提交 3d5b5bfd 编写于 作者: J jinhai

Merge branch '0.5.1' into '0.5.1'

0.5.1

See merge request megasearch/milvus!813

Former-commit-id: ff41fea958cbadc7a0b3bf598434183e083406d2
......@@ -14,6 +14,7 @@ Please mark all change in change log and use the ticket from JIRA.
- \#115 - Using new structure for tasktable
- \#139 - New config option use_gpu_threshold
- \#146 - Add only GPU and only CPU version for IVF_SQ8 and IVF_FLAT
- \#164 - Add CPU version for building index
## Improvement
- \#64 - Improvement dump function in scheduler
......@@ -26,6 +27,7 @@ Please mark all change in change log and use the ticket from JIRA.
- \#130 - Set task state MOVED after resource copy it completed
- \#149 - Improve large query optimizer pass
- \#156 - Not return error when search_resources and index_build_device set cpu
- \#159 - Change the configuration name from 'use_gpu_threshold' to 'gpu_search_threshold'
## Task
......
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# 欢迎来到 Milvus
## Milvus 是什么
Milvus 是一款开源的、针对海量特征向量的相似性搜索引擎。基于异构众核计算框架设计,成本更低,性能更好。在有限的计算资源下,十亿向量搜索仅毫秒响应。
Milvus 提供稳定的 Python、Java 以及 C++ 的 API 接口。
通过 [版本发布说明](https://milvus.io/docs/zh-CN/release/v0.5.0/) 获取最新发行版本的 Milvus。
- 异构众核
Milvus 基于异构众核计算框架设计,成本更低,性能更好。
- 多元化索引
Milvus 支持多种索引方式,使用量化索引、基于树的索引和图索引等算法。
- 资源智能管理
Milvus 根据实际数据规模和可利用资源,智能调节优化查询计算和索引构建过程。
- 水平扩容
Milvus 支持在线 / 离线扩容,仅需执行简单命令,便可弹性伸缩计算节点和存储节点。
- 高可用性
Milvus 集成了 Kubernetes 框架,能有效避免单点障碍情况的发生。
- 简单易用
Milvus 安装简单,使用方便,并可使您专注于特征向量。
- 可视化监控
您可以使用基于 Prometheus 的图形化监控,以便实时跟踪系统性能。
## 整体架构
![Milvus_arch](https://github.com/milvus-io/docs/blob/master/assets/milvus_arch.png)
## 开始使用 Milvus
### 硬件要求
| 硬件设备 | 推荐配置 |
| -------- | ------------------------------------- |
| CPU | Intel CPU Haswell 及以上 |
| GPU | NVIDIA Pascal 系列及以上 |
| 内存 | 8 GB 或以上(取决于具体向量数据规模) |
| 硬盘 | SATA 3.0 SSD 及以上 |
### 使用 Docker
您可以方便地使用 Docker 安装 Milvus。具体请查看 [Milvus 安装指南](https://milvus.io/docs/zh-CN/userguide/install_milvus/)
### 从源代码编译
#### 软件要求
- Ubuntu 18.04 及以上
- CMake 3.14 及以上
- CUDA 10.0 及以上
- NVIDIA driver 418 及以上
#### 编译
##### 第一步 安装依赖项
```shell
$ cd [Milvus sourcecode path]/core
$ ./ubuntu_build_deps.sh
```
##### 第二步 编译
```shell
$ cd [Milvus sourcecode path]/core
$ ./build.sh -t Debug
or
$ ./build.sh -t Release
```
当您成功编译后,所有 Milvus 必需组件将安装在`[Milvus root path]/core/milvus`路径下。
##### 启动 Milvus 服务
```shell
$ cd [Milvus root path]/core/milvus
```
`LD_LIBRARY_PATH` 中添加 `lib/` 目录:
```shell
$ export LD_LIBRARY_PATH=$LD_LIBRARY_PATH:/path/to/milvus/lib
```
启动 Milvus 服务:
```shell
$ cd scripts
$ ./start_server.sh
```
若要停止 Milvus 服务,请使用如下命令:
```shell
$ ./stop_server.sh
```
若需要修改 Milvus 配置文件 `conf/server_config.yaml``conf/log_config.conf`,请查看 [Milvus 配置](https://milvus.io/docs/zh-CN/reference/milvus_config/)
### 开始您的第一个 Milvus 程序
#### 运行 Python 示例代码
请确保系统的 Python 版本为 [Python 3.5](https://www.python.org/downloads/) 或以上。
安装 Milvus Python SDK。
```shell
# Install Milvus Python SDK
$ pip install pymilvus==0.2.3
```
创建 `example.py` 文件,并向文件中加入 [Python 示例代码](https://github.com/milvus-io/pymilvus/blob/master/examples/advanced_example.py)
运行示例代码
```shell
