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e93bffad
T
three.js
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前往新版Gitcode,体验更适合开发者的 AI 搜索 >>
提交
e93bffad
编写于
3月 24, 2021
作者:
M
Mr.doob
浏览文件
操作
浏览文件
下载
电子邮件补丁
差异文件
Docs: Removed wireframeLinewidth in material browser
上级
e5e3f069
变更
1
隐藏空白更改
内联
并排
Showing
1 changed file
with
0 addition
and
7 deletion
+0
-7
docs/scenes/material-browser.html
docs/scenes/material-browser.html
+0
-7
未找到文件。
docs/scenes/material-browser.html
浏览文件 @
e93bffad
...
@@ -364,7 +364,6 @@
...
@@ -364,7 +364,6 @@
folder
.
addColor
(
data
,
'
color
'
).
onChange
(
handleColorChange
(
material
.
color
)
);
folder
.
addColor
(
data
,
'
color
'
).
onChange
(
handleColorChange
(
material
.
color
)
);
folder
.
add
(
material
,
'
wireframe
'
);
folder
.
add
(
material
,
'
wireframe
'
);
folder
.
add
(
material
,
'
wireframeLinewidth
'
,
0
,
10
);
folder
.
add
(
material
,
'
vertexColors
'
).
onChange
(
needsUpdate
(
material
,
geometry
)
);
folder
.
add
(
material
,
'
vertexColors
'
).
onChange
(
needsUpdate
(
material
,
geometry
)
);
folder
.
add
(
material
,
'
fog
'
);
folder
.
add
(
material
,
'
fog
'
);
...
@@ -386,7 +385,6 @@
...
@@ -386,7 +385,6 @@
const
folder
=
gui
.
addFolder
(
'
THREE.MeshDepthMaterial
'
);
const
folder
=
gui
.
addFolder
(
'
THREE.MeshDepthMaterial
'
);
folder
.
add
(
material
,
'
wireframe
'
);
folder
.
add
(
material
,
'
wireframe
'
);
folder
.
add
(
material
,
'
wireframeLinewidth
'
,
0
,
10
);
folder
.
add
(
data
,
'
alphaMap
'
,
alphaMapKeys
).
onChange
(
updateTexture
(
material
,
'
alphaMap
'
,
alphaMaps
)
);
folder
.
add
(
data
,
'
alphaMap
'
,
alphaMapKeys
).
onChange
(
updateTexture
(
material
,
'
alphaMap
'
,
alphaMaps
)
);
...
@@ -398,7 +396,6 @@
...
@@ -398,7 +396,6 @@
folder
.
add
(
material
,
'
flatShading
'
).
onChange
(
needsUpdate
(
material
,
geometry
)
);
folder
.
add
(
material
,
'
flatShading
'
).
onChange
(
needsUpdate
(
material
,
geometry
)
);
folder
.
add
(
material
,
'
wireframe
'
);
folder
.
add
(
material
,
'
wireframe
'
);
folder
.
add
(
material
,
'
wireframeLinewidth
'
,
0
,
10
);
}
}
...
@@ -435,7 +432,6 @@
...
@@ -435,7 +432,6 @@
folder
.
addColor
(
data
,
'
emissive
'
).
onChange
(
handleColorChange
(
material
.
emissive
)
);
folder
.
addColor
(
data
,
'
emissive
'
).
onChange
(
handleColorChange
(
material
.
emissive
)
);
folder
.
add
(
material
,
'
wireframe
'
);
folder
.
add
(
material
,
'
wireframe
'
);
folder
.
add
(
material
,
'
wireframeLinewidth
'
,
0
,
10
);
folder
.
add
(
material
,
'
vertexColors
'
).
onChange
(
needsUpdate
(
material
,
geometry
)
);
folder
.
add
(
material
,
'
vertexColors
'
).
onChange
(
needsUpdate
(
material
,
geometry
)
);
folder
.
add
(
material
,
'
fog
'
);
folder
.
add
(
material
,
'
fog
'
);
...
@@ -486,7 +482,6 @@
...
