提交 a5b85d39 编写于 作者: G Gines

Windows working again (#65)

上级 1a419f0b
......@@ -82,15 +82,15 @@ Most users do not need the [OpenPose C++ API](#openpose-c-api), but they can sim
- **OpenPose Wrapper**: If you want to read a specific input, and/or add your custom post-processing function, and/or implement your own display/saving, check the `Wrapper` tutorial on [examples/tutorial_wrapper/](examples/tutorial_wrapper/). You can create your custom code on [examples/user_code/](examples/user_code/) and quickly compile it by using `make all` in the OpenPose folder (assuming Makefile installer).
- **Adding An Extra Module**: Check [doc/library_add_new_module.md](./library_add_new_module.md).
- **OpenPose C++ API**: See [doc/library_introduction.md](doc/library_introduction.md).
- **Standalone Face Or Hand Detector**:
- Face keypoint detection without body keypoint detection: If you want to speed it up (but also reduce amount of detected faces), check the OpenCV-face-detector approach in [doc/standalone_face_or_hand_keypoint_detector.md](doc/standalone_face_or_hand_keypoint_detector.md).
- You can use the hand and/or face keypoint detectors with your own face or hand detectors, rather than using the body detector. E.g. useful for camera views at which the hands are visible but not the body, so that the OpenPose detector would fail. See [doc/standalone_face_or_hand_keypoint_detector.md](doc/standalone_face_or_hand_keypoint_detector.md).
- **Adding an extra module**: Check [doc/library_add_new_module.md](./library_add_new_module.md).
- **Standalone face or hand detector**:
- **Face** keypoint detection **without body** keypoint detection: If you want to speed it up (but also reduce amount of detected faces), check the OpenCV-face-detector approach in [doc/standalone_face_or_hand_keypoint_detector.md](doc/standalone_face_or_hand_keypoint_detector.md).
- **Use your own face/hand detector**: You can use the hand and/or face keypoint detectors with your own face or hand detectors, rather than using the body detector. E.g. useful for camera views at which the hands are visible but not the body (OpenPose detector would fail). See [doc/standalone_face_or_hand_keypoint_detector.md](doc/standalone_face_or_hand_keypoint_detector.md).
- **Library Dependencies**: OpenPose uses default Caffe and OpenCV, as well as any Caffe dependency. The demos additionally use GFlags. It could easily be ported to other deep learning frameworks (Tensorflow, Torch, ...). Feel free to make a pull request if you implement any of those!
- **Library dependencies**: OpenPose uses default Caffe and OpenCV, as well as any Caffe dependency. The demos additionally use GFlags. It could easily be ported to other deep learning frameworks (Tensorflow, Torch, ...). Feel free to make a pull request if you implement any of those!
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......@@ -152,3 +152,5 @@ OpenPose Library - Release Notes
## Current version (future OpenPose 1.2.1)
3. Main bugs fixed:
1. Render working on images > 4K (#324).
......@@ -126,6 +126,9 @@
<ClInclude Include="..\..\include\openpose\experimental\headers.hpp" />
<ClInclude Include="..\..\include\openpose\experimental\producer\headers.hpp" />
<ClInclude Include="..\..\include\openpose\experimental\producer\wPeoplePoseLoader.hpp" />
<ClInclude Include="..\..\include\openpose\experimental\tracking\headers.hpp" />
<ClInclude Include="..\..\include\openpose\experimental\tracking\personIdExtractor.hpp" />
<ClInclude Include="..\..\include\openpose\experimental\tracking\wPersonIdExtractor.hpp" />
<ClInclude Include="..\..\include\openpose\face\faceCpuRenderer.hpp" />
<ClInclude Include="..\..\include\openpose\face\faceDetector.hpp" />
<ClInclude Include="..\..\include\openpose\face\faceDetectorOpenCV.hpp" />
......@@ -269,6 +272,8 @@
<ClCompile Include="..\..\src\openpose\core\resizeAndMergeBase.cpp" />
<ClCompile Include="..\..\src\openpose\core\resizeAndMergeCaffe.cpp" />
<ClCompile Include="..\..\src\openpose\core\scaleAndSizeExtractor.cpp" />
<ClCompile Include="..\..\src\openpose\experimental\tracking\defineTemplates.cpp" />
<ClCompile Include="..\..\src\openpose\experimental\tracking\personIdExtractor.cpp" />
<ClCompile Include="..\..\src\openpose\face\defineTemplates.cpp" />
<ClCompile Include="..\..\src\openpose\face\faceCpuRenderer.cpp" />
<ClCompile Include="..\..\src\openpose\face\faceDetector.cpp" />
......
......@@ -75,6 +75,15 @@
<Filter Include="Header Files\face">
<UniqueIdentifier>{b47060c5-db00-4436-94f9-e20bb1ba71db}</UniqueIdentifier>
</Filter>
<Filter Include="Source Files\experimental">
<UniqueIdentifier>{c072f156-f705-4e3f-a828-a2e14361a3aa}</UniqueIdentifier>
</Filter>
<Filter Include="Header Files\experimental\tracking">
<UniqueIdentifier>{41a8ee1c-20c0-4b08-889e-017624f22b2e}</UniqueIdentifier>
</Filter>
<Filter Include="Source Files\experimental\tracking">
<UniqueIdentifier>{24e85903-dd30-4fe6-af6f-154724a96a70}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\include\openpose\headers.hpp">
......@@ -524,6 +533,15 @@
<ClInclude Include="..\..\include\openpose\wrapper\wrapperStructPose.hpp">
<Filter>Header Files\wrapper</Filter>
</ClInclude>
<ClInclude Include="..\..\include\openpose\experimental\tracking\headers.hpp">
<Filter>Header Files\experimental\tracking</Filter>
</ClInclude>
<ClInclude Include="..\..\include\openpose\experimental\tracking\personIdExtractor.hpp">
<Filter>Header Files\experimental\tracking</Filter>
</ClInclude>
<ClInclude Include="..\..\include\openpose\experimental\tracking\wPersonIdExtractor.hpp">
<Filter>Header Files\experimental\tracking</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<None Include="..\..\include\openpose\utilities\cuda.hu">
......@@ -777,6 +795,12 @@
<ClCompile Include="..\..\src\openpose\wrapper\wrapperStructPose.cpp">
<Filter>Source Files\wrapper</Filter>
</ClCompile>
<ClCompile Include="..\..\src\openpose\experimental\tracking\defineTemplates.cpp">
<Filter>Source Files\experimental\tracking</Filter>
</ClCompile>
<ClCompile Include="..\..\src\openpose\experimental\tracking\personIdExtractor.cpp">
<Filter>Source Files\experimental\tracking</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<CudaCompile Include="..\..\src\openpose\core\maximumBase.cu">
......
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