# Run Milvus Python example
$ python3 example.py
```
#### 运行 C++ 示例代码
```shell
# Run Milvus C++ example
$ cd [Milvus root path]/core/milvus/bin
$ ./sdk_simple
```
#### 运行 Java 示例代码
请确保系统的 Java 版本为 Java 8 或以上。
请从[此处](https://github.com/milvus-io/milvus-sdk-java/tree/master/examples)获取 Java 示例代码。
## 贡献者指南
我们由衷欢迎您推送贡献。关于贡献流程的详细信息,请参阅 [贡献者指南](https://github.com/milvus-io/milvus/blob/master/CONTRIBUTING.md)。本项目遵循 Milvus [行为准则](https://github.com/milvus-io/milvus/blob/master/CODE_OF_CONDUCT.md)。如果您希望参与本项目,请遵守该准则的内容。
我们使用 [GitHub issues](https://github.com/milvus-io/milvus/issues/new/choose) 追踪问题和补丁。若您希望提出问题或进行讨论,请加入我们的社区。
## 加入 Milvus 社区
欢迎加入我们的 [Slack 频道](https://join.slack.com/t/milvusio/shared_invite/enQtNzY1OTQ0NDI3NjMzLWNmYmM1NmNjOTQ5MGI5NDhhYmRhMGU5M2NhNzhhMDMzY2MzNDdlYjM5ODQ5MmE3ODFlYzU3YjJkNmVlNDQ2ZTk) 以便与其他用户和贡献者进行交流。
## Milvus 路线图
请阅读我们的[路线图](https://milvus.io/docs/zh-CN/roadmap/)以获得更多即将开发的新功能。
## 相关链接
[Milvus 官方网站](https://www.milvus.io/)
[Milvus 文档](https://www.milvus.io/docs/en/userguide/install_milvus/)
[Milvus 在线训练营](https://github.com/milvus-io/bootcamp)
[Milvus 博客](https://www.milvus.io/blog/)
[Milvus CSDN](https://zilliz.blog.csdn.net/)
[Milvus 路线图](https://milvus.io/docs/en/roadmap/)
## 许可协议
[Apache 许可协议2.0版](https://github.com/milvus-io/milvus/blob/master/LICENSE)
......@@ -36,7 +36,7 @@ cache_config:
engine_config:
use_blas_threshold: 20 # if nq < use_blas_threshold, use SSE, faster with fluctuated response times
# if nq >= use_blas_threshold, use OpenBlas, slower with stable response times
use_gpu_threshold: 1000
gpu_search_threshold: 1000 # threshold beyond which the search computation is executed on GPUs only
resource_config:
search_resources: # define the GPUs used for search computation, must be in format: gpux
......
......@@ -104,20 +104,25 @@ JobMgr::build_task(const JobPtr& job) {
void
JobMgr::calculate_path(const TaskPtr& task) {
if (task->type_ != TaskType::SearchTask) {
return;
}
if (task->type_ == TaskType::SearchTask) {
if (task->label()->Type() != TaskLabelType::SPECIFIED_RESOURCE) {
return;
}
if (task->label()->Type() != TaskLabelType::SPECIFIED_RESOURCE) {
return;
std::vector<std::string> path;
auto spec_label = std::static_pointer_cast<SpecResLabel>(task->label());
auto src = res_mgr_->GetDiskResources()[0];
auto dest = spec_label->resource();
ShortestPath(src.lock(), dest.lock(), res_mgr_, path);
task->path() = Path(path, path.size() - 1);
} else if (task->type_ == TaskType::BuildIndexTask) {
auto spec_label = std::static_pointer_cast<SpecResLabel>(task->label());
auto src = res_mgr_->GetDiskResources()[0];
auto dest = spec_label->resource();
std::vector<std::string> path;
ShortestPath(src.lock(), dest.lock(), res_mgr_, path);
task->path() = Path(path, path.size() - 1);
}
std::vector<std::string> path;
auto spec_label = std::static_pointer_cast<SpecResLabel>(task->label());
auto src = res_mgr_->GetDiskResources()[0];
auto dest = spec_label->resource();
ShortestPath(src.lock(), dest.lock(), res_mgr_, path);
task->path() = Path(path, path.size() - 1);
}
} // namespace scheduler
......
