//this source code was auto-generated by tolua#, do not modify itusingSystem;usingLuaInterface;publicclassUnityEngine_SleepTimeoutWrap{publicstaticvoidRegister(LuaStateL){L.BeginStaticLibs("SleepTimeout");L.RegConstant("NeverSleep",-1);L.RegConstant("SystemSetting",-2);L.EndStaticLibs();}}