@@ -486,7 +482,6 @@
folder
.
add
(
material
,
'
shininess
'
,
0
,
100
);
folder
.
add
(
material
,
'
shininess
'
,
0
,
100
);
folder
.
add
(
material
,
'
flatShading
'
).
onChange
(
needsUpdate
(
material
,
geometry
)
);
folder
.
add
(
material
,
'
flatShading
'
).
onChange
(
needsUpdate
(
material
,
geometry
)
);
folder
.
add
(
material
,
'
wireframe
'
);
folder
.
add
(
material
,
'
wireframe
'
);
folder
.
add
(
material
,
'
wireframeLinewidth
'
,
0
,
10
);
folder
.
add
(
material
,
'
vertexColors
'
).
onChange
(
needsUpdate
(
material
,
geometry
)
);
folder
.
add
(
material
,
'
vertexColors
'
).
onChange
(
needsUpdate
(
material
,
geometry
)
);
folder
.
add
(
material
,
'
fog
'
);
folder
.
add
(
material
,
'
fog
'
);
folder
.
add
(
data
,
'
envMaps
'
,
envMapKeys
).
onChange
(
updateTexture
(
material
,
'
envMap
'
,
envMaps
)
);
folder
.
add
(
data
,
'
envMaps
'
,
envMapKeys
).
onChange
(
updateTexture
(
material
,
'
envMap
'
,
envMaps
)
);
...
@@ -536,7 +531,6 @@
...
@@ -536,7 +531,6 @@
folder
.
add
(
material
,
'
metalness
'
,
0
,
1
);
folder
.
add
(
material
,
'
metalness
'
,
0
,
1
);
folder
.
add
(
material
,
'
flatShading
'
).
onChange
(
needsUpdate
(
material
,
geometry
)
);
folder
.
add
(
material
,
'
flatShading
'
).
onChange
(
needsUpdate
(
material
,
geometry
)
);
folder
.
add
(
material
,
'
wireframe
'
);
folder
.
add
(
material
,
'
wireframe
'
);
folder
.
add
(
material
,
'
wireframeLinewidth
'
,
0
,
10
);
folder
.
add
(
material
,
'
vertexColors
'
).
onChange
(
needsUpdate
(
material
,
geometry
)
);
folder
.
add
(
material
,
'
vertexColors
'
).
onChange
(
needsUpdate
(
material
,
geometry
)
);
folder
.
add
(
material
,
'
fog
'
);
folder
.
add
(
material
,
'
fog
'
);
folder
.
add
(
data
,
'
envMaps
'
,
envMapKeys
).
onChange
(
updateTexture
(
material
,
'
envMap
'
,
envMaps
)
);
folder
.
add
(
data
,
'
envMaps
'
,
envMapKeys
).
onChange
(
updateTexture
(
material
,
'
envMap
'
,
envMaps
)
);
...
@@ -571,7 +565,6 @@
...
@@ -571,7 +565,6 @@
folder
.
add
(
material
,
'
clearcoatRoughness
'
,
0
,
1
).
step
(
0.01
);
folder
.
add
(
material
,
'
clearcoatRoughness
'
,
0
,
1
).
step
(
0.01
);
folder
.
add
(
material
,
'
flatShading
'
).
onChange
(
needsUpdate
(
material
,
geometry
)
);
folder
.
add
(
material
,
'
flatShading
'
).
onChange
(
needsUpdate
(
material
,
geometry
)
);
folder
.
add
(
material
,
'
wireframe
'
);
folder
.
add
(
material
,
'
wireframe
'
);
folder
.
add
(
material
,
'
wireframeLinewidth
'
,
0
,
10
);
folder
.
add
(
material
,
'
vertexColors
'
).
onChange
(
needsUpdate
(
material
,
geometry
)
);
folder
.
add
(
material
,
'
vertexColors
'
).
onChange
(
needsUpdate
(
material
,
geometry
)
);
folder
.
add
(
material
,
'
fog
'
);
folder
.
add
(
material
,
'
fog
'
);
folder
.
add
(
data
,
'
envMaps
'
,
envMapKeys
).
onChange
(
updateTexture
(
material
,
'
envMap
'
,
envMaps
)
);
folder
.
add
(
data
,
'
envMaps
'
,
envMapKeys
).
onChange
(
updateTexture
(
material
,
'
envMap
'
,
envMaps
)
);
...
...
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