......@@ -55,8 +55,8 @@ load_simple_config() {
// get resources
auto gpu_ids = get_gpu_pool();
int32_t build_gpu_id;
config.GetResourceConfigIndexBuildDevice(build_gpu_id);
int32_t index_build_device_id;
config.GetResourceConfigIndexBuildDevice(index_build_device_id);
// create and connect
ResMgrInst::GetInstance()->Add(ResourceFactory::Create("disk", "DISK", 0, true, false));
......@@ -70,15 +70,15 @@ load_simple_config() {
for (auto& gpu_id : gpu_ids) {
ResMgrInst::GetInstance()->Add(ResourceFactory::Create(std::to_string(gpu_id), "GPU", gpu_id, true, true));
ResMgrInst::GetInstance()->Connect("cpu", std::to_string(gpu_id), pcie);
if (build_gpu_id == gpu_id) {
if (index_build_device_id == gpu_id) {
find_build_gpu_id = true;
}
}
if (not find_build_gpu_id) {
if (not find_build_gpu_id && index_build_device_id != server::CPU_DEVICE_ID) {
ResMgrInst::GetInstance()->Add(
ResourceFactory::Create(std::to_string(build_gpu_id), "GPU", build_gpu_id, true, true));
ResMgrInst::GetInstance()->Connect("cpu", std::to_string(build_gpu_id), pcie);
ResourceFactory::Create(std::to_string(index_build_device_id), "GPU", index_build_device_id, true, true));
ResMgrInst::GetInstance()->Connect("cpu", std::to_string(index_build_device_id), pcie);
}
}
......
......@@ -106,7 +106,6 @@ class OptimizerInst {
has_cpu = true;
}
}
std::vector<PassPtr> pass_list;
pass_list.push_back(std::make_shared<LargeSQ8HPass>());
pass_list.push_back(std::make_shared<HybridPass>());
......
......@@ -70,8 +70,15 @@ TaskCreator::Create(const DeleteJobPtr& job) {
std::vector<TaskPtr>
TaskCreator::Create(const BuildIndexJobPtr& job) {
std::vector<TaskPtr> tasks;
// TODO(yukun): remove "disk" hardcode here
ResourcePtr res_ptr = ResMgrInst::GetInstance()->GetResource("disk");
server::Config& config = server::Config::GetInstance();
int32_t build_index_id;
Status stat = config.GetResourceConfigIndexBuildDevice(build_index_id);
ResourcePtr res_ptr;
if (build_index_id == server::CPU_DEVICE_ID) {
res_ptr = ResMgrInst::GetInstance()->GetResource("cpu");
} else {
res_ptr = ResMgrInst::GetInstance()->GetResource(ResourceType::GPU, build_index_id);
}
for (auto& to_index_file : job->to_index_files()) {
auto label = std::make_shared<SpecResLabel>(std::weak_ptr<Resource>(res_ptr));
......
......@@ -138,73 +138,41 @@ Action::SpecifiedResourceLabelTaskScheduler(const ResourceMgrPtr& res_mgr, Resou
std::shared_ptr<LoadCompletedEvent> event) {
auto task_item = event->task_table_item_;
auto task = event->task_table_item_->task;
if (resource->type() == ResourceType::DISK) {
// step 1: calculate shortest path per resource, from disk to compute resource
auto compute_resources = res_mgr->GetComputeResources();
std::vector<std::vector<std::string>> paths;
std::vector<uint64_t> transport_costs;
for (auto& res : compute_resources) {
std::vector<std::string> path;
uint64_t transport_cost = ShortestPath(resource, res, res_mgr, path);
transport_costs.push_back(transport_cost);
paths.emplace_back(path);
}
// if (task->job_.lock()->type() == JobType::SEARCH) {
// auto label = task->label();
// auto spec_label = std::static_pointer_cast<SpecResLabel>(label);
// if (spec_label->resource().lock()->type() == ResourceType::CPU) {
// std::vector<std::string> spec_path;
// spec_path.push_back(spec_label->resource().lock()->name());
// spec_path.push_back(resource->name());
// task->path() = Path(spec_path, spec_path.size() - 1);
// } else {
