testsample_mock_def.c 1.5 KB
Newer Older
1 2
/* AUTOGENERATED FILE. DO NOT EDIT. */

3
/*=======Test Runner Used To Run Each Test Below=====*/
4 5 6 7 8
#define RUN_TEST(TestFunc, TestLineNum) \
{ \
  Unity.CurrentTestName = #TestFunc; \
  Unity.CurrentTestLineNumber = TestLineNum; \
  Unity.NumberOfTests++; \
9
  CMock_Init(); \
10
  UNITY_CLR_DETAILS(); \
11 12 13 14 15 16 17 18
  if (TEST_PROTECT()) \
  { \
      setUp(); \
      TestFunc(); \
  } \
  if (TEST_PROTECT() && !TEST_IS_IGNORED) \
  { \
    tearDown(); \
19
    CMock_Verify(); \
20
  } \
21
  CMock_Destroy(); \
22 23 24
  UnityConcludeTest(); \
}

25
/*=======Automagically Detected Files To Include=====*/
26 27 28 29 30 31 32 33
#include "unity.h"
#include "cmock.h"
#include <setjmp.h>
#include <stdio.h>
#include "funky.h"
#include <setjmp.h>
#include "Mockstanky.h"

34
/*=======External Functions This Runner Calls=====*/
35 36 37 38 39 40
extern void setUp(void);
extern void tearDown(void);
extern void test_TheFirstThingToTest(void);
extern void test_TheSecondThingToTest(void);


41
/*=======Mock Management=====*/
42 43 44 45 46 47 48 49 50 51 52 53 54
static void CMock_Init(void)
{
  Mockstanky_Init();
}
static void CMock_Verify(void)
{
  Mockstanky_Verify();
}
static void CMock_Destroy(void)
{
  Mockstanky_Destroy();
}

55
/*=======Test Reset Option=====*/
G
Greg Williams 已提交
56 57
void resetTest(void);
void resetTest(void)
58 59 60 61 62 63 64 65 66
{
  CMock_Verify();
  CMock_Destroy();
  tearDown();
  CMock_Init();
  setUp();
}


67
/*=======MAIN=====*/
68 69
int main(void)
{
70
  UnityBegin("testdata/mocksample.c");
71 72 73
  RUN_TEST(test_TheFirstThingToTest, 21);
  RUN_TEST(test_TheSecondThingToTest, 43);

74
  CMock_Guts_MemFreeFinal();
75 76
  return (UnityEnd());
}