1. 24 1月, 2021 1 次提交
  2. 21 1月, 2021 1 次提交
  3. 20 1月, 2021 1 次提交
  4. 23 11月, 2020 1 次提交
  5. 21 11月, 2020 2 次提交
  6. 20 11月, 2020 1 次提交
  7. 19 11月, 2020 1 次提交
  8. 07 10月, 2019 1 次提交
  9. 01 10月, 2019 1 次提交
  10. 03 2月, 2019 1 次提交
  11. 13 1月, 2019 1 次提交
  12. 21 12月, 2018 1 次提交
  13. 20 12月, 2018 1 次提交
  14. 18 12月, 2018 1 次提交
  15. 06 9月, 2018 1 次提交
  16. 19 7月, 2018 1 次提交
  17. 26 6月, 2018 1 次提交
    • G
      Accumulated improvements and bug fixes (#675) · 62eebd63
      Gines 提交于
      * Adam added
      
      * Cleaned adam.cpp
      
      * Added BVH file writer
      
      * Finished adam.cpp
      
      * Bvh and adam mesh avi with flags
      
      * reverse X
      
      * fix left/right, write right first
      
      * adding additional left_hand/right_hand
      
      * fix left_hand/right_hand
      
      * Forward Kinematics with Derivative
      
      * Pulled from official hand_model
      
      * BVH file duplicated
      
      * Removed warnings
      
      * Updated Adam
      
      * x10 IK speed up
      
      * Speed up for not computing Jac + smarter Jac copy
      
      * Merged official with OP_adam
      
      * Speed up of rendering and multi-thread with IK
      
      * Updated from hand_model branch
      
      * Cleaner examples
      
      * Fixed new scale
      
      * transmit json
      
      * Cleaner adam.cpp
      
      * Change
      
      * Better doc
      
      * Updated Adam code
      
      * Working with latest code
      
      * add foot fitting, head orientation fitting, set verbose for fitting
      
      * Face also fitted
      
      * t-pose improved
      
      * small regularization for fingers
      
      * Added extra wrist-fitting
      
      * mouth/eyes openness
      
      * Adam keeps last known 5 frames
      
      * setting flags for init output, rendering options
      
      * set a flag for zoom in
      
      * Cleaner code
      
      * Cleaner adam.cpp
      
      * Fixed typo
      
      * dist from root to foot
      
      * AdamFast multi-threaded
      
      * Added new element
      
      * Cleaner code
      
      * Cleaned warnings + less params shared
      
      * Almost multi-threaded
      
      * JointAngleEstimation class
      
      * Adam mostly integrated inside OpenPose
      
      * Recovered forgotten changes
      
      * Write video as Adam added
      
      * BVH writer as class
      
      * So Adam.cpp directly runs
      
      * Cleaner code
      
      * Updated code
      
      * Face and hand can be disabled
      
      * Switched shorcuts for channel selection
      
      * Notify user when pose value changes
      
      * BODY_25 as main one
      
      * BODY_25 as main one
      
      * Flag write_keypoint_json removed
      
      * Foot also fit
      
      * keep preivous param when joint target missing
      
      * Freeze last known pose by default
      
      * Added final BODY_25 model
      
      * adam facial expression
      
      * show_joint turn off everything
      
      * Mini-bug fixed in wrapper
      
      * Deprecated issue solved
      
      * Adam_fast_fit_init speed up
      
      * Donglai's advice
      
      * optional face fitting/joint angle keeping for arm only/multistage fitting flag
      
      * Fast solver option
      
      * Latest adam.cpp
      
      * Asio removed
      
      * Better doc
      
      * Improved calib
      
      * Cleaned SPinnaker
      
      * add a hand_enabled flag in Adam_FastFit_Initialized
      
      * remove extra transpose & 180d rotation in BVHWriter
      
      * UDP as own class
      
      * Fixed bug
      
      * Renamed some flags
      
      * Faster 3d triangulation with outlier warning
      
      * 3-D only if accurated enough
      
      * More strict outlier detection + incorporated handEnabled flag from IK
      
      * Non-linear 3d keypoint not done if outlier
      
      * Added BODY_65
      
      * BODY_65 & visualization working
      
      * save computation when rigid body
      
      * joint angle keeping for knees & joint angle keeping trick for leg again
      
      * BODY_25 auto-downloaded
      
      * Cleanring eigen
      
      * Git pulled
      
      * cut face fitting time by half
      
      * BODY_65 support for Adam
      
      * Updated doc
      
      * Ransac added but commented out
      
      * Ransac working
      
      * RANSaC improved
      
      * fix face fitting out of bound error
      
      * No weird artifacts if no people
      
      * final speed up && twist detection
      
      * New Queue workers: Splitter/Assembler
      
      * Latency highly reduced for multi-view
      
      * Highly reduced latency without out-of-memory
      
      * Fixed 3-d bug
      
      * IdExtractor handles splitted frame
      
      * Foot not rendered standalone
      
      * Rm adam
      
      * Disabled in CMake
      62eebd63
  18. 25 6月, 2018 1 次提交
  19. 18 6月, 2018 1 次提交
  20. 02 6月, 2018 1 次提交
  21. 29 5月, 2018 1 次提交
  22. 21 3月, 2018 1 次提交
  23. 08 3月, 2018 1 次提交
  24. 12 1月, 2018 1 次提交