// // step 2: select min cost, cost(resource) = avg_cost * task_to_do + transport_cost
// uint64_t min_cost = std::numeric_limits<uint64_t>::max();
// uint64_t min_cost_idx = 0;
// for (uint64_t i = 0; i < compute_resources.size(); ++i) {
// if (compute_resources[i]->TotalTasks() == 0) {
// min_cost_idx = i;
// break;
// }
// uint64_t cost = compute_resources[i]->TaskAvgCost() *
// compute_resources[i]->NumOfTaskToExec() +
// transport_costs[i];
// if (min_cost > cost) {
// min_cost = cost;
// min_cost_idx = i;
// }
// }
//
// // step 3: set path in task
// Path task_path(paths[min_cost_idx], paths[min_cost_idx].size() - 1);
// task->path() = task_path;
// }
//
// } else
if (task->job_.lock()->type() == JobType::BUILD) {
// step2: Read device id in config
// get build index gpu resource
server::Config& config = server::Config::GetInstance();
int32_t build_index_gpu;
Status stat = config.GetResourceConfigIndexBuildDevice(build_index_gpu);
bool find_gpu_res = false;
if (res_mgr->GetResource(ResourceType::GPU, build_index_gpu) != nullptr) {
for (uint64_t i = 0; i < compute_resources.size(); ++i) {
if (compute_resources[i]->name() ==
res_mgr->GetResource(ResourceType::GPU, build_index_gpu)->name()) {
find_gpu_res = true;
Path task_path(paths[i], paths[i].size() - 1);
task->path() = task_path;
break;
}
}
}
if (not find_gpu_res) {
task->path() = Path(paths[0], paths[0].size() - 1);
}
}
}
// if (resource->type() == ResourceType::DISK) {
// // step 1: calculate shortest path per resource, from disk to compute resource
// auto compute_resources = res_mgr->GetComputeResources();
// std::vector<std::vector<std::string>> paths;
// std::vector<uint64_t> transport_costs;
// for (auto& res : compute_resources) {
// std::vector<std::string> path;
// uint64_t transport_cost = ShortestPath(resource, res, res_mgr, path);
// transport_costs.push_back(transport_cost);
// paths.emplace_back(path);
// }
// if (task->job_.lock()->type() == JobType::BUILD) {
// // step2: Read device id in config
// // get build index gpu resource
// server::Config& config = server::Config::GetInstance();
// int32_t build_index_gpu;
// Status stat = config.GetResourceConfigIndexBuildDevice(build_index_gpu);
//
// bool find_gpu_res = false;
// if (res_mgr->GetResource(ResourceType::GPU, build_index_gpu) != nullptr) {
// for (uint64_t i = 0; i < compute_resources.size(); ++i) {
// if (compute_resources[i]->name() ==
// res_mgr->GetResource(ResourceType::GPU, build_index_gpu)->name()) {
// find_gpu_res = true;
// Path task_path(paths[i], paths[i].size() - 1);
// task->path() = task_path;
// break;
// }
// }
// }
// if (not find_gpu_res) {
// task->path() = Path(paths[0], paths[0].size() - 1);
// }
// }
// }
if (resource->name() == task->path().Last()) {
resource->WakeupExecutor();
......
......@@ -29,7 +29,7 @@ namespace scheduler {
LargeSQ8HPass::LargeSQ8HPass() {
server::Config& config = server::Config::GetInstance();
Status s = config.GetEngineConfigUseGpuThreshold(threshold_);
Status s = config.GetEngineConfigGpuSearchThreshold(threshold_);
if (!s.ok()) {
threshold_ = std::numeric_limits<int32_t>::max();
}
......
......@@ -46,7 +46,7 @@ OnlyGPUPass::Run(const TaskPtr& task) {
auto label = std::make_shared<SpecResLabel>(std::weak_ptr<Resource>(res_ptr));
task->label() = label;
specified_gpu_id_ = specified_gpu_id_++ % gpu_id.size();
specified_gpu_id_ = (specified_gpu_id_ + 1) % gpu_id.size();
return true;
}
......
