org/abs/1812.08008)!
- Dec 2018: [**Foot dataset released**](https://cmu-perceptual-computing-lab.github.io/foot_keypoint_dataset) and [**new paper released**](https://arxiv.org/abs/1812.08008)!