- 04 6月, 2021 1 次提交
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由 Lemover 提交于
In this commit, we add License for XiangShan project.
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- 11 5月, 2021 1 次提交
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由 William Wang 提交于
* LoadQueue: send stFtqIdx via rollback request * It will make it possible for setore set to update its SSIT * StoreSet: setup store set update req * StoreSet: add store set identifier table (SSIT) * StoreSet: add last fetched store table (LFST) * StoreSet: put SSIT into decode stage * StoreSet: put LFST into dispatch1 * Future work: optimize timing * RS: store rs now supports delayed issue * StoreSet: add perf counter * StoreSet: fix SSIT update logic * StoreSet: delay LFST update input for 1 cycle * StoreSet: fix LFST update logic * StoreSet: fix LFST raddr width * StoreSet: do not force store in ss issue in order Classic store set requires store in the same store set issue in seq. However, in current micro-architecture, such restrict will lead to severe perf lost. We choose to disable it until we find another way to fix it. * StoreSet: support ooo store in the same store set * StoreSet: fix store set merge logic * StoreSet: check earlier store when read LFST * If store-load pair is in the same dispatch bundle, loadWaitBit should also be set for load * StoreSet: increase default SSIT flush period * StoreSet: fix LFST read logic * Fix commit c0e541d1 * StoreSet: add StoreSetEnable parameter * RSFeedback: add source type * StoreQueue: split store addr and store data * StoreQueue: update ls forward logic * Now it supports splited addr and data * Chore: force assign name for load/store unit * RS: add rs'support for store a-d split * StoreQueue: fix stlf logic * StoreQueue: fix addr wb sq update logic * AtomicsUnit: support splited a/d * Parameters: disable store set by default * WaitTable: wait table will not cause store delay * WaitTable: recover default reset period to 2^17 * Fix dev-stad merge conflict * StoreSet: enable storeset * RS: disable store rs delay logic CI perf shows that current delay logic will cause perf loss. Disable unnecessary delay logic will help. To be more specific, `io.readyVec` caused the problem. It will be updated in future commits. * RS: opt select logic with load delay (ldWait) * StoreSet: disable 2-bit lwt Co-authored-by: NZhangZifei <zhangzifei20z@ict.ac.cn>
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- 26 4月, 2021 1 次提交
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由 Yinan Xu 提交于
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- 22 4月, 2021 1 次提交
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由 Yinan Xu 提交于
In this commit, we add performance counters for dispatch and issue stages to track the number of instructions dispatched and issued. Active regfile read ports are counted as ready instruction source registers.
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- 19 4月, 2021 1 次提交
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由 Jiawei Lin 提交于
* difftest: use DPI-C to refactor difftest In this commit, difftest is refactored with DPI-C calls. There're a few reasons: (1) From Verilator's manual, DPI-C calls should be more efficient than accessing from dut_ptr. (2) DPI-C is cross-platform (Verilator, VCS, ...) (3) difftest APIs are splited from emu.cpp to possibly support more backend platforms (NEMU, Spike, ...) The performance at this commit is quite slower than the original emu. Performance issues will be fixed later. * [WIP] SimTop: try to use 'XSTop' as soc * CircularQueuePtr: ues F-bounded polymorphis instead implict helper * Refactor parameters & Clean up code * difftest: support basic difftest * Support diffetst in new sim top * Difftest; convert recode fmt to ieee754 when comparing fp regs * Difftest: pass sign-ext pc to dpic functions && fix exception pc * Debug: add int/exc inst wb to debug queue * Difftest: pass sign-ext pc to dpic functions && fix exception pc * Difftest: fix naive commit num limit Co-authored-by: NYinan Xu <xuyinan1997@gmail.com> Co-authored-by: NWilliam Wang <zeweiwang@outlook.com>
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- 31 3月, 2021 1 次提交
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由 wakafa 提交于
* csr: remove unused input perfcnt io * perfcnt: add some in-core hardware performance counters * perfcnt: optimize timing for hardware performance counters
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- 23 2月, 2021 2 次提交
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由 wangkaifan 提交于
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由 Yinan Xu 提交于
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- 25 1月, 2021 1 次提交
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由 Yinan Xu 提交于
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- 15 1月, 2021 1 次提交
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由 Yinan Xu 提交于
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- 09 1月, 2021 1 次提交
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由 YikeZhou 提交于
from 8/12 to 4
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- 08 1月, 2021 1 次提交
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由 YikeZhou 提交于
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- 07 1月, 2021 2 次提交
- 20 12月, 2020 1 次提交
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由 Yinan Xu 提交于
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- 19 12月, 2020 2 次提交
- 11 12月, 2020 1 次提交
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由 Yinan Xu 提交于
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- 03 12月, 2020 1 次提交
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由 Yinan Xu 提交于
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- 30 11月, 2020 1 次提交
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由 Yinan Xu 提交于
Rename now provides vectors indicating whether there're matches between lsrc1/lsrc2/lsrc3/ldest and previous instructions' ldest. Dispatch1 updates uops' psrc1/psrc2/psrc3/old_pdest with previous instructions pdest. This method optimizes rename' timing.
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- 29 11月, 2020 1 次提交
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由 Yinan Xu 提交于
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- 27 11月, 2020 3 次提交
- 25 11月, 2020 1 次提交
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由 Yinan Xu 提交于
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- 18 11月, 2020 1 次提交
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由 Yinan Xu 提交于
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- 16 11月, 2020 1 次提交
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由 LinJiawei 提交于
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- 10 11月, 2020 1 次提交
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由 Yinan Xu 提交于
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- 08 11月, 2020 1 次提交
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由 LinJiawei 提交于
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- 26 10月, 2020 2 次提交
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由 William Wang 提交于
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由 William Wang 提交于
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- 25 10月, 2020 1 次提交
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由 Yinan Xu 提交于
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- 21 10月, 2020 1 次提交
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由 Yinan Xu 提交于
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- 20 10月, 2020 1 次提交
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由 William Wang 提交于
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- 15 10月, 2020 1 次提交
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由 Yinan Xu 提交于
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- 13 10月, 2020 1 次提交
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由 Yinan Xu 提交于
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- 12 10月, 2020 1 次提交
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由 LinJiawei 提交于
TODO: 1. fix dispatch 2. support replay in reservation stations 3. refactor lsroq/dcache
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- 04 9月, 2020 1 次提交
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由 Yinan Xu 提交于
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- 15 8月, 2020 1 次提交
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由 Yinan Xu 提交于
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- 14 8月, 2020 1 次提交
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由 Yinan Xu 提交于
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