......@@ -193,8 +193,8 @@ Config::ValidateConfig() {
return s;
}
int32_t engine_use_gpu_threshold;
s = GetEngineConfigUseGpuThreshold(engine_use_gpu_threshold);
int32_t engine_gpu_search_threshold;
s = GetEngineConfigGpuSearchThreshold(engine_gpu_search_threshold);
if (!s.ok()) {
return s;
}
......@@ -330,7 +330,7 @@ Config::ResetDefaultConfig() {
return s;
}
s = SetEngineConfigUseGpuThreshold(CONFIG_ENGINE_USE_GPU_THRESHOLD_DEFAULT);
s = SetEngineConfigGpuSearchThreshold(CONFIG_ENGINE_GPU_SEARCH_THRESHOLD_DEFAULT);
if (!s.ok()) {
return s;
}
......@@ -463,7 +463,7 @@ Status
Config::CheckDBConfigArchiveDaysThreshold(const std::string& value) {
if (!ValidationUtil::ValidateStringIsNumber(value).ok()) {
std::string msg = "Invalid archive days threshold: " + value +
". Possible reason: db_config.archive_disk_threshold is invalid.";
". Possible reason: db_config.archive_days_threshold is invalid.";
return Status(SERVER_INVALID_ARGUMENT, msg);
}
return Status::OK();
......@@ -590,15 +590,18 @@ Config::CheckCacheConfigGpuCacheCapacity(const std::string& value) {
return Status(SERVER_INVALID_ARGUMENT, msg);
} else {
uint64_t gpu_cache_capacity = std::stoi(value) * GB;
int gpu_index;
Status s = GetResourceConfigIndexBuildDevice(gpu_index);
int device_id;
Status s = GetResourceConfigIndexBuildDevice(device_id);
if (!s.ok()) {
return s;
}
if (device_id == server::CPU_DEVICE_ID)
return Status::OK();
size_t gpu_memory;
if (!ValidationUtil::GetGpuMemory(gpu_index, gpu_memory).ok()) {
std::string msg = "Fail to get GPU memory for GPU device: " + std::to_string(gpu_index);
if (!ValidationUtil::GetGpuMemory(device_id, gpu_memory).ok()) {
std::string msg = "Fail to get GPU memory for GPU device: " + std::to_string(device_id);
return Status(SERVER_UNEXPECTED_ERROR, msg);
} else if (gpu_cache_capacity >= gpu_memory) {
std::string msg = "Invalid gpu cache capacity: " + value +
......@@ -631,7 +634,7 @@ Config::CheckCacheConfigGpuCacheThreshold(const std::string& value) {
Status
Config::CheckCacheConfigCacheInsertData(const std::string& value) {
if (!ValidationUtil::ValidateStringIsBool(value).ok()) {
std::string msg = "Invalid cache insert option: " + value +
std::string msg = "Invalid cache insert data option: " + value +
". Possible reason: cache_config.cache_insert_data is not a boolean.";
return Status(SERVER_INVALID_ARGUMENT, msg);
}
......@@ -641,7 +644,7 @@ Config::CheckCacheConfigCacheInsertData(const std::string& value) {
Status
Config::CheckEngineConfigUseBlasThreshold(const std::string& value) {
if (!ValidationUtil::ValidateStringIsNumber(value).ok()) {
std::string msg = "Invalid blas threshold: " + value +
std::string msg = "Invalid use blas threshold: " + value +
". Possible reason: engine_config.use_blas_threshold is not a positive integer.";
return Status(SERVER_INVALID_ARGUMENT, msg);
}
......@@ -651,7 +654,7 @@ Config::CheckEngineConfigUseBlasThreshold(const std::string& value) {
Status
Config::CheckEngineConfigOmpThreadNum(const std::string& value) {
if (!ValidationUtil::ValidateStringIsNumber(value).ok()) {
std::string msg = "Invalid omp thread number: " + value +
std::string msg = "Invalid omp thread num: " + value +
". Possible reason: engine_config.omp_thread_num is not a positive integer.";
return Status(SERVER_INVALID_ARGUMENT, msg);
}
......@@ -660,7 +663,7 @@ Config::CheckEngineConfigOmpThreadNum(const std::string& value) {
uint32_t sys_thread_cnt = 8;
CommonUtil::GetSystemAvailableThreads(sys_thread_cnt);
if (omp_thread > static_cast<int32_t>(sys_thread_cnt)) {
std::string msg = "Invalid omp thread number: " + value +
std::string msg = "Invalid omp thread num: " + value +
". Possible reason: engine_config.omp_thread_num exceeds system cpu cores.";
return Status(SERVER_INVALID_ARGUMENT, msg);
}
