Fixing Oculus hands rendering broken by recent WebXR Hands API change (#21712)
* Adding advanced hand examples * Update samples with ECSY implementation * Fix hands examples broken by the recent oculus WebXR Hands API change * Replace fbx hand models with glb * Generate screenshots for new examples * Clean up in Text2D.js * Clean up in Text2D.js * Update XRHandModelFactory and OculusHandModel to fetch hand model from webxr input profile cdn
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examples/jsm/webxr/Text2D.js
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examples/sounds/button-press.ogg
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