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require "3rd/pblua/login_pb" require "3rd/pbc/protobuf" local lpeg = require "lpeg" local json = require "cjson" local util = require "3rd/cjson/util" local sproto = require "3rd/sproto/sproto" local core = require "sproto.core" local print_r = require "3rd/sproto/print_r" require "Logic/LuaClass" require "Logic/CtrlManager" require "LuaFileList" --管理器-- Game = {}; local this = Game; local game; local transform; local gameObject; local WWW = UnityEngine.WWW; --初始化完成,发送链接服务器信息-- function Game.OnInitOK() -- 创建登录界面 LoginPanel.Show() log('Game.OnInitOK--->>>'); end --销毁-- function Game.OnDestroy() --logWarn('OnDestroy--->>>'); end