......@@ -668,10 +671,10 @@ Config::CheckEngineConfigOmpThreadNum(const std::string& value) {
}
Status
Config::CheckEngineConfigUseGpuThreshold(const std::string& value) {
Config::CheckEngineConfigGpuSearchThreshold(const std::string& value) {
if (!ValidationUtil::ValidateStringIsNumber(value).ok()) {
std::string msg = "Invalid gpu threshold: " + value +
". Possible reason: engine_config.use_gpu_threshold is not a positive integer.";
std::string msg = "Invalid gpu search threshold: " + value +
". Possible reason: engine_config.gpu_search_threshold is not a positive integer.";
return Status(SERVER_INVALID_ARGUMENT, msg);
}
return Status::OK();
......@@ -979,10 +982,10 @@ Config::GetEngineConfigOmpThreadNum(int32_t& value) {
}
Status
Config::GetEngineConfigUseGpuThreshold(int32_t& value) {
Config::GetEngineConfigGpuSearchThreshold(int32_t& value) {
std::string str =
GetConfigStr(CONFIG_ENGINE, CONFIG_ENGINE_USE_GPU_THRESHOLD, CONFIG_ENGINE_USE_GPU_THRESHOLD_DEFAULT);
Status s = CheckEngineConfigUseGpuThreshold(str);
GetConfigStr(CONFIG_ENGINE, CONFIG_ENGINE_GPU_SEARCH_THRESHOLD, CONFIG_ENGINE_GPU_SEARCH_THRESHOLD_DEFAULT);
Status s = CheckEngineConfigGpuSearchThreshold(str);
if (!s.ok()) {
return s;
}
......@@ -1013,7 +1016,12 @@ Config::GetResourceConfigIndexBuildDevice(int32_t& value) {
return s;
}
value = std::stoi(str.substr(3));
if (str == "cpu") {
value = CPU_DEVICE_ID;
} else {
value = std::stoi(str.substr(3));
}
return Status::OK();
}
......@@ -1244,13 +1252,13 @@ Config::SetEngineConfigOmpThreadNum(const std::string& value) {
}
Status
Config::SetEngineConfigUseGpuThreshold(const std::string& value) {
Status s = CheckEngineConfigUseGpuThreshold(value);
Config::SetEngineConfigGpuSearchThreshold(const std::string& value) {
Status s = CheckEngineConfigGpuSearchThreshold(value);
if (!s.ok()) {
return s;
}
SetConfigValueInMem(CONFIG_DB, CONFIG_ENGINE_USE_GPU_THRESHOLD, value);
SetConfigValueInMem(CONFIG_DB, CONFIG_ENGINE_GPU_SEARCH_THRESHOLD, value);
return Status::OK();
}
......
......@@ -84,8 +84,8 @@ static const char* CONFIG_ENGINE_USE_BLAS_THRESHOLD = "use_blas_threshold";
static const char* CONFIG_ENGINE_USE_BLAS_THRESHOLD_DEFAULT = "20";
static const char* CONFIG_ENGINE_OMP_THREAD_NUM = "omp_thread_num";
static const char* CONFIG_ENGINE_OMP_THREAD_NUM_DEFAULT = "0";
static const char* CONFIG_ENGINE_USE_GPU_THRESHOLD = "use_gpu_threshold";
static const char* CONFIG_ENGINE_USE_GPU_THRESHOLD_DEFAULT = "1000";
static const char* CONFIG_ENGINE_GPU_SEARCH_THRESHOLD = "gpu_search_threshold";
static const char* CONFIG_ENGINE_GPU_SEARCH_THRESHOLD_DEFAULT = "1000";
/* resource config */
static const char* CONFIG_RESOURCE = "resource_config";
......@@ -95,6 +95,8 @@ static const char* CONFIG_RESOURCE_SEARCH_RESOURCES = "search_resources";
static const char* CONFIG_RESOURCE_INDEX_BUILD_DEVICE = "index_build_device";
static const char* CONFIG_RESOURCE_INDEX_BUILD_DEVICE_DEFAULT = "gpu0";
const int32_t CPU_DEVICE_ID = -1;
class Config {
public:
static Config&
......@@ -169,7 +171,7 @@ class Config {
Status
CheckEngineConfigOmpThreadNum(const std::string& value);
Status
CheckEngineConfigUseGpuThreshold(const std::string& value);
CheckEngineConfigGpuSearchThreshold(const std::string& value);
/* resource config */
Status
......@@ -235,7 +237,7 @@ class Config {
Status
GetEngineConfigOmpThreadNum(int32_t& value);
Status
GetEngineConfigUseGpuThreshold(int32_t& value);
GetEngineConfigGpuSearchThreshold(int32_t& value);
/* resource config */
Status
......@@ -296,7 +298,7 @@ class Config {
Status
SetEngineConfigOmpThreadNum(const std::string& value);
Status
SetEngineConfigUseGpuThreshold(const std::string& value);
SetEngineConfigGpuSearchThreshold(const std::string& value);
/* resource config */
Status
......
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