1. 31 12月, 2020 1 次提交
  2. 16 12月, 2020 1 次提交
  3. 10 12月, 2020 1 次提交
    • J
      Increase max size of localloc and localloc_imm on amd64. (#15374) · ae23ae84
      Johan Lorensson 提交于
      We hit the following assert when doing full AOT of some assemblies:
      
      wrong maximal instruction length of instruction localloc (expected 96, got 99)
      Assertion: should not be reached at mono\mono\mini\mini-amd64.c:6801
      
      Turns out that that size could be hit when a couple of things happens as part
      of lowering OP_LOCALLOC and OP_LOCALLOC_IMM:
      
      sreg1 is not RAX, RCX or RDI
      dreg is not RAX, RCX or RDI
      cfg->param_area is bigger than 127
      
      Fix is to increase max size of the instruction, from 96 -> 120 (same as x86).
      ae23ae84
  4. 11 11月, 2020 1 次提交
  5. 05 11月, 2020 3 次提交
  6. 28 10月, 2020 1 次提交
  7. 27 10月, 2020 1 次提交
  8. 26 10月, 2020 1 次提交
  9. 22 9月, 2020 1 次提交
  10. 17 9月, 2020 1 次提交
  11. 14 9月, 2020 1 次提交
  12. 27 8月, 2020 2 次提交
  13. 21 8月, 2020 1 次提交
  14. 14 8月, 2020 1 次提交
  15. 11 8月, 2020 1 次提交
    • U
      Exposing functions: mono_custom_attrs_construct_by_type and mono_unity_error_convert_to_exception · a6741c54
      UnityAlex 提交于
      * mono_custom_attrs_construct_by_type allows unity to have a chance at handling the error if one arises instead of fatally asserting
      * mono_unity_error_convert_to_exception allows unity to take the provided MonoError and fetch the MonoException object within to log into the editor as the exception that was thrown.
      
      This change has associated unity changes in order to fix (case 1255935)
      a6741c54
  16. 06 8月, 2020 1 次提交
  17. 13 7月, 2020 1 次提交
  18. 09 7月, 2020 1 次提交
  19. 02 7月, 2020 1 次提交
  20. 22 6月, 2020 4 次提交
  21. 17 6月, 2020 1 次提交
    • T
      [debugger] Fixing two crashes while debugging an Android app. (#13373) · b91732c3
      Thays Grazia 提交于
      * [debugger] Fixing two crashes while debugging an Android app.
      
      -> Doing stepping into in VSM in some situation the frame saved in TLS is not synchronised with what is really been executed in the main thread. This makes the debugger-agent crashes because it tries to get variable info in some memory that is not available anymore.
      	-> To fix it I forced the update of stack when CMD_THREAD_GET_FRAME_INFO is called.
      
      -> Doing step over in Visual Studio for Windows, if you have the threads debugger window enabled, VSW calls frame_commands for each thread that is showed, and if the thread is not really_suspended it tries to get variable info from a memory that is not available anymore because the thread is not suspended yet.
      	-> To fix it I don't send variable info of a frame if the thread is not really_suspended and doesn't have an async_state valid.
      
      Cherry-picked with some light massaging by Alex Thibodeau (case 1249172)
      b91732c3
  22. 10 6月, 2020 1 次提交
  23. 09 6月, 2020 1 次提交
  24. 07 6月, 2020 1 次提交
  25. 03 6月, 2020 2 次提交
    • J
      Alternate function to set valuetypes for ref-ness · f6fffe82
      Joe Valenzuela 提交于
      Same method that ldloc.s uses, which incorporates the byref test.
      f6fffe82
    • J
      Fix for ldloc/ldfld of ref to valuetype · 0a57e043
      Joe Valenzuela 提交于
      When we have the following sequence:
      
          ldloc n
          ldfld valuetype [Unity.Mathematics]Unity.Mathematics.int2 Foo::bar
      
      and local n is a reference to value, when walking the instructions in
      mono_method_to_ir, we generally try to avoid loading a whole value
      type just to load one of the fields.  I believe this is an
      optimization.
      
      The test here is not quite complete, though, as we have ref valuetypes
      where the object stored at the location is actually an address, in
      which case we still need to treat it as we would a normal reference.
      
      This optimization isn't present in the ldloc.n coded forms and is
      written in a slightly more robust way in ldloc.s, so no changes are
      necessary there.
      
      As an alternative to this commit, we might adopt the ldloc.s test for
      ldloc as well, or merge in
      https://github.com/mono/mono/commit/29428d951637ff85b593ea5c9cc5d5236579906d/mono/mini/method-to-ir.c
      from master which encapsulates much the same intent.
      0a57e043
  26. 19 5月, 2020 1 次提交
  27. 14 5月, 2020 1 次提交
  28. 07 5月, 2020 1 次提交
  29. 06 5月, 2020 4 次提交
  30. 13 4月, 2020 1 次提交
    • T
      [debugger] Fix NOT_IMPLEMENTED while debugging. (#19248) · e37b444e
      Thays Grazia 提交于
      - Changed the behavior on debugger-agent, if we can't parse the new behavior is to return invalid_argument and not assert and stop debugging
      - Changed the mono_domain_set_fast before return from assembly_commands.
      - Add error message when return INVALID_ARGUMENT
      
      Fixes #19146
      e37b444e