1. 06 5月, 2021 9 次提交
    • M
      OculusHandModel: Added missing TOUCH_RADIUS. · 2c9b1438
      Mr.doob 提交于
      2c9b1438
    • M
      Examples: Clean up. (#21794) · a51bed7e
      Michael Herzog 提交于
      a51bed7e
    • M
      OculusHandPointerModel: Replace prototype with super. · 9bbd837d
      Mr.doob 提交于
      9bbd837d
    • M
      OculusHandModel: Added missing POINTING_JOINT. · a92265f0
      Mr.doob 提交于
      a92265f0
    • T
      Fixing Oculus hands rendering broken by recent WebXR Hands API change (#21712) · 29dd2170
      Tianrui "Felix" Zhang 提交于
      * Adding advanced hand examples
      
      * Update samples with ECSY implementation
      
      * Fix hands examples broken by the recent oculus WebXR Hands API change
      
      * Replace fbx hand models with glb
      
      * Generate screenshots for new examples
      
      * Clean up in Text2D.js
      
      * Clean up in Text2D.js
      
      * Update XRHandModelFactory and OculusHandModel to fetch hand model from webxr input profile cdn
      29dd2170
    • M
      Updated builds · 49b9c25b
      Mr.doob 提交于
      49b9c25b
    • M
      MRT clean up (#21792) · 5dd3e7c3
      Mr.doob 提交于
      * MRT clean up
      
      * Updated files.json
      
      * Added mrt tag for webgl2_multiple_rendertargets
      5dd3e7c3
    • T
      MRT Support (#16390) · 25106099
      Takahiro 提交于
      * MRT Support
      
      * Add MRT example
      
      * Rename AttachnemtsNum to NumAttachments
      
      * Reflect the review comments to webgl2_mrt.html
      
      * Define texture parameter via WebGLMultiRenderTarget constructor in MRT example
      
      * Minor clean up
      
      * Fix setupFrameBufferTextre(). Use texture.format/type instead of renderTarget.texture's
      
      * Use module in MRT example
      
      * Replace var with let or const
      
      * Replace ShaderMaterial with RawShaderMaterial for MRT example
      
      * Fix formatting
      
      * Fix for lint
      
      * Add MRT example screenshot
      
      * Reflect the review comments for WebGLMultiRenderTarget
      
      * Rename .textures to .texture in WebGLMultiRenderTarget
      
      * WebGLMultiRenderTarget: Remove setCount()
      
      * WebGLMultiRenderTarget: Method chain
      
      * WebGLMultiRenderTarget: More proper setTexture() and copy()
      
      * WebGLCapabilities: Use extensions.has() instead of .get()
      
      * WebGLMultiRenderTarget: Remove setTexture()
      
      * Rename WebGLMultiRenderTarget to WebGLMultipleRenderTargets
      25106099
    • H
      Docs: docs/api/ko/core korean translated (#21791) · d9e89711
      harehare 提交于
      * bufer_1
      
      * core
      
      * buffergeometry
      
      * 0430
      
      * 0504
      
      * 0504
      
      * api-core-korean
      Co-authored-by: Nhareha <maiel@naver.com>
      d9e89711
  2. 05 5月, 2021 11 次提交
  3. 04 5月, 2021 6 次提交
  4. 03 5月, 2021 8 次提交
  5. 02 5月, 2021 4 次提交
  6. 01 5月, 2021 2 次提交
    • M
      Respect the original camera view offset inside SSAARenderPass. (#21740) · f924198f
      Matthew Simpson 提交于
      * Respect the original camera view offset inside SSAARenderPass.
      
      Add a viewOffsetX GUI param to the webgl_postprocessing_ssaa example.
      
      * Refine the camera view preservation inside SSAARenderPass.
      
      Fix a viewOffsetX param typo inside the webgl_postprocessing_ssaa example.
      
      * Convert spaces to tabs inside the webgl_postprocessing_ssaa example and SSAARenderPass.
      
      * Update SSAARenderPass to always preserve the original camera view.
      
      * Update the SSARenderPass to handle the original view offset through camera methods instead of direct access of camera.view.
      
      * Remove an unnecessary conditional inside SSAARenderPass.
      
      * Refine the originalViewOffset conditional logic further inside SSAARenderPass.
      Co-authored-by: NMatt Simpson <matt.simpson@alextom.com>
      f924198f
    • M
      Update builds. (#21763) · 08b9537a
      Michael Herzog 提交于
      08b9537a